Player Matchup

Athena
Athena
Idontcare31835
Athena
Level 88
God Stats
1W - 1L
1,500 SR
Queue Stats
86W - 108L
1,429 Elo+
Solo
Cerberus
Cerberus
MoneyBagsLarson
Cerberus
Level 55
God Stats
3W - 5L
1,294 SR
Queue Stats
29W - 36L
1,391 Elo+
Solo
Charybdis
Charybdis
NobleXMassacre
Charybdis
Level 101
God Stats
11W - 7L
1,654 SR
Queue Stats
137W - 124L
1,465 Elo+
Solo
Nu Wa
Nu Wa
THEINFAMOUS-LORD
Nu Wa
Level 130
God Stats
204W - 260L
1,384 SR
Queue Stats
209W - 263L
1,349 Elo+
Solo
Arachne
Arachne
gojiramonster
Arachne
Level 138
God Stats
20W - 25L
1,561 SR
Queue Stats
77W - 84L
1,436 Elo+
Solo
Team Averages
Level 102
1,479 SR
1,414 Elo+

VS

Team Averages
Level 101
1,495 SR
1,534 Elo+
Nemesis
Nemesis
Abas340
Nemesis
Level 93
God Stats
113W - 113L
1,517 SR
Queue Stats
126W - 129L
1,477 Elo+
Solo
Zeus
Zeus
AlwaysStoolie
Zeus
Level 107
God Stats
0W - 1L
1,500 SR
Queue Stats
87W - 93L
1,816 Elo+
Solo
Surtr
Surtr
AustinBabyy
Surtr
Level 82
God Stats
1W - 4L
1,460 SR
Queue Stats
8W - 11L
1,361 Elo+
Solo
Arachne
Arachne
Kawamazu
Arachne
Level 103
God Stats
2W - 6L
1,500 SR
Queue Stats
149W - 133L
1,428 Elo+
Solo
Hachiman
Hachiman
Ripazha1900
Hachiman
Level 120
God Stats
1W - 5L
1,500 SR
Queue Stats
156W - 149L
1,591 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 4 / 2
8,860
554
7,477
12,991
8,597
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Cerberus
13
1 / 3 / 8
7,653
478
5,069
16,008
12,108
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Mail of Renewal

Mail of Renewal

+300
Health
+20
Hp 5
+20
Physical Protection
+20
Magical Protection

PASSIVE - When you are hit by an enemy god you gain a stack, up to once a second, increasing your protections by 5. Max of 4 stacks, lasts for 5s each. At max stacks, upon being hit you are immediately healed for 10% of your maximum health. Allies within 35 units heal for 10% of their maximum health over 5s. This effect can only occur once every 30 seconds.

Charybdis
NobleXMassacre
Charybdis
14
9 / 0 / 3
8,906
557
11,824
10,951
4,048
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Morningstar

Morningstar

+7
Physical Power
+50
Mana

15
5 / 1 / 7
9,055
566
12,376
8,568
3,079
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Arachne
14
8 / 1 / 5
9,037
565
11,379
14,099
5,545
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Nemesis
Abas340
Nemesis
10
1 / 8 / 1
6,442
403
6,631
15,389
5,162
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

14
3 / 7 / 0
8,731
546
8,842
12,226
3,187
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

14
3 / 4 / 1
9,021
564
11,282
19,339
12,850
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Arachne
Kawamazu
Arachne
10
1 / 2 / 3
6,827
427
4,077
10,567
3,409
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Hachiman
Ripazha1900
Hachiman
12
1 / 6 / 1
6,992
437
7,676
13,400
4,256
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
15
27
Kills
9
9
Deaths
27
25
Assists
6
Player
Kills
Deaths
Assists
KDA
L
Nemesis
Abas340
Nemesis
1
8
1
0.19
L
3
7
0
0.43
L
3
4
1
0.88
W
4
4
2
1.25
L
Arachne
Kawamazu
Arachne
1
2
3
1.25
W
Cerberus
1
3
8
1.67
W
Charybdis
NobleXMassacre
Charybdis
9
0
3
10.5
L
Hachiman
Ripazha1900
Hachiman
1
6
1
0.25
W
5
1
7
8.5
W
Arachne
8
1
5
10.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,125
Damage
38,508
62,617
Taken
70,921
33,377
Mitigated
28,864
24,951
Healing
15,061
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Nemesis
Abas340
Nemesis
6,631
2,994
212
979
15,389
5,162
0
3,689
11,697
0
46,297
L
8,842
1,077
0
1,214
12,226
3,187
0
4,620
7,606
64,828
1,519
L
11,282
4,858
0
8,172
19,339
12,850
237
8,615
10,712
1,472
72,607
W
7,477
3,244
0
1,828
12,991
8,597
518
601
12,390
62,171
0
L
Arachne
Kawamazu
Arachne
4,077
3,058
0
3,609
10,567
3,409
0
4,411
6,156
0
26,958
W
Cerberus
5,069
331
45
6,043
16,008
12,108
495
675
15,333
36,250
0
W
Charybdis
NobleXMassacre
Charybdis
11,824
6,330
218
7,717
10,951
4,048
913
360
10,591
0
64,390
L
Hachiman
Ripazha1900
Hachiman
7,676
5,452
0
875
13,400
4,256
0
3,564
9,828
0
41,232
W
12,376
2,909
127
3,715
8,568
3,079
1,335
3,594
4,974
73,472
0
W
Arachne
11,379
8,997
0
5,258
14,099
5,545
44
4,504
9,595
0
64,965

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,511
Gold Earned
38,013
480
Minions Killed
411
0
Camps Cleared
0
1,493,209
Distance Traveled
1,445,645
8
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Nemesis
6,442
403
63
4
0
322,728
0
L
Zeus
8,731
546
128
8
0
282,169
3
L
Surtr
9,021
564
116
7
0
252,033
0
W
Athena
8,860
554
124
8
0
278,702
0
L
Arachne
6,827
427
48
3
0
320,627
1
W
Cerberus
7,653
478
75
5
0
285,911
0
W
Charybdis
8,906
557
103
6
0
311,357
4
L
Hachiman
6,992
437
56
4
0
268,088
0
W
Nu Wa
9,055
566
98
6
0
261,481
4
W
Arachne
9,037
565
80
5
0
355,758
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role