Player Matchup

Athena
Athena
PASHTET125
Athena
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Cthulhu
Cthulhu
SchoolRiver3
Cthulhu
Level 28
God Stats
1W - 2L
1,500 SR
Queue Stats
75W - 140L
1,196 Elo+
Solo
Cu Chulainn
Cu Chulainn
Snapy1
Cu Chulainn
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 8L
1,293 Elo+
Solo
Osiris
Osiris
chanelle13015
Osiris
Level 28
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 4L
1,500 Elo+
Solo
Charybdis
Charybdis
rhinomeister
Charybdis
Level 27
God Stats
1W - 1L
1,500 SR
Queue Stats
66W - 44L
1,497 Elo+
Solo
Team Averages
Level 26
1,500 SR
1,397 Elo+

VS

Team Averages
Level 27
1,543 SR
1,446 Elo+
Lancelot
Lancelot
 
Lancelot
Level 40
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Chiron
Chiron
EvilDuсk
Chiron
Level 16
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 17L
1,632 Elo+
Party 1
Rama
Rama
Fusilon
Rama
Level 24
God Stats
4W - 1L
1,715 SR
Queue Stats
793W - 788L
1,357 Elo+
Solo
Merlin
Merlin
Rimmzilla
Merlin
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
9W - 4L
1,632 Elo+
Party 1
Mercury
Mercury
molot_45
Mercury
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
2W - 8L
1,112 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Athena
PASHTET125
Athena
11
0 / 10 / 5
7,278
607
3,762
21,728
18,592
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Cthulhu
SchoolRiver3
Cthulhu
15
3 / 6 / 3
8,803
734
7,072
14,500
16,873
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sphinx's Baubles

Sphinx's Baubles

+40
Physical Power
+60
Magical Power
+20
Mp 5
+10%
Cooldown Reduction

PASSIVE - Your Cooldown Reduction cap is increased from 40% to 50%.

Cu Chulainn
Snapy1
Cu Chulainn
15
1 / 7 / 5
8,436
703
7,637
16,994
13,993
Phalanx

Phalanx

+40
Physical Protection
+200
Health
+20
Hp 5
+10%
Crowd Control Reduction

PASSIVE - When you are Basic Attacked by an enemy god, you and friendly lane minions within 40 units gain a stack, up to a max of 3. Stacks provide 10% Attack Speed and 7 of each Protection and last for 10s. Minions gain double the effects from each stack. Stacks cannot be gained more than one per second.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

13
0 / 9 / 4
7,160
597
4,700
19,718
25,704
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Charybdis
rhinomeister
Charybdis
17
4 / 5 / 3
9,532
794
12,294
13,034
6,902
Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
 
Lancelot
17
7 / 3 / 19
10,251
854
8,998
12,633
11,726
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Chiron
EvilDuсk
Chiron
18
9 / 0 / 24
10,777
898
21,391
12,337
6,574
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Rama
Fusilon
Rama
17
5 / 2 / 20
9,884
824
12,692
10,426
4,901
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Merlin
Rimmzilla
Merlin
18
6 / 1 / 22
10,545
879
22,236
7,635
3,794
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Mercury
molot_45
Mercury
17
10 / 2 / 18
10,413
868
13,362
9,376
4,883
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

28
Kill Participation
140
8
Kills
37
37
Deaths
8
20
Assists
103
Player
Kills
Deaths
Assists
KDA
W
Lancelot
 
Lancelot
7
3
19
5.5
W
Chiron
EvilDuсk
Chiron
9
0
24
21
W
Rama
Fusilon
Rama
5
2
20
7.5
L
Athena
PASHTET125
Athena
0
10
5
0.25
W
Merlin
Rimmzilla
Merlin
6
1
22
17
L
Cthulhu
SchoolRiver3
Cthulhu
3
6
3
0.75
L
Cu Chulainn
Snapy1
Cu Chulainn
1
7
5
0.5
L
0
9
4
0.22
W
Mercury
molot_45
Mercury
10
2
18
9.5
L
Charybdis
rhinomeister
Charybdis
4
5
3
1.1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,465
Damage
78,679
85,974
Taken
52,407
82,064
Mitigated
31,878
10,944
Healing
25,770
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Lancelot
 
Lancelot
8,998
1,270
0
1,324
12,633
11,726
824
2,476
10,157
0
13,167
W
Chiron
EvilDuсk
Chiron
21,391
7,075
3,994
6,614
12,337
6,574
2,363
2,778
9,559
0
41,049
W
Rama
Fusilon
Rama
12,692
11,244
1,520
3,809
10,426
4,901
2,826
1,765
8,661
0
22,129
L
Athena
PASHTET125
Athena
3,762
947
144
815
21,728
18,592
0
3,450
18,278
6,427
0
W
Merlin
Rimmzilla
Merlin
22,236
1,276
1,961
2,809
7,635
3,794
995
1,953
5,682
43,745
0
L
Cthulhu
SchoolRiver3
Cthulhu
7,072
376
103
10
14,500
16,873
0
2,644
11,856
15,616
0
L
Cu Chulainn
Snapy1
Cu Chulainn
7,637
1,228
1,884
2,157
16,994
13,993
0
6,199
10,795
0
18,728
L
4,700
1,393
803
1,034
19,718
25,704
0
6,483
13,235
0
8,589
W
Mercury
molot_45
Mercury
13,362
8,241
859
2,880
9,376
4,883
746
1,862
7,514
0
17,892
L
Charybdis
rhinomeister
Charybdis
12,294
4,449
1,412
2,582
13,034
6,902
0
3,460
9,574
0
35,812

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,209
Gold Earned
51,870
104
Minions Killed
141
0
Camps Cleared
0
1,075,509
Distance Traveled
1,249,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Lancelot
10,251
854
12
1
0
286,948
0
W
Chiron
10,777
898
39
3
0
246,241
0
W
Rama
9,884
824
21
2
0
207,343
0
L
Athena
7,278
607
3
0
0
213,506
0
W
Merlin
10,545
879
58
5
0
212,549
0
L
Cthulhu
8,803
734
16
1
0
231,721
0
L
Cu Chulainn
8,436
703
28
2
0
219,797
0
L
Osiris
7,160
597
4
0
0
208,537
0
W
Mercury
10,413
868
11
1
0
296,787
0
L
Charybdis
9,532
794
53
4
0
201,948
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role