Player Matchup

Cu Chulainn
Cu Chulainn
Dan Anchorman95
Cu Chulainn
Level 27
God Stats
3W - 3L
1,500 SR
Queue Stats
122W - 132L
1,498 Elo+
Party 1
Bastet
Bastet
XxRedSquareJrxX
Bastet
Level 148
God Stats
5W - 2L
1,749 SR
Queue Stats
38W - 42L
1,514 Elo+
Solo
Chronos
Chronos
ajdkasjdkasdkaj
Chronos
Level 60
God Stats
26W - 27L
1,466 SR
Queue Stats
59W - 62L
1,446 Elo+
Solo
Nu Wa
Nu Wa
iLoveToxicity
Nu Wa
Level 107
God Stats
1W - 1L
1,166 SR
Queue Stats
53W - 49L
1,607 Elo+
Party 1
Neith
Neith
mrpoint1percent
Neith
Level 256
God Stats
124W - 140L
1,560 SR
Queue Stats
1,684W - 1,722L
1,468 Elo+
Solo
Team Averages
Level 120
1,488 SR
1,507 Elo+

VS

Team Averages
Level 130
1,432 SR
1,548 Elo+
Kuzenbo
Kuzenbo
Adelphalot
Kuzenbo
Level 101
God Stats
0W - 2L
1,500 SR
Queue Stats
410W - 423L
1,452 Elo+
Solo
Hades
Hades
RegicideRex
Hades
Level 89
God Stats
0W - 3L
1,165 SR
Queue Stats
41W - 43L
1,471 Elo+
Solo
Awilix
Awilix
SmokSumShake
Awilix
Level 160
God Stats
1W - 5L
1,500 SR
Queue Stats
47W - 50L
1,779 Elo+
Solo
Zeus
Zeus
wheelyz
Zeus
Level 147
God Stats
1W - 2L
1,676 SR
Queue Stats
227W - 234L
1,599 Elo+
Solo
Rama
Rama
xerxes275
Rama
Level 155
God Stats
0W - 1L
1,320 SR
Queue Stats
21W - 23L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Dan Anchorman95
Cu Chulainn
11
1 / 0 / 7
6,279
1,256
4,166
6,745
4,058
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

11
4 / 1 / 3
6,945
1,389
7,878
4,899
1,708
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 1 / 3
6,466
1,293
3,172
2,725
1,012
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
2 / 0 / 6
6,663
1,333
7,259
2,951
1,140
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

11
0 / 0 / 6
6,015
1,203
3,859
1,224
479
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Team 1 Tickets

381

VS

Team 2 Tickets

355

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
Adelphalot
Kuzenbo
10
0 / 2 / 1
5,635
1,127
2,976
7,770
8,610
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

10
0 / 2 / 0
5,471
1,094
3,432
5,495
2,403
Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Awilix
10
0 / 2 / 1
5,630
1,126
5,486
7,770
2,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Zeus
wheelyz
Zeus
11
1 / 3 / 0
6,519
1,304
2,699
5,043
1,666
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rama
10
0 / 0 / 0
5,303
1,061
0
1,783
657
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Match Insights

Player Kills, Deaths, and Assists

34
Kill Participation
3
9
Kills
1
2
Deaths
9
25
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kuzenbo
Adelphalot
Kuzenbo
0
2
1
0.25
W
Cu Chulainn
Dan Anchorman95
Cu Chulainn
1
0
7
4.5
L
0
2
0
0
L
Awilix
0
2
1
0.25
W
4
1
3
5.5
W
2
1
3
3.5
W
2
0
6
5
W
0
0
6
3
L
Zeus
wheelyz
Zeus
1
3
0
0.33
L
Rama
0
0
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

26,334
Damage
14,593
18,544
Taken
27,861
8,397
Mitigated
16,004
1,566
Healing
1,609
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kuzenbo
Adelphalot
Kuzenbo
2,976
1,224
0
0
7,770
8,610
0
2,967
4,803
5,961
0
W
Cu Chulainn
Dan Anchorman95
Cu Chulainn
4,166
1,021
0
120
6,745
4,058
0
3,609
3,136
0
10,181
L
3,432
544
164
1,266
5,495
2,403
0
2,373
3,122
8,070
0
L
Awilix
5,486
1,189
0
50
7,770
2,668
0
2,480
5,290
0
9,660
W
7,878
1,881
0
494
4,899
1,708
0
1,398
3,501
0
15,864
W
3,172
901
0
130
2,725
1,012
0
1,442
1,283
14,698
0
W
7,259
1,360
0
0
2,951
1,140
0
2,132
819
17,677
0
W
3,859
1,754
0
822
1,224
479
0
526
698
0
12,519
L
Zeus
wheelyz
Zeus
2,699
415
0
0
5,043
1,666
0
1,329
3,714
32,358
369
L
Rama
0
0
0
129
1,783
657
0
1,282
501
0
2,627

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,368
Gold Earned
28,558
99
Minions Killed
111
7
Camps Cleared
4
559,790
Distance Traveled
419,254
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kuzenbo
5,635
1,127
8
2
0
108,083
0
W
Cu Chulainn
6,279
1,256
14
3
2
117,140
0
L
Hades
5,471
1,094
8
2
0
85,074
0
L
Awilix
5,630
1,126
10
2
2
118,700
0
W
Bastet
6,945
1,389
21
4
1
122,023
0
W
Chronos
6,466
1,293
20
4
1
106,184
0
W
Nu Wa
6,663
1,333
19
4
2
111,179
0
W
Neith
6,015
1,203
25
5
1
103,264
0
L
Zeus
6,519
1,304
83
17
2
88,301
0
L
Rama
5,303
1,061
2
0
0
19,096
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role