Player Matchup

Zhong Kui
Zhong Kui
AbysmalMurk
Zhong Kui
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
110W - 116L
1,542 Elo+
Solo
Zeus
Zeus
BIgBadWolfy1
Zeus
Level 124
God Stats
2W - 1L
1,715 SR
Queue Stats
130W - 144L
1,534 Elo+
Solo
Heimdallr
Heimdallr
Lord_Nixx6
Heimdallr
Level 26
God Stats
1W - 2L
1,500 SR
Queue Stats
195W - 223L
1,382 Elo+
Solo
Cabrakan
Cabrakan
Serious3367
Cabrakan
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 13L
1,387 Elo+
Solo
Danzaburou
Danzaburou
ice4251
Danzaburou
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 16L
1,305 Elo+
Solo
Team Averages
Level 45
1,543 SR
1,430 Elo+

VS

Team Averages
Level 47
1,543 SR
1,386 Elo+
Agni
Agni
Crims0nWarl0rd
Agni
Level 25
God Stats
2W - 0L
1,500 SR
Queue Stats
27W - 22L
1,421 Elo+
Solo
Nemesis
Nemesis
Demonjii91
Nemesis
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
7W - 15L
1,146 Elo+
Solo
Anubis
Anubis
I Got A1 Yola
Anubis
Level 148
God Stats
6W - 11L
1,500 SR
Queue Stats
606W - 632L
1,412 Elo+
Solo
Ymir
Ymir
SladeTheKoolAid
Ymir
Level 17
God Stats
3W - 1L
1,500 SR
Queue Stats
114W - 113L
1,390 Elo+
Solo
Achilles
Achilles
strokinandchokin
Achilles
Level 24
God Stats
2W - 0L
1,715 SR
Queue Stats
38W - 21L
1,558 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Zhong Kui
AbysmalMurk
Zhong Kui
10
0 / 5 / 4
5,343
891
7,820
9,844
4,323
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

12
2 / 2 / 3
6,241
1,040
7,028
4,527
1,525
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Lord_Nixx6
Heimdallr
5
0 / 1 / 3
4,639
773
523
1,158
276
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Cabrakan
Serious3367
Cabrakan
10
0 / 5 / 5
5,349
892
1,554
9,566
8,494
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Danzaburou
ice4251
Danzaburou
11
3 / 2 / 1
6,215
1,036
4,961
5,526
2,006
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
2 / 0 / 11
6,734
1,122
9,490
3,342
1,648
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Nemesis
Demonjii91
Nemesis
10
0 / 2 / 8
5,980
997
3,408
6,201
3,895
Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

12
3 / 1 / 7
7,038
1,173
5,104
3,729
2,554
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

11
2 / 1 / 9
6,159
1,027
2,306
6,838
7,749
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Magi's Cloak

Magi's Cloak

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity.

12
8 / 1 / 5
7,159
1,193
7,176
7,693
9,446
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

21
Kill Participation
55
5
Kills
15
15
Deaths
5
16
Assists
40
Player
Kills
Deaths
Assists
KDA
L
Zhong Kui
AbysmalMurk
Zhong Kui
0
5
4
0.4
L
2
2
3
1.75
W
2
0
11
7.5
W
Nemesis
Demonjii91
Nemesis
0
2
8
2
W
3
1
7
6.5
L
Heimdallr
Lord_Nixx6
Heimdallr
0
1
3
1.5
L
Cabrakan
Serious3367
Cabrakan
0
5
5
0.5
W
2
1
9
6.5
L
Danzaburou
ice4251
Danzaburou
3
2
1
1.75
W
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,886
Damage
27,484
30,621
Taken
27,803
16,624
Mitigated
25,292
7,587
Healing
12,073
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Zhong Kui
AbysmalMurk
Zhong Kui
7,820
406
306
2,155
9,844
4,323
0
5,079
4,608
14,134
0
L
7,028
818
554
1,078
4,527
1,525
0
1,784
2,651
16,066
0
W
9,490
507
1,763
1,248
3,342
1,648
570
1,428
1,914
11,982
1,887
W
Nemesis
Demonjii91
Nemesis
3,408
1,247
642
1,088
6,201
3,895
0
4,304
1,897
0
6,383
W
5,104
69
831
525
3,729
2,554
552
2,301
1,428
16,930
2,546
L
Heimdallr
Lord_Nixx6
Heimdallr
523
71
0
0
1,158
276
0
343
815
0
657
L
Cabrakan
Serious3367
Cabrakan
1,554
229
330
1,103
9,566
8,494
0
3,914
5,369
2,364
0
W
2,306
167
608
1,749
6,838
7,749
260
3,927
2,911
3,953
0
L
Danzaburou
ice4251
Danzaburou
4,961
1,774
179
1,882
5,526
2,006
0
3,573
1,953
0
10,968
W
7,176
973
1,558
2,061
7,693
9,446
287
4,442
3,251
0
9,665

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,787
Gold Earned
33,070
54
Minions Killed
62
0
Camps Cleared
0
448,651
Distance Traveled
655,871
1
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Zhong Kui
5,343
891
7
1
0
104,870
0
L
Zeus
6,241
1,040
34
6
0
111,776
0
W
Agni
6,734
1,122
16
3
0
128,365
0
W
Nemesis
5,980
997
7
1
0
162,042
0
W
Anubis
7,038
1,173
28
5
0
108,506
0
L
Heimdallr
4,639
773
0
0
0
15,362
0
L
Cabrakan
5,349
892
0
0
0
108,774
0
W
Ymir
6,159
1,027
7
1
0
123,193
0
L
Danzaburou
6,215
1,036
13
2
0
107,869
1
W
Achilles
7,159
1,193
4
1
0
133,765
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role