Player Matchup

Anubis
Anubis
Caldwell120
Anubis
Level 61
God Stats
15W - 4L
1,919 SR
Queue Stats
41W - 24L
1,781 Elo+
Party 3
Chaac
Chaac
Persianist
Chaac
Level 166
God Stats
2W - 0L
1,767 SR
Queue Stats
119W - 91L
1,575 Elo+
Party 3
Jormungandr
Jormungandr
RELEGENS_R_LIES
Jormungandr
Level 41
God Stats
191W - 189L
1,222 SR
Queue Stats
212W - 229L
1,148 Elo+
Party 2
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 130
God Stats
204W - 260L
1,391 SR
Queue Stats
209W - 263L
1,363 Elo+
Solo
Artemis
Artemis
five4three21
Artemis
Level 94
God Stats
2W - 1L
1,715 SR
Queue Stats
2W - 2L
1,500 Elo+
Party 2
Team Averages
Level 98
1,603 SR
1,473 Elo+

VS

Team Averages
Level 90
1,498 SR
1,410 Elo+
Bacchus
Bacchus
 
Bacchus
Level 168
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ishtar
Ishtar
CATASTROF3
Ishtar
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 10L
1,258 Elo+
Solo
Bakasura
Bakasura
LASTRES0RT
Bakasura
Level 62
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 10L
1,464 Elo+
Party 1
Merlin
Merlin
Shlapzz
Merlin
Level 48
God Stats
4W - 3L
1,803 SR
Queue Stats
13W - 15L
1,524 Elo+
Party 1
Cu Chulainn
Cu Chulainn
Texas Hokage
Cu Chulainn
Level 109
God Stats
1W - 4L
1,188 SR
Queue Stats
124W - 133L
1,302 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Anubis
18
8 / 2 / 4
11,652
583
13,059
13,708
6,676
Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chaac
20
6 / 1 / 5
12,671
634
14,385
17,497
31,878
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Jormungandr
RELEGENS_R_LIES
Jormungandr
16
3 / 2 / 16
10,870
544
9,647
11,560
6,626
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

18
13 / 0 / 8
12,297
615
25,923
14,102
5,507
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Artemis
five4three21
Artemis
17
7 / 4 / 9
11,212
561
14,246
18,835
8,481
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Bacchus
 
Bacchus
8
0 / 0 / 1
6,611
331
1,603
8,809
6,136
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Ishtar
CATASTROF3
Ishtar
13
2 / 14 / 1
8,257
413
8,473
24,237
7,896
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Bakasura
LASTRES0RT
Bakasura
14
2 / 11 / 1
8,869
443
9,345
24,518
6,655
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Merlin
Shlapzz
Merlin
16
4 / 4 / 2
9,896
495
15,245
16,293
5,869
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Cu Chulainn
Texas Hokage
Cu Chulainn
15
1 / 8 / 1
9,056
453
8,581
24,496
20,402
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Match Insights

Player Kills, Deaths, and Assists

79
Kill Participation
15
37
Kills
9
9
Deaths
37
42
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Bacchus
 
Bacchus
0
0
1
0.5
L
Ishtar
CATASTROF3
Ishtar
2
14
1
0.18
W
Anubis
8
2
4
5
L
Bakasura
LASTRES0RT
Bakasura
2
11
1
0.23
W
Chaac
6
1
5
8.5
W
Jormungandr
RELEGENS_R_LIES
Jormungandr
3
2
16
5.5
L
Merlin
Shlapzz
Merlin
4
4
2
1.25
W
13
0
8
17
L
Cu Chulainn
Texas Hokage
Cu Chulainn
1
8
1
0.19
W
Artemis
five4three21
Artemis
7
4
9
2.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

77,260
Damage
43,247
75,702
Taken
98,353
59,168
Mitigated
46,958
32,231
Healing
12,720
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Bacchus
 
Bacchus
1,603
111
0
3,086
8,809
6,136
0
3,602
5,207
10,766
0
L
Ishtar
CATASTROF3
Ishtar
8,473
3,876
0
3,501
24,237
7,896
0
12,811
11,426
0
47,131
W
Anubis
13,059
300
0
8,791
13,708
6,676
773
3,824
9,087
88,410
0
L
Bakasura
LASTRES0RT
Bakasura
9,345
6,327
0
2,076
24,518
6,655
0
15,094
9,325
0
66,190
W
Chaac
14,385
2,717
0
6,927
17,497
31,878
0
2,936
14,561
1,465
105,046
W
Jormungandr
RELEGENS_R_LIES
Jormungandr
9,647
2,166
876
1,957
11,560
6,626
2,869
4,332
7,158
61,660
0
L
Merlin
Shlapzz
Merlin
15,245
624
11
3,372
16,293
5,869
0
7,988
8,151
88,921
441
W
25,923
5,963
328
5,813
14,102
5,507
3,124
3,420
10,206
86,919
0
L
Cu Chulainn
Texas Hokage
Cu Chulainn
8,581
1,129
0
674
24,496
20,402
0
9,920
13,405
9,160
58,470
W
Artemis
five4three21
Artemis
14,246
8,348
0
7,539
18,835
8,481
4,047
5,176
13,309
0
77,881

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

58,702
Gold Earned
42,689
574
Minions Killed
424
0
Camps Cleared
0
1,914,380
Distance Traveled
1,512,147
4
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Bacchus
6,611
331
15
1
0
199,154
2
L
Ishtar
8,257
413
68
3
0
332,668
0
W
Anubis
11,652
583
135
7
0
366,389
0
L
Bakasura
8,869
443
94
5
0
333,411
0
W
Chaac
12,671
634
149
7
0
423,278
0
W
Jormungandr
10,870
544
93
5
0
372,895
0
L
Merlin
9,896
495
143
7
0
325,739
0
W
Nu Wa
12,297
615
114
6
0
399,323
4
L
Cu Chulainn
9,056
453
104
5
0
321,175
0
W
Artemis
11,212
561
83
4
0
352,495
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role