Player Matchup

Pele
Pele
CaIamityCloud
Pele
Level 143
God Stats
11W - 12L
1,383 SR
Queue Stats
527W - 538L
1,537 Elo+
Party 1
Discordia
Discordia
Dat_White10
Discordia
Level 69
God Stats
0W - 3L
1,500 SR
Queue Stats
110W - 113L
1,476 Elo+
Solo
Shiva
Shiva
Emberwings1215
Shiva
Level 87
God Stats
0W - 2L
1,265 SR
Queue Stats
33W - 41L
1,469 Elo+
Solo
Fenrir
Fenrir
ITS ARAB HAIRY
Fenrir
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
25W - 28L
1,472 Elo+
Solo
Skadi
Skadi
half_bakedsaints
Skadi
Level 54
God Stats
2W - 3L
1,162 SR
Queue Stats
244W - 242L
1,477 Elo+
Party 1
Team Averages
Level 92
1,362 SR
1,486 Elo+

VS

Team Averages
Level 125
1,482 SR
1,455 Elo+
Ah Puch
Ah Puch
Ahmed-Your-God
Ah Puch
Level 129
God Stats
30W - 11L
1,500 SR
Queue Stats
1,031W - 1,062L
1,447 Elo+
Solo
Sun Wukong
Sun Wukong
IssaRaeMe
Sun Wukong
Level 120
God Stats
11W - 7L
1,500 SR
Queue Stats
734W - 742L
1,421 Elo+
Solo
Shiva
Shiva
PeachMothman
Shiva
Level 127
God Stats
2W - 1L
1,500 SR
Queue Stats
193W - 201L
1,425 Elo+
Solo
Eset
Eset
VisualBag965704
Eset
Level 97
God Stats
19W - 12L
1,589 SR
Queue Stats
579W - 603L
1,499 Elo+
Solo
Chiron
Chiron
ttimme0282
Chiron
Level 153
God Stats
8W - 6L
1,319 SR
Queue Stats
244W - 265L
1,481 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
1 / 2 / 5
9,523
635
12,173
11,097
6,341
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Discordia
Dat_White10
Discordia
17
3 / 3 / 7
9,920
661
29,038
10,761
5,793
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Obsidian Shard

Obsidian Shard

+65
Magical Power
+20
Magical Penetration

PASSIVE - Your first ability cast gains 20% Magical Penetration. This can only occur once every 10 seconds.

Magic Focus

Magic Focus

+20
Magical Power

14
2 / 6 / 7
8,706
580
7,722
20,126
18,816
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

14
3 / 7 / 4
9,436
629
8,350
11,540
8,591
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Heavy Hammer

Heavy Hammer

+20
Physical Power
+150
Health

PASSIVE - Each time you Basic Attack an enemy god, gain a stack. When you have 4 stacks, your next Basic Attack damage Slows the enemy god hit by 15% for 2s. Additional Slows applied from this item refresh the duration.

18
2 / 2 / 7
9,842
656
12,457
11,827
6,319
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 3 / 6
8,850
590
7,435
9,151
3,961
Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sun Wukong
IssaRaeMe
Sun Wukong
20
8 / 2 / 8
11,525
768
17,578
20,977
24,110
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

17
2 / 1 / 11
10,063
671
9,033
20,047
12,988
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Breastplate of Vigilance

Breastplate of Vigilance

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - When your ultimate ability has finished casting you provide an aura in a 70 unit range around you reducing basic attack damage from enemies by 25% for 5s. This effect may only occur once every 45s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

18
3 / 4 / 10
10,454
697
10,293
16,244
6,665
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Chiron
ttimme0282
Chiron
19
5 / 1 / 13
10,806
720
16,112
16,018
7,130
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Heavy Mace

Heavy Mace

+30
Physical Power

Match Insights

Player Kills, Deaths, and Assists

41
Kill Participation
68
11
Kills
20
20
Deaths
11
30
Assists
48
Player
Kills
Deaths
Assists
KDA
W
2
3
6
1.67
L
1
2
5
1.75
L
Discordia
Dat_White10
Discordia
3
3
7
2.17
L
2
6
7
0.92
L
3
7
4
0.71
W
Sun Wukong
IssaRaeMe
Sun Wukong
8
2
8
6
W
2
1
11
7.5
W
3
4
10
2
L
2
2
7
2.75
W
Chiron
ttimme0282
Chiron
5
1
13
11.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

69,740
Damage
60,451
65,351
Taken
82,437
45,860
Mitigated
54,854
19,919
Healing
43,848
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
7,435
0
992
2,312
9,151
3,961
0
1,572
7,579
14,239
0
L
12,173
1,113
1,303
3,000
11,097
6,341
0
1,730
9,052
0
32,520
L
Discordia
Dat_White10
Discordia
29,038
1,616
925
1,426
10,761
5,793
0
4,120
6,599
45,070
0
L
7,722
329
4,615
4,922
20,126
18,816
0
4,897
14,583
358
14,433
L
8,350
1,721
0
1,259
11,540
8,591
0
3,510
7,628
1,608
8,792
W
Sun Wukong
IssaRaeMe
Sun Wukong
17,578
2,997
2,131
9,518
20,977
24,110
381
6,521
14,456
0
31,000
W
9,033
860
4,149
7,407
20,047
12,988
77
7,363
12,684
0
23,745
W
10,293
1,250
3,629
4,311
16,244
6,665
337
7,299
8,945
29,227
1,285
L
12,457
3,102
589
1,880
11,827
6,319
0
3,129
8,544
0
35,211
W
Chiron
ttimme0282
Chiron
16,112
3,627
3,532
5,867
16,018
7,130
468
7,679
8,339
0
29,068

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,427
Gold Earned
51,698
145
Minions Killed
155
0
Camps Cleared
0
1,220,833
Distance Traveled
1,362,859
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ah Puch
8,850
590
14
1
0
160,366
0
L
Pele
9,523
635
46
3
0
290,642
0
L
Discordia
9,920
661
43
3
0
256,723
0
L
Shiva
8,706
580
13
1
0
270,785
0
L
Fenrir
9,436
629
5
0
0
151,189
0
W
Sun Wukong
11,525
768
26
2
0
296,501
0
W
Shiva
10,063
671
25
2
0
334,554
0
W
Eset
10,454
697
48
3
0
267,045
0
L
Skadi
9,842
656
38
3
0
251,494
0
W
Chiron
10,806
720
42
3
0
304,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role