Player Matchup

Achilles
Achilles
Silver III
CaptainLumpa
Achilles
Silver III
Level 163
God Stats
2W - 0L
1,705 SR
Queue Stats
232W - 221L
1,408 MMR
Solo
Bacchus
Bacchus
Bronze III
HaMm3rhart
Bacchus
Bronze III
Level 88
God Stats
31W - 44L
1,197 SR
Queue Stats
51W - 68L
1,400 MMR
Solo
Thoth
Thoth
Gold IV
RealRawRicky
Thoth
Gold IV
Level 161
God Stats
109W - 96L
1,566 SR
Queue Stats
438W - 436L
1,409 MMR
Solo
Fenrir
Fenrir
Silver I
lewisgr101xd
Fenrir
Silver I
Level 126
God Stats
3W - 3L
1,230 SR
Queue Stats
209W - 205L
1,407 MMR
Solo
Xbalanque
Xbalanque
Bronze III
okguo
Xbalanque
Bronze III
Level 114
God Stats
6W - 4L
1,768 SR
Queue Stats
131W - 138L
1,416 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 130
1,493 SR
1,408 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 133
1,508 SR
1,408 MMR
Sun Wukong
Sun Wukong
Silver IV
Markferguson493
Sun Wukong
Silver IV
Level 141
God Stats
0W - 3L
1,500 SR
Queue Stats
92W - 98L
1,411 MMR
Solo
Janus
Janus
Bronze III
SlateBaton97183
Janus
Bronze III
Level 98
God Stats
2W - 4L
1,500 SR
Queue Stats
239W - 276L
1,400 MMR
Solo
Olorun
Olorun
Bronze III
Treshii
Olorun
Bronze III
Level 103
God Stats
3W - 1L
1,629 SR
Queue Stats
8W - 11L
1,415 MMR
Party 1
Arachne
Arachne
Silver II
UDARrrr
Arachne
Silver II
Level 205
God Stats
0W - 2L
1,580 SR
Queue Stats
93W - 68L
1,400 MMR
Solo
Ganesha
Ganesha
Bronze III
Warumned
Ganesha
Bronze III
Level 118
God Stats
7W - 9L
1,329 SR
Queue Stats
8W - 10L
1,415 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Achilles
CaptainLumpa
Achilles
7
0 / 0 / 0
3,990
798
2,292
4,105
1,495
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Bacchus
HaMm3rhart
Bacchus
5
0 / 0 / 1
3,371
674
1,093
3,327
2,363
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

8
5 / 0 / 0
4,838
968
2,321
1,438
343
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Fenrir
6
0 / 0 / 1
3,744
749
1,146
4,228
1,278
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Xbalanque
okguo
Xbalanque
6
0 / 0 / 2
3,845
769
2,261
4,650
1,454
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Bans
HorusLancelotAo KuangNe Zha

VS

Bans
YmirHe BoSolPoseidon
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sun Wukong
Markferguson493
Sun Wukong
6
0 / 0 / 0
3,620
724
1,288
3,953
1,853
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

2
0 / 3 / 0
2,744
549
158
2,347
608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Olorun
Treshii
Olorun
6
0 / 1 / 0
3,453
691
2,459
2,343
763
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Arachne
UDARrrr
Arachne
6
0 / 0 / 0
3,447
689
1,850
3,101
821
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Ganesha
Warumned
Ganesha
5
0 / 1 / 0
3,419
684
890
3,525
1,721
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
5
Kills
0
0
Deaths
5
4
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Achilles
CaptainLumpa
Achilles
0
0
0
0
W
Bacchus
HaMm3rhart
Bacchus
0
0
1
0.5
L
Sun Wukong
Markferguson493
Sun Wukong
0
0
0
0
W
5
0
0
5
L
0
3
0
0
L
Olorun
Treshii
Olorun
0
1
0
0
L
Arachne
UDARrrr
Arachne
0
0
0
0
L
Ganesha
Warumned
Ganesha
0
1
0
0
W
Fenrir
0
0
1
0.5
W
Xbalanque
okguo
Xbalanque
0
0
2
1

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

9,113
Damage
6,645
17,748
Taken
15,269
6,933
Mitigated
5,766
7,751
Healing
5,359
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Achilles
CaptainLumpa
Achilles
2,292
583
0
1,731
4,105
1,495
0
0
4,105
0
24,830
W
Bacchus
HaMm3rhart
Bacchus
1,093
520
0
1,550
3,327
2,363
0
1,324
2,003
5,441
0
L
Sun Wukong
Markferguson493
Sun Wukong
1,288
71
0
1,655
3,953
1,853
0
0
3,953
0
21,718
W
2,321
43
0
716
1,438
343
120
158
1,280
29,199
0
L
158
37
0
210
2,347
608
0
1,452
895
4,461
0
L
Olorun
Treshii
Olorun
2,459
1,517
43
796
2,343
763
0
684
1,659
20,974
0
L
Arachne
UDARrrr
Arachne
1,850
1,349
0
1,326
3,101
821
0
183
2,918
0
15,675
L
Ganesha
Warumned
Ganesha
890
265
0
1,329
3,525
1,721
0
1,095
2,430
4,917
0
W
Fenrir
1,146
541
0
1,275
4,228
1,278
0
0
4,228
0
20,397
W
Xbalanque
okguo
Xbalanque
2,261
1,119
0
2,479
4,650
1,454
0
2,025
2,625
0
22,688

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

19,788
Gold Earned
16,683
200
Minions Killed
130
0
Camps Cleared
0
567,939
Distance Traveled
529,157
6
Wards Purchased
3
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Achilles
3,990
798
48
10
0
117,072
0
W
Bacchus
3,371
674
5
1
0
109,898
1
L
Sun Wukong
3,620
724
37
7
0
125,905
0
W
Thoth
4,838
968
58
12
0
118,451
3
L
Janus
2,744
549
8
2
0
45,146
0
L
Olorun
3,453
691
48
10
0
110,603
0
L
Arachne
3,447
689
36
7
0
126,524
0
L
Ganesha
3,419
684
1
0
0
120,979
3
W
Fenrir
3,744
749
45
9
0
120,885
2
W
Xbalanque
3,845
769
44
9
0
101,633
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role