Player Matchup

Ra
Ra
BeardedTokesman
Ra
Level 148
God Stats
0W - 2L
1,285 SR
Queue Stats
50W - 36L
1,683 Elo+
Party 2
Merlin
Merlin
IIBeeTusII
Merlin
Level 58
God Stats
0W - 1L
1,500 SR
Queue Stats
103W - 82L
1,461 Elo+
Party 1
Yu Huang
Yu Huang
Sic Rhetoric
Yu Huang
Level 127
God Stats
1W - 3L
1,500 SR
Queue Stats
208W - 213L
1,481 Elo+
Party 2
Poseidon
Poseidon
outlawtrunks
Poseidon
Level 45
God Stats
1W - 7L
1,176 SR
Queue Stats
116W - 123L
1,430 Elo+
Party 1
Vamana
Vamana
tofu prease
Vamana
Level 88
God Stats
0W - 2L
1,265 SR
Queue Stats
119W - 128L
1,478 Elo+
Solo
Team Averages
Level 93
1,345 SR
1,507 Elo+

VS

Team Averages
Level 125
1,454 SR
1,414 Elo+
Chiron
Chiron
CaptainBlanton
Chiron
Level 125
God Stats
1W - 0L
1,500 SR
Queue Stats
4W - 6L
1,185 Elo+
Solo
Ares
Ares
Giant Hobbit189
Ares
Level 121
God Stats
1W - 0L
1,500 SR
Queue Stats
51W - 57L
1,568 Elo+
Solo
Bacchus
Bacchus
KSI Blood69
Bacchus
Level 108
God Stats
3W - 0L
1,500 SR
Queue Stats
287W - 302L
1,385 Elo+
Solo
Ra
Ra
LunarPathz
Ra
Level 158
God Stats
11W - 8L
1,268 SR
Queue Stats
512W - 531L
1,455 Elo+
Solo
Cerberus
Cerberus
Tick Dittie
Cerberus
Level 111
God Stats
1W - 0L
1,500 SR
Queue Stats
81W - 74L
1,479 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
4 / 5 / 12
10,238
731
16,960
13,331
11,231
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Enchanted Spear

Enchanted Spear

+60
Magical Power
+5
Magical Penetration

Merlin
IIBeeTusII
Merlin
18
1 / 4 / 8
10,165
726
14,535
11,204
4,993
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Yu Huang
Sic Rhetoric
Yu Huang
17
7 / 3 / 7
10,541
753
23,281
11,278
5,180
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 1 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+125
Mana

Poseidon
outlawtrunks
Poseidon
13
1 / 7 / 8
8,830
631
12,708
11,364
4,319
Rod of Tahuti

Rod of Tahuti

+115
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Vamana
17
5 / 4 / 8
10,351
739
15,980
14,166
16,550
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
19
8 / 3 / 10
11,680
834
11,024
13,912
7,429
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Cunning

Jotunn's Cunning

+35
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

17
3 / 4 / 14
10,238
731
9,273
19,963
22,951
Amulet of Silence

Amulet of Silence

+45
Magical Protection
+200
Health

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - Gain a stack each time an enemy within 40 units casts an ability. At 3 stacks, your next basic attack against an enemy god will silence them for 1.5s. This effect can only occur every 12s.

Y10 Pythagorem's Piece

Y10 Pythagorem's Piece

+35
Magical Power
+150
Health
+6%
Magical Lifesteal
+10%
Cooldown Reduction

AURA - Allied gods within 70 units have their Magical Lifesteal increased by 6% and their Magical Power increased by 15 or their Physical Lifesteal increased by 6% and their Physical Power increased by 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Bacchus
KSI Blood69
Bacchus
17
4 / 2 / 13
10,548
753
11,652
28,328
31,880
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds, as well as 15 Physical Power and 25 Magical Power while this regeneration is in effect. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

20
6 / 3 / 11
11,444
817
15,868
18,358
10,959
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

Cerberus
Tick Dittie
Cerberus
16
2 / 6 / 12
10,012
715
8,120
22,739
12,605
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Match Insights

Player Kills, Deaths, and Assists

61
Kill Participation
83
18
Kills
23
23
Deaths
18
43
Assists
60
Player
Kills
Deaths
Assists
KDA
L
4
5
12
2
W
8
3
10
4.33
W
3
4
14
2.5
L
Merlin
IIBeeTusII
Merlin
1
4
8
1.25
W
Bacchus
KSI Blood69
Bacchus
4
2
13
5.25
W
6
3
11
3.83
L
Yu Huang
Sic Rhetoric
Yu Huang
7
3
7
3.5
W
Cerberus
Tick Dittie
Cerberus
2
6
12
1.33
L
Poseidon
outlawtrunks
Poseidon
1
7
8
0.71
L
Vamana
5
4
8
2.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

83,464
Damage
55,937
61,343
Taken
103,300
42,273
Mitigated
85,824
14,254
Healing
55,946
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
16,960
794
3,681
2,473
13,331
11,231
986
10,173
3,158
23,521
0
W
11,024
3,221
3,951
3,994
13,912
7,429
3,934
10,762
3,143
0
32,707
W
9,273
397
1,896
2,082
19,963
22,951
1,171
12,028
7,935
12,661
0
L
Merlin
IIBeeTusII
Merlin
14,535
493
857
1,798
11,204
4,993
892
9,301
1,903
36,001
0
W
Bacchus
KSI Blood69
Bacchus
11,652
528
4,302
12,845
28,328
31,880
249
14,845
13,483
19,295
0
W
15,868
783
12,898
10,354
18,358
10,959
1,797
12,851
5,507
37,579
0
L
Yu Huang
Sic Rhetoric
Yu Huang
23,281
1,704
1,115
1,260
11,278
5,180
1,451
8,365
2,913
31,899
1,774
W
Cerberus
Tick Dittie
Cerberus
8,120
148
510
3,114
22,739
12,605
811
16,108
6,631
24,075
0
L
Poseidon
outlawtrunks
Poseidon
12,708
1,309
216
899
11,364
4,319
0
8,120
3,244
22,922
0
L
Vamana
15,980
4,971
813
1,142
14,166
16,550
782
8,954
5,212
0
28,516

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

50,125
Gold Earned
53,922
133
Minions Killed
160
0
Camps Cleared
0
1,234,599
Distance Traveled
1,293,260
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ra
10,238
731
21
2
0
237,811
0
W
Chiron
11,680
834
49
4
0
244,376
0
W
Ares
10,238
731
6
0
0
250,807
0
L
Merlin
10,165
726
50
4
0
242,731
0
W
Bacchus
10,548
753
16
1
0
277,609
0
W
Ra
11,444
817
52
4
0
282,872
0
L
Yu Huang
10,541
753
16
1
0
249,087
0
W
Cerberus
10,012
715
37
3
0
237,596
0
L
Poseidon
8,830
631
22
2
0
225,819
0
L
Vamana
10,351
739
24
2
0
279,151
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role