Player Matchup

Set
Set
Lekolow
Set
Level 29
God Stats
1W - 1L
1,285 SR
Queue Stats
228W - 239L
1,426 Elo+
Party 2
Ganesha
Ganesha
TAS Carton
Ganesha
Level 87
God Stats
5W - 8L
1,298 SR
Queue Stats
691W - 692L
1,435 Elo+
Party 2
Izanami
Izanami
TAS Fresh
Izanami
Level 67
God Stats
4W - 3L
1,276 SR
Queue Stats
180W - 206L
1,434 Elo+
Party 2
Ah Puch
Ah Puch
TAS Gueks88
Ah Puch
Level 108
God Stats
9W - 9L
1,532 SR
Queue Stats
485W - 502L
1,431 Elo+
Party 2
Cernunnos
Cernunnos
TAS Tang l
Cernunnos
Level 66
God Stats
2W - 0L
1,777 SR
Queue Stats
34W - 23L
1,564 Elo+
Party 2
Team Averages
Level 71
1,434 SR
1,458 Elo+

VS

Team Averages
Level 26
1,500 SR
1,572 Elo+
Nu Wa
Nu Wa
KøbBananer
Nu Wa
Level 32
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 2L
1,500 Elo+
Party 1
Medusa
Medusa
MrM3atballTTV
Medusa
Level 29
God Stats
3W - 3L
1,500 SR
Queue Stats
127W - 99L
1,862 Elo+
Solo
Cerberus
Cerberus
Shahrokh7Gunner
Cerberus
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 18L
1,692 Elo+
Solo
Raijin
Raijin
Tomatsovs
Raijin
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Party 1
Sun Wukong
Sun Wukong
jmsjoseantonio
Sun Wukong
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 23L
1,308 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
15
4 / 2 / 19
8,795
880
7,017
12,763
12,103
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Ganesha
TAS Carton
Ganesha
15
0 / 2 / 25
9,163
916
5,191
19,895
17,080
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Cannoneer's Cuirass

Cannoneer's Cuirass

+30
Physical Protection
+30
Magical Protection
+250
Health
+20
Hp 5

PASSIVE - Your next successful basic attack on an enemy lane minion causes it to explode, instantly killing it, dealing 50 (+10 Per Level) magical damage to enemies in a small area and providing 20 bonus gold to your nearest ally within 80 ft. This can only happen once every 7s.

Knight's Shield

Knight's Shield

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

Izanami
TAS Fresh
Izanami
13
3 / 2 / 18
8,239
824
7,550
8,784
3,430
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Ah Puch
TAS Gueks88
Ah Puch
18
15 / 2 / 10
10,946
1,095
26,022
13,222
5,835
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Cernunnos
TAS Tang l
Cernunnos
15
8 / 3 / 12
9,621
962
11,902
9,194
3,526
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
3 / 6 / 1
8,083
808
16,737
11,255
5,364
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

15
3 / 3 / 2
7,947
795
9,913
8,297
4,053
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Cerberus
12
0 / 6 / 4
7,284
728
3,084
16,937
15,886
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

Raijin
Tomatsovs
Raijin
14
1 / 7 / 3
8,216
822
10,801
12,489
5,919
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
jmsjoseantonio
Sun Wukong
9
1 / 8 / 1
6,398
640
4,864
13,740
8,200
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Match Insights

Player Kills, Deaths, and Assists

114
Kill Participation
19
30
Kills
8
11
Deaths
30
84
Assists
11
Player
Kills
Deaths
Assists
KDA
L
3
6
1
0.58
W
Set
4
2
19
6.75
L
3
3
2
1.33
L
Cerberus
0
6
4
0.33
W
Ganesha
TAS Carton
Ganesha
0
2
25
6.25
W
Izanami
TAS Fresh
Izanami
3
2
18
6
W
Ah Puch
TAS Gueks88
Ah Puch
15
2
10
10
W
Cernunnos
TAS Tang l
Cernunnos
8
3
12
4.67
L
Raijin
Tomatsovs
Raijin
1
7
3
0.36
L
Sun Wukong
jmsjoseantonio
Sun Wukong
1
8
1
0.19

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,682
Damage
45,399
63,858
Taken
62,718
41,974
Mitigated
39,422
30,641
Healing
11,692
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,737
2,462
448
1,633
11,255
5,364
208
6,720
4,535
27,960
1,225
W
Set
7,017
2,221
541
3,049
12,763
12,103
174
6,565
6,198
0
15,029
L
9,913
4,174
100
2,329
8,297
4,053
90
5,291
3,006
0
19,197
L
Cerberus
3,084
544
736
4,049
16,937
15,886
122
5,514
11,423
5,294
0
W
Ganesha
TAS Carton
Ganesha
5,191
382
1,432
8,000
19,895
17,080
159
6,562
13,333
13,175
0
W
Izanami
TAS Fresh
Izanami
7,550
4,679
2,421
2,816
8,784
3,430
1,945
4,771
4,013
0
18,403
W
Ah Puch
TAS Gueks88
Ah Puch
26,022
642
3,280
6,950
13,222
5,835
662
6,986
6,236
47,664
0
W
Cernunnos
TAS Tang l
Cernunnos
11,902
4,950
845
1,307
9,194
3,526
1,372
4,479
4,715
0
25,251
L
Raijin
Tomatsovs
Raijin
10,801
1,684
208
841
12,489
5,919
273
7,741
4,748
23,841
1,007
L
Sun Wukong
jmsjoseantonio
Sun Wukong
4,864
1,186
0
1,348
13,740
8,200
0
5,947
7,793
0
7,277

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,764
Gold Earned
37,928
128
Minions Killed
104
0
Camps Cleared
0
1,005,379
Distance Traveled
885,713
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nu Wa
8,083
808
32
3
0
170,980
0
W
Set
8,795
880
21
2
0
208,288
0
L
Medusa
7,947
795
33
3
0
197,462
0
L
Cerberus
7,284
728
4
0
0
174,472
0
W
Ganesha
9,163
916
0
0
0
207,717
0
W
Izanami
8,239
824
21
2
0
195,410
0
W
Ah Puch
10,946
1,095
51
5
0
197,519
0
W
Cernunnos
9,621
962
35
4
0
196,445
0
L
Raijin
8,216
822
30
3
0
154,354
0
L
Sun Wukong
6,398
640
5
1
0
188,445
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role