Player Matchup

Achilles
Achilles
Ashundy
Achilles
Level 159
God Stats
6W - 5L
1,561 SR
Queue Stats
64W - 60L
1,572 Elo+
Solo
Loki
Loki
YungBlackYoshi
Loki
Level 45
God Stats
3W - 2L
1,461 SR
Queue Stats
83W - 92L
1,504 Elo+
Solo
Anubis
Anubis
tricky54
Anubis
Level 123
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 48L
1,577 Elo+
Solo
Team Averages
Level 109
1,507 SR
1,551 Elo+

VS

Team Averages
Level 132
1,468 SR
1,587 Elo+
Ah Muzen Cab
Ah Muzen Cab
Atom89
Ah Muzen Cab
Level 242
God Stats
2W - 4L
1,331 SR
Queue Stats
168W - 172L
1,582 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Hadlem
Morgan Le Fay
Level 46
God Stats
4W - 4L
1,574 SR
Queue Stats
10W - 6L
1,589 Elo+
Party 1
Maui
Maui
TurtsMugerts
Maui
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
23W - 21L
1,589 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
Ashundy
Achilles
15
3 / 1 / 10
9,802
754
11,806
15,424
19,245
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

14
3 / 3 / 6
9,332
718
8,443
9,296
4,407
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Anubis
tricky54
Anubis
18
7 / 3 / 6
11,023
848
15,455
10,930
6,357
Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Muzen Cab
Atom89
Ah Muzen Cab
15
3 / 4 / 4
9,802
754
16,312
13,351
4,718
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

The Ferocious Executioner

The Ferocious Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks). GLYPH - Your next basic attack marks an enemy god for 8s. If you hit the marked enemy or the marked enemy hits you with a basic attack or ability, gain 1 stack. Each stack provides 2% increased damage towards the marked enemy, stacking up to 10 times. This effect can only occur every 30s.

Morgan Le Fay
Hadlem
Morgan Le Fay
14
2 / 6 / 4
9,607
739
5,860
11,328
3,874
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 3 / 4
9,422
725
4,669
14,974
15,982
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

35
Kill Participation
19
13
Kills
7
7
Deaths
13
22
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Achilles
Ashundy
Achilles
3
1
10
8
L
Ah Muzen Cab
Atom89
Ah Muzen Cab
3
4
4
1.25
L
Morgan Le Fay
Hadlem
Morgan Le Fay
2
6
4
0.67
L
2
3
4
1.33
W
3
3
6
2
W
Anubis
tricky54
Anubis
7
3
6
3.33

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,704
Damage
26,841
35,650
Taken
39,653
30,009
Mitigated
24,574
8,412
Healing
10,010
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
Ashundy
Achilles
11,806
2,921
0
3,439
15,424
19,245
189
3,865
11,559
5,021
23,315
L
Ah Muzen Cab
Atom89
Ah Muzen Cab
16,312
10,203
0
5,352
13,351
4,718
483
5,018
8,333
0
45,203
L
Morgan Le Fay
Hadlem
Morgan Le Fay
5,860
609
0
1,225
11,328
3,874
0
4,758
6,570
39,946
0
L
4,669
1,115
0
3,433
14,974
15,982
0
7,097
7,877
14,077
0
W
8,443
1,374
0
0
9,296
4,407
0
3,287
6,009
0
36,038
W
Anubis
tricky54
Anubis
15,455
345
0
4,973
10,930
6,357
186
3,433
7,497
50,423
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,157
Gold Earned
28,831
188
Minions Killed
156
0
Camps Cleared
0
716,172
Distance Traveled
737,702
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
9,802
754
45
3
0
236,877
0
L
Ah Muzen Cab
9,802
754
66
5
0
258,734
0
L
Morgan Le Fay
9,607
739
71
5
0
227,596
0
L
Maui
9,422
725
19
1
0
251,372
0
W
Loki
9,332
718
62
5
0
245,004
0
W
Anubis
11,023
848
81
6
0
234,291
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role