Player Matchup

Artemis
Artemis
 
Artemis
Level 141
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
DocMcSpookems
Ah Puch
Level 146
God Stats
6W - 6L
1,737 SR
Queue Stats
347W - 320L
1,497 Elo+
Solo
Ravana
Ravana
Rycington
Ravana
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
9W - 18L
1,425 Elo+
Party 1
Ganesha
Ganesha
Z0mbiekiller827
Ganesha
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 10L
1,452 Elo+
Party 1
King Arthur
King Arthur
corvus_wolf
King Arthur
Level 119
God Stats
3W - 6L
1,550 SR
Queue Stats
66W - 71L
1,604 Elo+
Solo
Team Averages
Level 117
1,557 SR
1,496 Elo+

VS

Team Averages
Level 119
1,581 SR
1,515 Elo+
Fafnir
Fafnir
 
Fafnir
Level 110
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bellona
Bellona
TLW Shev CR
Bellona
Level 98
God Stats
24W - 36L
1,500 SR
Queue Stats
490W - 462L
1,473 Elo+
Solo
Nu Wa
Nu Wa
Tequila Warhead
Nu Wa
Level 106
God Stats
3W - 4L
1,391 SR
Queue Stats
56W - 87L
1,332 Elo+
Solo
Heimdallr
Heimdallr
d0m1nusr0d
Heimdallr
Level 155
God Stats
19W - 20L
1,707 SR
Queue Stats
1,080W - 994L
1,579 Elo+
Solo
Hun Batz
Hun Batz
furiac3j
Hun Batz
Level 126
God Stats
15W - 6L
1,806 SR
Queue Stats
191W - 164L
1,694 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Artemis
 
Artemis
15
4 / 1 / 5
8,239
824
7,464
7,434
3,594
The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Ah Puch
14
2 / 2 / 8
7,435
744
11,913
7,844
3,742
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Ravana
Rycington
Ravana
13
3 / 5 / 4
7,742
774
6,356
9,985
8,285
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

13
0 / 2 / 10
7,535
754
4,475
9,817
10,853
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

King Arthur
corvus_wolf
King Arthur
14
3 / 1 / 3
7,476
748
7,963
10,161
8,249
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
 
Fafnir
13
0 / 2 / 6
7,763
776
5,258
11,279
14,351
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Bellona
TLW Shev CR
Bellona
14
4 / 2 / 5
7,549
755
6,779
11,416
11,752
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
0 / 4 / 6
7,707
771
7,225
5,800
2,033
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Heimdallr
d0m1nusr0d
Heimdallr
14
5 / 0 / 3
7,767
777
6,221
6,139
2,863
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hun Batz
furiac3j
Hun Batz
14
2 / 4 / 5
7,658
766
9,332
9,568
4,333
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
36
12
Kills
11
11
Deaths
12
30
Assists
25
Player
Kills
Deaths
Assists
KDA
W
Artemis
 
Artemis
4
1
5
6.5
L
Fafnir
 
Fafnir
0
2
6
1.5
W
Ah Puch
2
2
8
3
W
Ravana
Rycington
Ravana
3
5
4
1
L
Bellona
TLW Shev CR
Bellona
4
2
5
3.25
L
0
4
6
0.75
W
0
2
10
2.5
W
King Arthur
corvus_wolf
King Arthur
3
1
3
4.5
L
Heimdallr
d0m1nusr0d
Heimdallr
5
0
3
6.5
L
Hun Batz
furiac3j
Hun Batz
2
4
5
1.13

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

38,171
Damage
34,815
45,241
Taken
44,202
34,723
Mitigated
35,332
8,247
Healing
8,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Artemis
 
Artemis
7,464
3,761
0
2,638
7,434
3,594
0
2,331
5,012
0
35,893
L
Fafnir
 
Fafnir
5,258
1,527
0
2,814
11,279
14,351
0
4,759
6,520
15,673
0
W
Ah Puch
11,913
415
386
2,216
7,844
3,742
0
1,793
5,872
25,661
0
W
Ravana
Rycington
Ravana
6,356
992
0
1,168
9,985
8,285
0
3,084
6,849
0
18,214
L
Bellona
TLW Shev CR
Bellona
6,779
771
0
3,208
11,416
11,752
0
4,877
6,539
0
11,216
L
7,225
1,556
0
253
5,800
2,033
53
1,383
4,417
35,764
0
W
4,475
863
0
894
9,817
10,853
0
2,797
6,888
9,073
0
W
King Arthur
corvus_wolf
King Arthur
7,963
552
0
945
10,161
8,249
0
2,478
7,504
0
26,982
L
Heimdallr
d0m1nusr0d
Heimdallr
6,221
1,967
0
1,821
6,139
2,863
611
3,792
2,347
0
19,114
L
Hun Batz
furiac3j
Hun Batz
9,332
1,312
0
250
9,568
4,333
505
1,577
7,991
0
33,018

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,427
Gold Earned
38,444
197
Minions Killed
196
0
Camps Cleared
0
1,017,520
Distance Traveled
950,724
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Artemis
8,239
824
71
7
0
195,837
0
L
Fafnir
7,763
776
23
2
0
187,536
0
W
Ah Puch
7,435
744
33
3
0
202,695
0
W
Ravana
7,742
774
39
4
0
187,788
0
L
Bellona
7,549
755
13
1
0
204,082
0
L
Nu Wa
7,707
771
66
7
0
180,620
0
W
Ganesha
7,535
754
0
0
0
197,222
0
W
King Arthur
7,476
748
54
5
0
233,978
0
L
Heimdallr
7,767
777
38
4
0
167,604
0
L
Hun Batz
7,658
766
56
6
0
210,882
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role