Player Matchup

Skadi
Skadi
 
Skadi
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Baba Yaga
Baba Yaga
 
Baba Yaga
Level 120
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Ganesha
Ganesha
A0EGAMER
Ganesha
Level 157
God Stats
2W - 0L
1,440 SR
Queue Stats
92W - 76L
1,467 Elo+
Party 2
Hercules
Hercules
I Stack Medkits
Hercules
Level 115
God Stats
1W - 1L
1,500 SR
Queue Stats
7W - 8L
1,515 Elo+
Party 1
Scylla
Scylla
Ilitharius
Scylla
Level 139
God Stats
13W - 10L
1,719 SR
Queue Stats
861W - 803L
1,636 Elo+
Solo
Team Averages
Level 138
1,532 SR
1,523 Elo+

VS

Team Averages
Level 105
1,437 SR
1,508 Elo+
Charybdis
Charybdis
 
Charybdis
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Pele
Pele
Landronimus
Pele
Level 124
God Stats
0W - 2L
1,500 SR
Queue Stats
174W - 170L
1,404 Elo+
Solo
Nox
Nox
bryanthegoat52
Nox
Level 98
God Stats
4W - 6L
1,185 SR
Queue Stats
545W - 287L
1,632 Elo+
Solo
Camazotz
Camazotz
keeg2002
Camazotz
Level 68
God Stats
0W - 1L
1,500 SR
Queue Stats
41W - 50L
1,500 Elo+
Solo
Chaac
Chaac
xBUDDHAx9847
Chaac
Level 83
God Stats
6W - 1L
1,500 SR
Queue Stats
137W - 133L
1,502 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
 
Skadi
10
2 / 0 / 6
5,770
1,154
3,807
1,792
550
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Baba Yaga
 
Baba Yaga
9
1 / 0 / 7
5,539
1,108
6,437
2,961
1,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Ganesha
A0EGAMER
Ganesha
11
0 / 0 / 8
5,979
1,196
3,619
3,957
3,596
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Hercules
9
1 / 0 / 7
5,478
1,096
1,248
5,149
2,217
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Scylla
Ilitharius
Scylla
11
4 / 0 / 3
6,172
1,234
2,003
2,169
646
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Charybdis
 
Charybdis
10
0 / 0 / 0
5,096
1,019
2,515
3,789
1,550
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

6
0 / 3 / 0
4,350
870
2,065
4,350
1,573
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

10
0 / 0 / 0
5,193
1,039
3,087
1,917
1,077
Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Camazotz
keeg2002
Camazotz
8
0 / 3 / 0
4,774
955
684
4,455
1,901
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

7
0 / 2 / 0
4,465
893
1,537
3,667
2,534
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Match Insights

Player Kills, Deaths, and Assists

39
Kill Participation
0
8
Kills
0
0
Deaths
8
31
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Skadi
 
Skadi
2
0
6
5
W
Baba Yaga
 
Baba Yaga
1
0
7
4.5
L
Charybdis
 
Charybdis
0
0
0
0
W
Ganesha
A0EGAMER
Ganesha
0
0
8
4
W
Hercules
1
0
7
4.5
W
Scylla
Ilitharius
Scylla
4
0
3
5.5
L
0
3
0
0
L
0
0
0
0
L
Camazotz
keeg2002
Camazotz
0
3
0
0
L
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

17,114
Damage
9,888
16,028
Taken
18,178
8,189
Mitigated
8,635
11,020
Healing
4,186
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
 
Skadi
3,807
859
86
868
1,792
550
1,518
123
1,669
0
9,889
W
Baba Yaga
 
Baba Yaga
6,437
418
509
1,464
2,961
1,180
830
311
2,650
12,197
0
L
Charybdis
 
Charybdis
2,515
877
389
1,837
3,789
1,550
0
2,663
1,126
0
9,730
W
Ganesha
A0EGAMER
Ganesha
3,619
37
189
1,318
3,957
3,596
690
1,053
2,904
7,550
0
W
Hercules
1,248
334
1,095
2,825
5,149
2,217
296
1,207
3,942
0
1,683
W
Scylla
Ilitharius
Scylla
2,003
298
1,527
1,139
2,169
646
685
393
1,776
9,908
0
L
2,065
145
241
413
4,350
1,573
0
3,167
1,183
0
2,790
L
3,087
510
0
173
1,917
1,077
0
1,082
835
10,530
0
L
Camazotz
keeg2002
Camazotz
684
0
0
739
4,455
1,901
0
3,200
1,255
0
3,498
L
1,537
44
14
380
3,667
2,534
0
1,947
1,720
0
3,149

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

28,938
Gold Earned
23,878
59
Minions Killed
47
0
Camps Cleared
0
537,781
Distance Traveled
401,496
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
5,770
1,154
14
3
0
98,484
0
W
Baba Yaga
5,539
1,108
21
4
0
114,523
0
L
Charybdis
5,096
1,019
11
2
0
109,561
0
W
Ganesha
5,979
1,196
0
0
0
110,636
0
W
Hercules
5,478
1,096
4
1
0
109,737
0
W
Scylla
6,172
1,234
20
4
0
104,401
0
L
Pele
4,350
870
4
1
0
77,939
0
L
Nox
5,193
1,039
21
4
0
88,325
0
L
Camazotz
4,774
955
9
2
0
77,400
0
L
Chaac
4,465
893
2
0
0
48,271
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role