Player Matchup

Hera
Hera
Hentaijohn
Hera
Level 29
God Stats
1W - 0L
1,500 SR
Queue Stats
49W - 63L
1,375 Elo+
Party 2
Bellona
Bellona
Hoaqim
Bellona
Level 29
God Stats
2W - 0L
1,715 SR
Queue Stats
158W - 124L
1,466 Elo+
Solo
Charybdis
Charybdis
JnMakaveli
Charybdis
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
116W - 129L
1,469 Elo+
Solo
Jing Wei
Jing Wei
Leogarr
Jing Wei
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
40W - 51L
1,396 Elo+
Solo
Vulcan
Vulcan
ReviloALJ
Vulcan
Level 26
God Stats
3W - 0L
1,500 SR
Queue Stats
47W - 58L
1,367 Elo+
Party 2
Team Averages
Level 28
1,543 SR
1,415 Elo+

VS

Team Averages
Level 24
1,500 SR
1,467 Elo+
Fenrir
Fenrir
EvilDuсk
Fenrir
Level 16
God Stats
0W - 1L
1,500 SR
Queue Stats
22W - 17L
1,738 Elo+
Party 1
Ao Kuang
Ao Kuang
NemesisDH
Ao Kuang
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
11W - 12L
1,290 Elo+
Solo
Freya
Freya
Rimmzilla
Freya
Level 24
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 4L
1,738 Elo+
Party 1
Mercury
Mercury
soukou2
Mercury
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 17L
1,223 Elo+
Solo
Cliodhna
Cliodhna
weezyyr83
Cliodhna
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
35W - 41L
1,349 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
3 / 2 / 17
10,206
785
15,284
8,602
3,696
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Magic Focus

Magic Focus

+20
Magical Power

Bellona
Hoaqim
Bellona
16
1 / 6 / 19
10,518
809
13,084
20,568
26,417
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

Charybdis
JnMakaveli
Charybdis
17
5 / 3 / 13
10,717
824
14,825
11,150
5,187
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Jing Wei
Leogarr
Jing Wei
19
12 / 5 / 10
11,720
902
22,809
13,274
6,677
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Vulcan
ReviloALJ
Vulcan
19
9 / 4 / 12
11,380
875
17,377
12,401
5,856
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
EvilDuсk
Fenrir
16
1 / 4 / 13
8,683
668
9,114
19,874
25,305
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Ao Kuang
NemesisDH
Ao Kuang
15
4 / 7 / 8
8,811
678
6,578
19,410
10,800
Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Freya
Rimmzilla
Freya
18
4 / 4 / 10
9,718
748
14,180
14,339
8,872
Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Mercury
soukou2
Mercury
14
2 / 9 / 8
8,667
667
7,680
15,734
7,524
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Cliodhna
weezyyr83
Cliodhna
18
9 / 7 / 3
11,058
851
10,778
19,379
10,643
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Mace

Mace

+10
Physical Power

Match Insights

Player Kills, Deaths, and Assists

101
Kill Participation
62
30
Kills
20
20
Deaths
31
71
Assists
42
Player
Kills
Deaths
Assists
KDA
L
Fenrir
EvilDuсk
Fenrir
1
4
13
1.88
W
3
2
17
5.75
W
Bellona
Hoaqim
Bellona
1
6
19
1.75
W
Charybdis
JnMakaveli
Charybdis
5
3
13
3.83
W
Jing Wei
Leogarr
Jing Wei
12
5
10
3.4
L
Ao Kuang
NemesisDH
Ao Kuang
4
7
8
1.14
W
Vulcan
ReviloALJ
Vulcan
9
4
12
3.75
L
Freya
Rimmzilla
Freya
4
4
10
2.25
L
Mercury
soukou2
Mercury
2
9
8
0.67
L
Cliodhna
weezyyr83
Cliodhna
9
7
3
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,379
Damage
48,330
65,995
Taken
88,736
47,833
Mitigated
63,144
17,893
Healing
27,771
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
EvilDuсk
Fenrir
9,114
1,042
2,296
5,357
19,874
25,305
0
8,658
11,216
0
13,817
W
15,284
3,999
430
2,315
8,602
3,696
506
2,892
5,710
30,108
0
W
Bellona
Hoaqim
Bellona
13,084
2,844
2,657
2,927
20,568
26,417
327
7,442
13,126
0
18,975
W
Charybdis
JnMakaveli
Charybdis
14,825
5,877
0
3,282
11,150
5,187
2,984
2,838
8,312
0
34,844
W
Jing Wei
Leogarr
Jing Wei
22,809
14,096
646
2,502
13,274
6,677
2,703
3,567
9,707
0
41,665
L
Ao Kuang
NemesisDH
Ao Kuang
6,578
1,286
1,335
6,740
19,410
10,800
0
7,531
11,879
16,191
0
W
Vulcan
ReviloALJ
Vulcan
17,377
8,046
995
2,139
12,401
5,856
2,313
4,019
8,382
29,387
0
L
Freya
Rimmzilla
Freya
14,180
3,837
433
4,356
14,339
8,872
0
5,034
9,305
39,527
0
L
Mercury
soukou2
Mercury
7,680
2,370
120
526
15,734
7,524
0
5,554
10,180
0
15,275
L
Cliodhna
weezyyr83
Cliodhna
10,778
1,244
1,332
5,276
19,379
10,643
0
5,884
13,495
0
25,033

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

54,541
Gold Earned
46,937
141
Minions Killed
107
0
Camps Cleared
0
1,198,558
Distance Traveled
1,131,027
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
8,683
668
1
0
0
271,483
0
W
Hera
10,206
785
17
1
0
257,535
0
W
Bellona
10,518
809
13
1
0
250,351
0
W
Charybdis
10,717
824
49
4
0
199,991
0
W
Jing Wei
11,720
902
46
4
0
239,728
0
L
Ao Kuang
8,811
678
20
2
0
199,450
0
W
Vulcan
11,380
875
16
1
0
250,953
0
L
Freya
9,718
748
47
4
0
201,092
0
L
Mercury
8,667
667
17
1
0
235,422
0
L
Cliodhna
11,058
851
22
2
0
223,580
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role