Player Matchup

Persephone
Persephone
Silver V
 
Persephone
Silver V
Level 125
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Ravana
Ravana
Silver IV
Damagely
Ravana
Silver IV
Level 124
God Stats
2W - 0L
1,500 SR
Queue Stats
167W - 164L
998 MMR
Party 1
Osiris
Osiris
Silver II
bwuh_ImMutedBwoh
Osiris
Silver II
Level 78
God Stats
3W - 0L
1,847 SR
Queue Stats
145W - 176L
977 MMR
Party 1
Athena
Athena
Silver IV
into_buff_stuff_
Athena
Silver IV
Level 88
God Stats
14W - 8L
1,548 SR
Queue Stats
414W - 466L
649 MMR
Solo
Chiron
Chiron
Silver II
mb2rea1
Chiron
Silver II
Level 148
God Stats
6W - 3L
1,961 SR
Queue Stats
1,062W - 1,100L
957 MMR
Solo
Team Averages
Silver III
Silver III
Average Tier
Level 113
1,671 SR
1,016 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 141
1,429 SR
966 MMR
Chang'e
Chang'e
Gold V
Egirl mercy8077
Chang'e
Gold V
Level 102
God Stats
53W - 43L
1,491 SR
Queue Stats
424W - 450L
1,239 MMR
Solo
Ullr
Ullr
Gold V
EskimoMilk
Ullr
Gold V
Level 182
God Stats
18W - 20L
1,511 SR
Queue Stats
489W - 488L
1,316 MMR
Solo
Bellona
Bellona
Silver III
Frijolerro
Bellona
Silver III
Level 157
God Stats
4W - 2L
1,500 SR
Queue Stats
598W - 625L
913 MMR
Solo
Lancelot
Lancelot
Silver V
It4Sacee
Lancelot
Silver V
Level 109
God Stats
1W - 3L
1,241 SR
Queue Stats
29W - 52L
595 MMR
Solo
Mulan
Mulan
Silver IV
KittyTwisters
Mulan
Silver IV
Level 157
God Stats
1W - 8L
1,403 SR
Queue Stats
83W - 115L
765 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Persephone
 
Persephone
16
9 / 1 / 4
11,446
636
11,208
9,787
3,774
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ravana
Damagely
Ravana
16
6 / 0 / 5
10,342
575
10,327
5,658
3,112
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

14
2 / 1 / 3
9,106
506
5,856
17,002
20,317
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

14
3 / 2 / 6
8,764
487
7,299
10,659
9,174
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Chiron
mb2rea1
Chiron
17
1 / 1 / 3
10,484
582
3,217
8,131
4,019
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

Bans
MercuryFenrirBastetAo Kuang

VS

Bans
LokiAresArachneAwilix
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
9
2 / 12 / 0
6,886
383
4,583
16,655
4,495
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

16
1 / 2 / 0
9,799
544
2,942
9,236
4,499
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Bellona
Frijolerro
Bellona
14
1 / 3 / 1
8,534
474
7,815
14,849
13,951
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Lancelot
It4Sacee
Lancelot
9
0 / 3 / 1
6,497
361
3,578
8,300
3,077
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

13
1 / 1 / 3
9,009
501
2,411
11,409
7,058
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Match Insights

Player Kills, Deaths, and Assists

42
Kill Participation
10
21
Kills
5
5
Deaths
21
21
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Persephone
 
Persephone
9
1
4
11
W
Ravana
Damagely
Ravana
6
0
5
8.5
L
2
12
0
0.17
L
1
2
0
0.5
L
Bellona
Frijolerro
Bellona
1
3
1
0.5
L
Lancelot
It4Sacee
Lancelot
0
3
1
0.17
L
1
1
3
2.5
W
2
1
3
3.5
W
3
2
6
3
W
Chiron
mb2rea1
Chiron
1
1
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,907
Damage
21,329
51,237
Taken
60,449
40,396
Mitigated
33,080
19,534
Healing
12,121
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Persephone
 
Persephone
11,208
884
0
2,734
9,787
3,774
1,620
2,772
7,014
78,977
0
W
Ravana
Damagely
Ravana
10,327
3,798
0
1,638
5,658
3,112
1,135
879
4,779
0
85,708
L
4,583
214
261
2,040
16,655
4,495
38
8,352
8,025
12,530
0
L
2,942
1,294
0
928
9,236
4,499
1,049
2,436
6,800
0
92,959
L
Bellona
Frijolerro
Bellona
7,815
1,847
0
1,924
14,849
13,951
0
4,260
10,475
3,276
62,097
L
Lancelot
It4Sacee
Lancelot
3,578
844
0
2,014
8,300
3,077
0
2,874
5,352
0
27,061
L
2,411
539
779
4,175
11,409
7,058
0
1,490
9,905
0
48,313
W
5,856
1,385
0
8,477
17,002
20,317
492
2,569
14,433
2,288
52,591
W
7,299
2,191
0
1,115
10,659
9,174
156
2,939
7,720
37,328
0
W
Chiron
mb2rea1
Chiron
3,217
744
727
4,843
8,131
4,019
204
750
7,312
0
98,165

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,142
Gold Earned
40,725
493
Minions Killed
418
0
Camps Cleared
0
1,807,407
Distance Traveled
1,588,648
22
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Persephone
11,446
636
123
7
0
344,324
2
W
Ravana
10,342
575
115
6
0
381,973
5
L
Chang'e
6,886
383
13
1
0
288,102
0
L
Ullr
9,799
544
176
10
0
345,005
0
L
Bellona
8,534
474
105
6
0
333,566
4
L
Lancelot
6,497
361
54
3
0
232,290
0
L
Mulan
9,009
501
70
4
0
389,685
2
W
Osiris
9,106
506
75
4
0
365,604
10
W
Athena
8,764
487
43
2
0
399,703
0
W
Chiron
10,484
582
137
8
0
315,803
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role