Player Matchup

Terra
Terra
CPTxCOLORADO
Terra
Level 129
God Stats
16W - 18L
1,500 SR
Queue Stats
1,402W - 1,448L
1,481 Elo+
Solo
Odin
Odin
DORIA1
Odin
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 4L
1,377 Elo+
Solo
Vamana
Vamana
ZeroXDreadjam
Vamana
Level 85
God Stats
3W - 9L
1,266 SR
Queue Stats
475W - 451L
1,582 Elo+
Solo
He Bo
He Bo
dedeatsliving
He Bo
Level 116
God Stats
2W - 1L
1,500 SR
Queue Stats
169W - 154L
1,591 Elo+
Solo
Hercules
Hercules
qCuhmber
Hercules
Level 63
God Stats
1W - 0L
1,500 SR
Queue Stats
6W - 8L
1,272 Elo+
Solo
Team Averages
Level 92
1,453 SR
1,460 Elo+

VS

Team Averages
Level 98
1,461 SR
1,547 Elo+
Sylvanus
Sylvanus
Choco_Klaus
Sylvanus
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 47L
1,616 Elo+
Solo
Ah Puch
Ah Puch
HANABAY
Ah Puch
Level 29
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 37L
1,366 Elo+
Solo
Jing Wei
Jing Wei
TheDonDada16
Jing Wei
Level 108
God Stats
0W - 3L
1,304 SR
Queue Stats
102W - 92L
1,712 Elo+
Party 1
Mercury
Mercury
WAHDUHEK
Mercury
Level 108
God Stats
3W - 3L
1,500 SR
Queue Stats
613W - 598L
1,448 Elo+
Solo
Tyr
Tyr
churro 561
Tyr
Level 117
God Stats
1W - 4L
1,500 SR
Queue Stats
110W - 95L
1,594 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
2 / 2 / 8
10,445
696
9,540
19,486
12,505
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Staff of Myrddin

Staff of Myrddin

+75
Magical Power
+10
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - When your ultimate ability has finished casting you gain Myrddin's Rage which provides 15% Increased Damage Dealt decaying over 8s. At the end of the 8s you lose Myrddin's Rage. This can only occur once every 45s.

Odin
DORIA1
Odin
17
3 / 4 / 12
10,173
678
14,485
21,809
22,434
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

16
2 / 4 / 10
9,652
643
12,389
20,030
22,046
Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

17
4 / 6 / 9
10,855
724
15,213
15,530
6,859
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Obsidian Shard

Obsidian Shard

+80
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Hercules
qCuhmber
Hercules
20
6 / 2 / 10
11,299
753
22,528
27,205
30,243
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sylvanus
Choco_Klaus
Sylvanus
18
2 / 3 / 12
9,501
633
12,984
20,446
26,535
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Lotus Sickle

Lotus Sickle

+25
Physical Protection
+250
Health
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - Any god affected by your ability heals gains 10 increased Physical and Magical Protection for 5 seconds.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Ah Puch
HANABAY
Ah Puch
14
1 / 5 / 4
8,729
582
15,434
11,326
5,723
Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Jing Wei
TheDonDada16
Jing Wei
20
6 / 2 / 10
11,182
745
20,416
18,708
12,666
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Mercury
WAHDUHEK
Mercury
15
0 / 6 / 9
8,754
584
10,075
14,085
7,078
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

19
9 / 4 / 8
10,791
719
23,974
20,427
30,161
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Match Insights

Player Kills, Deaths, and Assists

66
Kill Participation
61
17
Kills
18
18
Deaths
20
49
Assists
43
Player
Kills
Deaths
Assists
KDA
W
2
2
8
3
L
Sylvanus
Choco_Klaus
Sylvanus
2
3
12
2.67
W
Odin
DORIA1
Odin
3
4
12
2.25
L
Ah Puch
HANABAY
Ah Puch
1
5
4
0.6
L
Jing Wei
TheDonDada16
Jing Wei
6
2
10
5.5
L
Mercury
WAHDUHEK
Mercury
0
6
9
0.75
W
2
4
10
1.75
L
9
4
8
3.25
W
4
6
9
1.42
W
Hercules
qCuhmber
Hercules
6
2
10
5.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

74,155
Damage
82,883
104,060
Taken
84,992
94,087
Mitigated
82,163
51,336
Healing
40,280
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
9,540
41
21,625
12,346
19,486
12,505
0
7,102
12,384
29,195
0
L
Sylvanus
Choco_Klaus
Sylvanus
12,984
3,113
8,046
8,597
20,446
26,535
42
8,254
12,192
18,373
0
W
Odin
DORIA1
Odin
14,485
1,757
578
2,969
21,809
22,434
510
5,273
16,536
0
21,575
L
Ah Puch
HANABAY
Ah Puch
15,434
2,165
971
1,681
11,326
5,723
465
2,176
9,150
27,017
0
L
Jing Wei
TheDonDada16
Jing Wei
20,416
15,671
2,266
8,238
18,708
12,666
188
6,822
11,886
0
49,981
L
Mercury
WAHDUHEK
Mercury
10,075
5,575
890
2,136
14,085
7,078
0
5,026
9,059
0
22,463
W
12,389
7,651
1,053
1,871
20,030
22,046
819
7,097
12,933
0
26,340
L
23,974
498
1,652
5,803
20,427
30,161
0
8,171
12,256
9,656
23,276
W
15,213
1,420
1,300
1,053
15,530
6,859
529
4,616
10,914
26,868
1,656
W
Hercules
qCuhmber
Hercules
22,528
3,805
375
8,166
27,205
30,243
102
9,738
17,467
12,266
23,622

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,424
Gold Earned
48,957
189
Minions Killed
159
0
Camps Cleared
0
1,446,286
Distance Traveled
1,366,921
4
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Terra
10,445
696
55
4
0
296,275
4
L
Sylvanus
9,501
633
10
1
0
256,029
0
W
Odin
10,173
678
21
1
0
292,235
0
L
Ah Puch
8,729
582
32
2
0
204,307
0
L
Jing Wei
11,182
745
76
5
0
272,675
0
L
Mercury
8,754
584
25
2
0
325,523
0
W
Vamana
9,652
643
39
3
0
275,202
0
L
Tyr
10,791
719
16
1
0
308,387
0
W
He Bo
10,855
724
29
2
0
276,455
0
W
Hercules
11,299
753
45
3
0
306,119
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role