Player Matchup

Ullr
Ullr
 
Ullr
Level 162
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
Datz0b
Ishtar
Level 66
God Stats
3W - 2L
1,329 SR
Queue Stats
269W - 251L
1,567 Elo+
Solo
Fafnir
Fafnir
ORKINT
Fafnir
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 4L
1,746 Elo+
Party 3
Thoth
Thoth
Thoralas
Thoth
Level 121
God Stats
0W - 2L
1,500 SR
Queue Stats
12W - 5L
1,746 Elo+
Party 3
Neith
Neith
xYekun
Neith
Level 159
God Stats
4W - 4L
1,477 SR
Queue Stats
395W - 402L
1,511 Elo+
Solo
Team Averages
Level 127
1,461 SR
1,614 Elo+

VS

Team Averages
Level 141
1,530 SR
1,588 Elo+
Hachiman
Hachiman
 
Hachiman
Level 192
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chronos
Chronos
Chimmycherry
Chronos
Level 32
God Stats
3W - 0L
1,500 SR
Queue Stats
70W - 57L
1,743 Elo+
Party 2
Ganesha
Ganesha
Myszaue
Ganesha
Level 193
God Stats
8W - 4L
1,651 SR
Queue Stats
350W - 375L
1,666 Elo+
Party 2
Atlas
Atlas
xAiizE_Freeze
Atlas
Level 143
God Stats
4W - 3L
1,500 SR
Queue Stats
131W - 122L
1,499 Elo+
Party 1
Nike
Nike
xXDarksaiderXx
Nike
Level 143
God Stats
1W - 0L
1,500 SR
Queue Stats
109W - 98L
1,530 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ullr
 
Ullr
16
3 / 5 / 7
8,910
743
10,972
15,463
8,381
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Mace

Mace

+10
Physical Power

Ishtar
Datz0b
Ishtar
15
3 / 5 / 5
9,098
758
10,704
12,991
6,023
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Fafnir
ORKINT
Fafnir
15
1 / 5 / 8
8,651
721
7,429
18,806
24,443
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+75
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Thoth
Thoralas
Thoth
17
3 / 4 / 7
9,074
756
13,599
10,580
4,717
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Neith
xYekun
Neith
13
2 / 8 / 1
8,004
667
12,449
15,406
6,461
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
 
Hachiman
16
6 / 4 / 10
10,074
840
23,228
12,239
6,913
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Chronos
Chimmycherry
Chronos
17
8 / 3 / 11
10,724
894
14,170
11,017
6,599
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Ganesha
Myszaue
Ganesha
16
0 / 3 / 19
8,937
745
7,882
15,544
19,872
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Contagion

Contagion

+50
Physical Protection
+100
Health
+250
Mana
+15
Mp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
8 / 1 / 18
11,049
921
15,527
16,006
23,845
Sentinel's Embrace

Sentinel's Embrace

+25
Physical Protection
+25
Magical Protection
+150
Health
+20
Mp 5

AURA - You gain 8 GP5 if you have the lowest gold on your team. Evenly split 60 Physical and Magical Protection among all allied gods within 55 units and yourself. If you are alone you only gain 30 Physical and Magical Protections.

Evolved Prophetic Cloak

Evolved Prophetic Cloak

+40
Physical Protection
+40
Magical Protection
+100
Health
+10%
Cooldown Reduction

AURA - Allies within 70 units gain 20 Physical and Magical Protections. PASSIVE - If you have over 325 total Protections, you gain 7.5% Damage Mitigation. If you have over 525 total Protections, you gain an additional 7.5% Damage Mitigation.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

16
5 / 3 / 15
9,879
823
7,153
18,124
26,813
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cudgel

Cudgel

+10
Physical Power
+75
Health

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
100
12
Kills
27
27
Deaths
14
28
Assists
73
Player
Kills
Deaths
Assists
KDA
L
Ullr
 
Ullr
3
5
7
1.3
W
Hachiman
 
Hachiman
6
4
10
2.75
W
Chronos
Chimmycherry
Chronos
8
3
11
4.5
L
Ishtar
Datz0b
Ishtar
3
5
5
1.1
W
Ganesha
Myszaue
Ganesha
0
3
19
3.17
L
Fafnir
ORKINT
Fafnir
1
5
8
1
L
Thoth
Thoralas
Thoth
3
4
7
1.63
W
8
1
18
17
W
5
3
15
4.17
L
Neith
xYekun
Neith
2
8
1
0.31

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

55,153
Damage
67,960
73,246
Taken
72,930
50,025
Mitigated
84,042
21,047
Healing
21,245
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ullr
 
Ullr
10,972
3,075
1,539
3,499
15,463
8,381
743
8,036
7,285
0
21,869
W
Hachiman
 
Hachiman
23,228
9,711
958
2,116
12,239
6,913
200
3,266
8,973
0
40,938
W
Chronos
Chimmycherry
Chronos
14,170
3,998
0
1,358
11,017
6,599
6,661
4,338
6,679
30,173
0
L
Ishtar
Datz0b
Ishtar
10,704
4,037
850
2,190
12,991
6,023
928
5,836
6,995
0
19,408
W
Ganesha
Myszaue
Ganesha
7,882
348
4,711
2,227
15,544
19,872
274
3,982
11,562
13,483
0
L
Fafnir
ORKINT
Fafnir
7,429
2,182
931
4,963
18,806
24,443
170
9,566
8,994
10,004
0
L
Thoth
Thoralas
Thoth
13,599
139
149
2,409
10,580
4,717
84
4,539
5,875
30,014
1,843
W
15,527
4,230
1,176
2,710
16,006
23,845
239
3,968
12,038
29,997
1,218
W
7,153
724
2,582
3,407
18,124
26,813
240
4,281
13,843
0
18,202
L
Neith
xYekun
Neith
12,449
2,756
1,893
2,624
15,406
6,461
228
7,476
7,736
0
19,748

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,737
Gold Earned
50,663
105
Minions Killed
139
0
Camps Cleared
0
1,007,315
Distance Traveled
1,060,696
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ullr
8,910
743
18
2
0
192,628
0
W
Hachiman
10,074
840
53
4
0
212,113
0
W
Chronos
10,724
894
35
3
0
192,383
0
L
Ishtar
9,098
758
19
2
0
205,239
0
W
Ganesha
8,937
745
0
0
0
216,924
0
L
Fafnir
8,651
721
7
1
0
198,968
0
L
Thoth
9,074
756
46
4
0
234,781
0
W
Atlas
11,049
921
31
3
0
225,432
0
W
Nike
9,879
823
20
2
0
213,844
0
L
Neith
8,004
667
15
1
0
175,699
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role