Player Matchup

Danzaburou
Danzaburou
AlphaDuckQuack
Danzaburou
Level 69
God Stats
0W - 6L
1,175 SR
Queue Stats
31W - 49L
1,407 Elo+
Party 1
Achilles
Achilles
FisherPrice541
Achilles
Level 68
God Stats
16W - 9L
1,460 SR
Queue Stats
428W - 425L
1,504 Elo+
Solo
Bellona
Bellona
SwaggerLagger07
Bellona
Level 20
God Stats
10W - 20L
1,500 SR
Queue Stats
21W - 46L
1,230 Elo+
Party 1
Artio
Artio
nounouyaya
Artio
Level 41
God Stats
1W - 1L
1,353 SR
Queue Stats
6W - 21L
1,324 Elo+
Solo
Poseidon
Poseidon
thewickedwizrd
Poseidon
Level 103
God Stats
2W - 3L
1,336 SR
Queue Stats
54W - 68L
1,350 Elo+
Party 1
Team Averages
Level 60
1,365 SR
1,363 Elo+

VS

Team Averages
Level 73
1,487 SR
1,604 Elo+
Rama
Rama
 
Rama
Level 105
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Athena
Athena
Ripyizu
Athena
Level 68
God Stats
3W - 2L
1,754 SR
Queue Stats
48W - 54L
1,803 Elo+
Party 2
Chronos
Chronos
SirAghalorD
Chronos
Level 105
God Stats
1W - 0L
1,284 SR
Queue Stats
8W - 10L
1,507 Elo+
Solo
King Arthur
King Arthur
Weeklyjose 55
King Arthur
Level 68
God Stats
8W - 16L
1,398 SR
Queue Stats
179W - 165L
1,408 Elo+
Solo
Thanatos
Thanatos
nosoyripyizu
Thanatos
Level 18
God Stats
1W - 1L
1,500 SR
Queue Stats
11W - 13L
1,803 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Danzaburou
AlphaDuckQuack
Danzaburou
10
2 / 0 / 0
6,179
562
5,104
6,735
2,506
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Achilles
11
2 / 0 / 2
6,460
587
2,575
10,380
4,622
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

11
1 / 0 / 0
5,883
535
3,661
9,605
8,358
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Artio
9
0 / 0 / 2
5,540
504
1,126
9,298
5,283
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Poseidon
14
6 / 0 / 2
8,222
747
7,684
4,888
1,614
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
9
0 / 2 / 0
5,374
489
5,905
7,426
2,693
Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Athena
Ripyizu
Athena
8
0 / 1 / 0
5,145
468
2,794
6,775
4,888
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

Chronos
SirAghalorD
Chronos
10
0 / 6 / 0
5,476
498
2,640
9,516
3,431
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

King Arthur
Weeklyjose 55
King Arthur
11
0 / 1 / 0
6,341
576
6,410
10,132
5,837
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thanatos
nosoyripyizu
Thanatos
5
0 / 1 / 0
4,264
388
170
2,870
1,177
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Match Insights

Player Kills, Deaths, and Assists

17
Kill Participation
0
11
Kills
0
0
Deaths
11
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
0
2
0
0
L
Danzaburou
AlphaDuckQuack
Danzaburou
2
0
0
2
L
Achilles
2
0
2
3
W
Athena
Ripyizu
Athena
0
1
0
0
W
Chronos
SirAghalorD
Chronos
0
6
0
0
L
1
0
0
1
W
King Arthur
Weeklyjose 55
King Arthur
0
1
0
0
W
Thanatos
nosoyripyizu
Thanatos
0
1
0
0
L
Artio
0
0
2
1
L
Poseidon
6
0
2
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,150
Damage
17,919
40,906
Taken
36,719
22,383
Mitigated
18,026
18,949
Healing
12,369
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
5,905
5,458
0
2,949
7,426
2,693
0
148
7,278
0
38,853
L
Danzaburou
AlphaDuckQuack
Danzaburou
5,104
2,318
0
4,308
6,735
2,506
512
845
5,890
0
49,865
L
Achilles
2,575
783
0
5,979
10,380
4,622
0
844
9,536
0
45,355
W
Athena
Ripyizu
Athena
2,794
678
939
2,071
6,775
4,888
0
2,576
4,199
17,268
0
W
Chronos
SirAghalorD
Chronos
2,640
426
0
2,371
9,516
3,431
0
5,452
4,064
40,611
0
L
3,661
935
0
3,941
9,605
8,358
37
0
9,605
0
31,019
W
King Arthur
Weeklyjose 55
King Arthur
6,410
1,039
0
2,291
10,132
5,837
0
0
10,132
0
51,187
W
Thanatos
nosoyripyizu
Thanatos
170
0
0
1,748
2,870
1,177
0
634
2,236
0
10,331
L
Artio
1,126
374
120
3,532
9,298
5,283
449
2,216
7,082
9,015
0
L
Poseidon
7,684
1,311
0
1,069
4,888
1,614
238
1,529
3,359
73,785
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

32,284
Gold Earned
26,600
342
Minions Killed
270
0
Camps Cleared
0
1,134,033
Distance Traveled
929,810
4
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
5,374
489
68
6
0
192,707
1
L
Danzaburou
6,179
562
76
7
0
199,710
0
L
Achilles
6,460
587
79
7
0
257,566
0
W
Athena
5,145
468
18
2
0
167,252
0
W
Chronos
5,476
498
67
6
0
222,920
0
L
Bellona
5,883
535
46
4
0
222,475
1
W
King Arthur
6,341
576
97
9
0
238,450
0
W
Thanatos
4,264
388
20
2
0
108,481
0
L
Artio
5,540
504
16
1
0
209,596
0
L
Poseidon
8,222
747
125
11
0
244,686
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role