Player Matchup

Artemis
Artemis
Silver IV
ProgreNeitor-_-
Artemis
Silver IV
Level 65
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 22L
1,042 MMR
Solo
Guan Yu
Guan Yu
Silver III
Xz-Rampo_12
Guan Yu
Silver III
Level 87
God Stats
8W - 12L
1,515 SR
Queue Stats
121W - 135L
1,009 MMR
Solo
Awilix
Awilix
Silver V
hitman13459
Awilix
Silver V
Level 89
God Stats
15W - 12L
1,447 SR
Queue Stats
157W - 172L
1,146 MMR
Solo
Hel
Hel
Silver II
luis_palma7
Hel
Silver II
Level 147
God Stats
6W - 8L
1,437 SR
Queue Stats
250W - 263L
1,150 MMR
Solo
Xing Tian
Xing Tian
Silver I
sosaaj678
Xing Tian
Silver I
Level 127
God Stats
10W - 13L
1,548 SR
Queue Stats
548W - 586L
1,133 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 103
1,489 SR
1,096 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 101
1,485 SR
1,097 MMR
Horus
Horus
Silver I
KENNECKZ
Horus
Silver I
Level 129
God Stats
154W - 122L
1,581 SR
Queue Stats
550W - 539L
1,253 MMR
Party 1
Lancelot
Lancelot
Silver III
SOZLESS
Lancelot
Silver III
Level 126
God Stats
0W - 3L
1,218 SR
Queue Stats
242W - 268L
991 MMR
Solo
Bellona
Bellona
Silver III
meltbay
Bellona
Silver III
Level 75
God Stats
9W - 11L
1,348 SR
Queue Stats
620W - 637L
982 MMR
Party 1
Raijin
Raijin
Silver IV
oPurjex
Raijin
Silver IV
Level 69
God Stats
5W - 8L
1,614 SR
Queue Stats
156W - 177L
1,145 MMR
Solo
Medusa
Medusa
Silver IV
powpao
Medusa
Silver IV
Level 108
God Stats
14W - 14L
1,663 SR
Queue Stats
243W - 258L
1,113 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
2 / 6 / 8
10,849
472
12,138
21,685
9,376
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Atalanta's Bow

Atalanta's Bow

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Upon getting a kill or assist on an Enemy god you gain Atalanta's Agility for 10s. This effect increases your Attack Speed by 20% and decreases the Movement Penalty for attacking, backpedaling, and strafing by 30%.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Guan Yu
Xz-Rampo_12
Guan Yu
17
4 / 2 / 12
11,217
488
13,477
33,596
46,774
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Breastplate

Breastplate

+20
Physical Protection

Awilix
19
8 / 0 / 9
12,307
535
21,921
16,207
7,489
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

19
9 / 0 / 9
12,625
549
24,158
19,212
8,627
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Xing Tian
sosaaj678
Xing Tian
15
0 / 3 / 12
10,070
438
10,515
25,052
30,849
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Bans
DanzaburouMorgan Le FayCharybdisThor

VS

Bans
ThanatosBacchusPoseidonFenrir
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Horus
KENNECKZ
Horus
13
1 / 5 / 6
9,376
408
9,013
24,650
24,691
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Relic Dagger

Relic Dagger

+300
Health
+10%
Cooldown Reduction
+10%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - Your relics receive 50s Cooldown Reduction

Lancelot
SOZLESS
Lancelot
15
2 / 6 / 3
9,810
427
11,745
22,633
7,970
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Bellona
meltbay
Bellona
15
1 / 4 / 3
9,618
418
14,571
21,654
24,410
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Raijin
oPurjex
Raijin
16
3 / 6 / 0
9,652
420
15,051
20,841
7,367
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Medusa
powpao
Medusa
15
3 / 3 / 3
9,996
435
15,397
18,556
11,394
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

73
Kill Participation
25
23
Kills
10
11
Deaths
24
50
Assists
15
Player
Kills
Deaths
Assists
KDA
L
Horus
KENNECKZ
Horus
1
5
6
0.8
W
2
6
8
1
L
Lancelot
SOZLESS
Lancelot
2
6
3
0.58
W
Guan Yu
Xz-Rampo_12
Guan Yu
4
2
12
5
W
Awilix
8
0
9
12.5
W
9
0
9
13.5
L
Bellona
meltbay
Bellona
1
4
3
0.63
L
Raijin
oPurjex
Raijin
3
6
0
0.5
L
Medusa
powpao
Medusa
3
3
3
1.5
W
Xing Tian
sosaaj678
Xing Tian
0
3
12
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

82,209
Damage
65,777
115,752
Taken
108,334
103,115
Mitigated
75,832
48,788
Healing
22,762
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Horus
KENNECKZ
Horus
9,013
3,189
1,685
7,146
24,650
24,691
114
9,447
15,203
0
28,923
W
12,138
3,573
0
6,105
21,685
9,376
2,374
1,544
20,141
0
92,312
L
Lancelot
SOZLESS
Lancelot
11,745
2,716
0
6,216
22,633
7,970
0
6,269
16,364
0
79,030
W
Guan Yu
Xz-Rampo_12
Guan Yu
13,477
1,119
3,769
11,818
33,596
46,774
1,225
2,914
29,063
574
70,037
W
Awilix
21,921
7,777
0
636
16,207
7,489
5,122
2,174
13,837
0
112,425
W
24,158
2,174
11,906
12,311
19,212
8,627
2,962
4,404
14,808
108,306
0
L
Bellona
meltbay
Bellona
14,571
3,198
0
3,748
21,654
24,410
0
6,593
15,061
0
69,018
L
Raijin
oPurjex
Raijin
15,051
1,452
0
3,247
20,841
7,367
46
8,120
12,721
86,066
0
L
Medusa
powpao
Medusa
15,397
7,569
0
720
18,556
11,394
961
4,818
13,738
0
82,681
W
Xing Tian
sosaaj678
Xing Tian
10,515
695
0
2,243
25,052
30,849
293
4,399
20,351
50,837
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

57,068
Gold Earned
48,452
533
Minions Killed
476
0
Camps Cleared
0
2,333,154
Distance Traveled
2,097,465
7
Wards Purchased
15
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Horus
9,376
408
24
1
0
442,075
6
W
Artemis
10,849
472
107
5
0
390,861
2
L
Lancelot
9,810
427
112
5
0
484,443
0
W
Guan Yu
11,217
488
101
4
0
476,162
0
W
Awilix
12,307
535
123
5
0
524,592
0
W
Hel
12,625
549
157
7
0
483,935
2
L
Bellona
9,618
418
95
4
0
417,620
2
L
Raijin
9,652
420
124
5
0
368,365
7
L
Medusa
9,996
435
121
5
0
384,962
0
W
Xing Tian
10,070
438
45
2
0
457,604
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role