Player Matchup

Ares
Ares
 
Ares
Level 128
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 2
Scylla
Scylla
Junkm4n
Scylla
Level 86
God Stats
3W - 3L
1,483 SR
Queue Stats
25W - 26L
1,240 Elo+
Party 2
Chiron
Chiron
MilkyPickle
Chiron
Level 29
God Stats
5W - 4L
1,403 SR
Queue Stats
73W - 46L
1,613 Elo+
Party 1
King Arthur
King Arthur
Mundifari
King Arthur
Level 152
God Stats
16W - 15L
1,405 SR
Queue Stats
392W - 376L
1,569 Elo+
Solo
Ao Kuang
Ao Kuang
nbohn621
Ao Kuang
Level 101
God Stats
3W - 0L
1,500 SR
Queue Stats
138W - 115L
1,532 Elo+
Party 1
Team Averages
Level 99
1,458 SR
1,491 Elo+

VS

Team Averages
Level 106
1,526 SR
1,534 Elo+
He Bo
He Bo
 
He Bo
Level 149
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Sol
Sol
GUTSXD
Sol
Level 84
God Stats
6W - 3L
1,599 SR
Queue Stats
160W - 167L
1,544 Elo+
Solo
Xbalanque
Xbalanque
Haeme
Xbalanque
Level 91
God Stats
5W - 3L
1,533 SR
Queue Stats
31W - 21L
1,420 Elo+
Solo
Cabrakan
Cabrakan
IDudditz
Cabrakan
Level 118
God Stats
0W - 1L
1,500 SR
Queue Stats
46W - 45L
1,480 Elo+
Solo
Tyr
Tyr
JonOssim
Tyr
Level 87
God Stats
0W - 2L
1,500 SR
Queue Stats
114W - 107L
1,724 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ares
 
Ares
10
0 / 3 / 7
6,647
511
5,889
13,532
14,317
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Scylla
Junkm4n
Scylla
12
2 / 4 / 5
7,411
570
7,259
5,783
2,267
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Chiron
14
3 / 0 / 1
8,011
616
5,695
7,094
3,266
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Mace

Mace

+10
Physical Power

King Arthur
Mundifari
King Arthur
13
2 / 2 / 0
8,039
618
6,020
10,233
8,268
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Ao Kuang
nbohn621
Ao Kuang
14
6 / 1 / 3
8,442
649
8,279
15,055
6,673
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
 
He Bo
13
5 / 4 / 1
7,754
596
10,078
10,457
4,097
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Sol
GUTSXD
Sol
12
0 / 3 / 0
6,583
506
2,395
8,013
2,651
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Xbalanque
Haeme
Xbalanque
11
3 / 4 / 2
6,585
507
8,200
11,625
5,056
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Mystical Earring

Mystical Earring

+15
Mp 5

Cabrakan
IDudditz
Cabrakan
11
2 / 1 / 2
6,601
508
3,970
11,653
11,321
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+35
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

11
0 / 1 / 0
6,193
476
3,900
10,760
9,758
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
15
13
Kills
10
10
Deaths
13
16
Assists
5
Player
Kills
Deaths
Assists
KDA
W
Ares
 
Ares
0
3
7
1.17
L
He Bo
 
He Bo
5
4
1
1.38
L
Sol
GUTSXD
Sol
0
3
0
0
L
Xbalanque
Haeme
Xbalanque
3
4
2
1
L
Cabrakan
IDudditz
Cabrakan
2
1
2
3
L
0
1
0
0
W
Scylla
Junkm4n
Scylla
2
4
5
1.13
W
Chiron
3
0
1
3.5
W
King Arthur
Mundifari
King Arthur
2
2
0
1
W
Ao Kuang
nbohn621
Ao Kuang
6
1
3
7.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

33,142
Damage
28,543
51,697
Taken
52,508
34,791
Mitigated
32,883
16,632
Healing
18,124
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ares
 
Ares
5,889
495
0
3,501
13,532
14,317
0
4,717
8,815
20,888
0
L
He Bo
 
He Bo
10,078
301
0
3,009
10,457
4,097
0
6,385
3,986
56,571
0
L
Sol
GUTSXD
Sol
2,395
1,182
0
3,329
8,013
2,651
0
1,112
6,901
51,062
0
L
Xbalanque
Haeme
Xbalanque
8,200
4,255
0
4,517
11,625
5,056
34
6,778
4,643
0
44,723
L
Cabrakan
IDudditz
Cabrakan
3,970
564
0
3,514
11,653
11,321
0
6,440
4,972
17,898
0
L
3,900
661
0
3,755
10,760
9,758
0
735
10,025
0
42,873
W
Scylla
Junkm4n
Scylla
7,259
821
0
841
5,783
2,267
0
1,592
4,191
50,330
0
W
Chiron
5,695
2,995
366
2,472
7,094
3,266
664
2,351
4,743
0
69,352
W
King Arthur
Mundifari
King Arthur
6,020
666
0
2,950
10,233
8,268
0
1,827
8,406
1,412
55,611
W
Ao Kuang
nbohn621
Ao Kuang
8,279
2,222
0
6,502
15,055
6,673
1,220
6,404
8,651
64,685
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

38,550
Gold Earned
33,716
427
Minions Killed
350
0
Camps Cleared
0
1,280,262
Distance Traveled
1,192,801
5
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ares
6,647
511
31
2
0
247,202
0
L
He Bo
7,754
596
90
7
0
287,202
0
L
Sol
6,583
506
90
7
0
242,305
0
L
Xbalanque
6,585
507
66
5
0
209,053
0
L
Cabrakan
6,601
508
23
2
0
205,086
5
L
Tyr
6,193
476
81
6
0
249,155
0
W
Scylla
7,411
570
93
7
0
232,014
2
W
Chiron
8,011
616
108
8
0
237,916
2
W
King Arthur
8,039
618
97
7
0
262,308
0
W
Ao Kuang
8,442
649
98
8
0
300,822
1

Distance Traveled

Minion Kills by Role

Gold Earned by Role