Player Matchup

Maui
Maui
Chvchex
Maui
Level 85
God Stats
7W - 8L
1,525 SR
Queue Stats
32W - 29L
1,334 Elo+
Party 2
Baron Samedi
Baron Samedi
Leonerdios
Baron Samedi
Level 115
God Stats
10W - 9L
1,616 SR
Queue Stats
130W - 130L
1,625 Elo+
Party 1
Rama
Rama
MFGROOVE
Rama
Level 123
God Stats
20W - 13L
1,280 SR
Queue Stats
543W - 513L
1,469 Elo+
Party 2
Awilix
Awilix
Ujex
Awilix
Level 134
God Stats
4W - 10L
1,298 SR
Queue Stats
394W - 402L
1,449 Elo+
Party 2
Thoth
Thoth
o Gucci Sneaks
Thoth
Level 72
God Stats
0W - 2L
1,500 SR
Queue Stats
42W - 28L
1,589 Elo+
Party 1
Team Averages
Level 106
1,444 SR
1,493 Elo+

VS

Team Averages
Level 90
1,398 SR
1,446 Elo+
Medusa
Medusa
JHPXIV
Medusa
Level 88
God Stats
16W - 15L
1,550 SR
Queue Stats
67W - 83L
1,389 Elo+
Party 3
Bellona
Bellona
LORDJOE III
Bellona
Level 109
God Stats
4W - 16L
1,146 SR
Queue Stats
71W - 91L
1,421 Elo+
Party 3
Ravana
Ravana
Senpai_Megs
Ravana
Level 129
God Stats
5W - 3L
1,302 SR
Queue Stats
67W - 51L
1,541 Elo+
Solo
Ymir
Ymir
Tratukoun
Ymir
Level 63
God Stats
19W - 19L
1,493 SR
Queue Stats
63W - 57L
1,514 Elo+
Party 3
Aphrodite
Aphrodite
xJ3II3Yx
Aphrodite
Level 61
God Stats
20W - 12L
1,500 SR
Queue Stats
146W - 144L
1,365 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Maui
Chvchex
Maui
12
0 / 3 / 1
7,461
393
5,112
12,967
11,476
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Baron Samedi
Leonerdios
Baron Samedi
14
1 / 5 / 1
8,761
461
9,240
16,613
13,806
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Evolved Warlock's Staff

Y10 Evolved Warlock's Staff

+110
Magical Power
+250
Health
+200
Mana
+10
Magical Penetration

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Rama
13
0 / 6 / 0
8,049
424
4,411
16,032
5,762
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Awilix
Ujex
Awilix
16
2 / 0 / 1
9,444
497
9,238
17,124
6,941
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

14
1 / 6 / 1
8,421
443
7,132
11,581
4,147
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
JHPXIV
Medusa
17
7 / 0 / 3
10,260
540
11,432
8,701
3,771
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Bellona
LORDJOE III
Bellona
17
2 / 1 / 5
10,797
568
9,846
17,287
17,812
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Ravana
18
6 / 1 / 7
11,250
592
14,829
8,646
4,818
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Ymir
14
2 / 0 / 9
9,373
493
6,964
13,985
15,674
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Aphrodite
xJ3II3Yx
Aphrodite
16
3 / 2 / 8
10,166
535
11,891
11,664
4,989
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Match Insights

Player Kills, Deaths, and Assists

8
Kill Participation
52
4
Kills
20
20
Deaths
4
4
Assists
32
Player
Kills
Deaths
Assists
KDA
L
Maui
Chvchex
Maui
0
3
1
0.17
W
Medusa
JHPXIV
Medusa
7
0
3
8.5
W
Bellona
LORDJOE III
Bellona
2
1
5
4.5
L
Baron Samedi
Leonerdios
Baron Samedi
1
5
1
0.3
L
Rama
0
6
0
0
W
Ravana
6
1
7
9.5
W
Ymir
2
0
9
6.5
L
Awilix
Ujex
Awilix
2
0
1
2.5
L
1
6
1
0.25
W
Aphrodite
xJ3II3Yx
Aphrodite
3
2
8
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,133
Damage
54,962
74,317
Taken
60,283
42,132
Mitigated
47,064
20,252
Healing
29,902
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Maui
Chvchex
Maui
5,112
477
373
2,333
12,967
11,476
0
3,566
9,401
22,686
0
W
Medusa
JHPXIV
Medusa
11,432
5,182
0
5,261
8,701
3,771
390
2,589
6,062
0
77,059
W
Bellona
LORDJOE III
Bellona
9,846
3,449
0
5,980
17,287
17,812
738
6,518
10,254
0
100,959
L
Baron Samedi
Leonerdios
Baron Samedi
9,240
1,370
390
3,636
16,613
13,806
0
3,548
13,065
61,983
265
L
Rama
4,411
3,752
121
5,095
16,032
5,762
0
2,860
13,172
0
60,087
W
Ravana
14,829
3,941
0
3,244
8,646
4,818
0
2,678
5,945
0
112,140
W
Ymir
6,964
1,137
151
3,409
13,985
15,674
0
4,583
9,291
27,471
0
L
Awilix
Ujex
Awilix
9,238
2,349
0
6,813
17,124
6,941
0
4,716
12,408
0
86,688
L
7,132
430
0
1,491
11,581
4,147
0
3,906
7,675
59,417
0
W
Aphrodite
xJ3II3Yx
Aphrodite
11,891
1,039
4,429
7,428
11,664
4,989
173
4,465
7,095
71,887
1,441

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,136
Gold Earned
51,846
483
Minions Killed
579
0
Camps Cleared
0
1,911,381
Distance Traveled
1,938,755
14
Wards Purchased
20
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Maui
7,461
393
27
1
0
375,088
2
W
Medusa
10,260
540
113
6
0
377,625
3
W
Bellona
10,797
568
165
9
0
360,897
3
L
Baron Samedi
8,761
461
127
7
0
334,558
2
L
Rama
8,049
424
113
6
0
350,320
7
W
Ravana
11,250
592
140
7
0
435,780
9
W
Ymir
9,373
493
37
2
0
394,189
5
L
Awilix
9,444
497
108
6
0
487,372
1
L
Thoth
8,421
443
108
6
0
364,043
2
W
Aphrodite
10,166
535
124
7
0
370,264
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role