Player Matchup

Zhong Kui
Zhong Kui
DontGetSoCocky1
Zhong Kui
Level 28
God Stats
21W - 13L
1,708 SR
Queue Stats
246W - 247L
1,590 Elo+
Party 1
Mulan
Mulan
Ma192002
Mulan
Level 70
God Stats
4W - 2L
1,500 SR
Queue Stats
268W - 248L
1,597 Elo+
Party 1
Baron Samedi
Baron Samedi
jimkiller00709
Baron Samedi
Level 110
God Stats
3W - 6L
1,500 SR
Queue Stats
144W - 136L
1,615 Elo+
Party 1
Team Averages
Level 69
1,569 SR
1,600 Elo+

VS

Team Averages
Level 100
1,470 SR
1,571 Elo+
Gilgamesh
Gilgamesh
CHRIS-S-PAZZA
Gilgamesh
Level 144
God Stats
2W - 1L
1,329 SR
Queue Stats
137W - 132L
1,521 Elo+
Solo
Anubis
Anubis
Chopified
Anubis
Level 88
God Stats
3W - 1L
1,209 SR
Queue Stats
8W - 6L
1,597 Elo+
Solo
Medusa
Medusa
IlNoobinGlI
Medusa
Level 69
God Stats
5W - 6L
1,874 SR
Queue Stats
122W - 120L
1,594 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
DontGetSoCocky1
Zhong Kui
13
3 / 7 / 3
9,540
636
10,750
16,787
10,235
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Mulan
Ma192002
Mulan
16
3 / 3 / 4
10,354
690
12,293
17,562
9,416
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Heavy Mace

Heavy Mace

+30
Physical Power

Baron Samedi
jimkiller00709
Baron Samedi
18
4 / 3 / 6
11,708
781
14,994
15,209
8,220
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Gilgamesh
CHRIS-S-PAZZA
Gilgamesh
17
5 / 3 / 8
11,795
786
15,816
19,331
26,103
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Anubis
Chopified
Anubis
18
5 / 4 / 7
11,731
782
14,917
14,629
9,057
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Medusa
16
3 / 3 / 6
10,834
722
11,676
14,348
6,978
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

23
Kill Participation
34
10
Kills
13
13
Deaths
10
13
Assists
21
Player
Kills
Deaths
Assists
KDA
W
Gilgamesh
CHRIS-S-PAZZA
Gilgamesh
5
3
8
3
W
Anubis
Chopified
Anubis
5
4
7
2.13
L
Zhong Kui
DontGetSoCocky1
Zhong Kui
3
7
3
0.64
W
Medusa
3
3
6
2
L
Mulan
Ma192002
Mulan
3
3
4
1.67
L
Baron Samedi
jimkiller00709
Baron Samedi
4
3
6
2.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,037
Damage
42,409
49,558
Taken
48,308
27,871
Mitigated
42,138
16,327
Healing
13,154
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Gilgamesh
CHRIS-S-PAZZA
Gilgamesh
15,816
3,458
0
3,472
19,331
26,103
389
10,069
9,262
3,297
35,532
W
Anubis
Chopified
Anubis
14,917
1,137
0
7,780
14,629
9,057
1,271
8,449
6,180
62,057
0
L
Zhong Kui
DontGetSoCocky1
Zhong Kui
10,750
370
61
2,575
16,787
10,235
356
6,319
10,468
21,197
789
W
Medusa
11,676
6,080
0
1,902
14,348
6,978
1,433
6,568
7,780
0
50,563
L
Mulan
Ma192002
Mulan
12,293
1,474
0
5,278
17,562
9,416
0
6,368
11,194
0
31,997
L
Baron Samedi
jimkiller00709
Baron Samedi
14,994
1,055
2,276
6,137
15,209
8,220
837
4,953
10,256
67,894
1,858

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,602
Gold Earned
34,360
170
Minions Killed
190
0
Camps Cleared
0
740,763
Distance Traveled
830,985
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Gilgamesh
11,795
786
38
3
0
275,755
0
W
Anubis
11,731
782
90
6
0
243,913
0
L
Zhong Kui
9,540
636
28
2
0
215,309
0
W
Medusa
10,834
722
62
4
0
311,317
0
L
Mulan
10,354
690
45
3
0
259,661
0
L
Baron Samedi
11,708
781
97
6
0
265,793
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role