Player Matchup

Khepri
Khepri
Atreye
Khepri
Level 57
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 2L
1,500 Elo+
Solo
Hel
Hel
Fusilon
Hel
Level 23
God Stats
5W - 7L
1,500 SR
Queue Stats
793W - 788L
1,355 Elo+
Solo
Heimdallr
Heimdallr
Skysold
Heimdallr
Level 71
God Stats
2W - 1L
1,794 SR
Queue Stats
12W - 9L
1,520 Elo+
Solo
Hades
Hades
orcun92
Hades
Level 99
God Stats
1W - 2L
1,500 SR
Queue Stats
58W - 74L
1,382 Elo+
Solo
Nu Wa
Nu Wa
rapace_www
Nu Wa
Level 65
God Stats
0W - 1L
1,500 SR
Queue Stats
18W - 15L
1,741 Elo+
Solo
Team Averages
Level 63
1,559 SR
1,500 Elo+

VS

Team Averages
Level 134
1,510 SR
1,507 Elo+
Sol
Sol
 
Sol
Level 115
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 1
Nu Wa
Nu Wa
DrRoboMancer
Nu Wa
Level 156
God Stats
9W - 4L
1,347 SR
Queue Stats
350W - 366L
1,464 Elo+
Solo
Camazotz
Camazotz
Haizinberg
Camazotz
Level 141
God Stats
2W - 2L
1,701 SR
Queue Stats
385W - 398L
1,542 Elo+
Party 1
Hel
Hel
MaevaLuna
Hel
Level 111
God Stats
2W - 0L
1,500 SR
Queue Stats
97W - 98L
1,464 Elo+
Solo
Ares
Ares
PlayLikePutin
Ares
Level 148
God Stats
5W - 4L
1,500 SR
Queue Stats
497W - 499L
1,563 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Khepri
Atreye
Khepri
16
1 / 4 / 9
9,741
696
6,186
21,749
30,429
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Hel
17
3 / 3 / 6
9,621
687
7,504
18,628
13,661
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Magic Focus

Magic Focus

+20
Magical Power

Heimdallr
Skysold
Heimdallr
14
1 / 5 / 9
8,733
624
15,247
18,652
9,896
Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Hades
orcun92
Hades
14
2 / 8 / 5
8,797
628
14,654
23,390
14,111
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Nu Wa
19
3 / 2 / 7
10,205
729
29,897
18,862
11,576
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
20
8 / 2 / 10
11,788
842
27,085
15,907
9,117
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

18
2 / 2 / 16
10,557
754
24,126
18,339
16,927
Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Camazotz
Haizinberg
Camazotz
18
10 / 4 / 8
11,298
807
23,774
25,364
14,612
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
0 / 1 / 14
9,342
667
4,158
12,319
14,989
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

18
2 / 2 / 19
11,406
815
11,918
21,247
32,809
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Pestilence

Pestilence

+70
Magical Protection
+200
Health
+15
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - Enemies that successfully damage you have their Healing reduced by an additional 5% for 3s. This can stack up to 6 times.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

Match Insights

Player Kills, Deaths, and Assists

46
Kill Participation
89
10
Kills
22
22
Deaths
11
36
Assists
67
Player
Kills
Deaths
Assists
KDA
W
Sol
 
Sol
8
2
10
6.5
L
Khepri
Atreye
Khepri
1
4
9
1.38
W
2
2
16
5
L
Hel
3
3
6
2
W
Camazotz
Haizinberg
Camazotz
10
4
8
3.5
W
0
1
14
7
W
2
2
19
5.75
L
Heimdallr
Skysold
Heimdallr
1
5
9
1.1
L
Hades
orcun92
Hades
2
8
5
0.56
L
Nu Wa
3
2
7
3.25

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

73,488
Damage
91,061
101,281
Taken
93,176
79,673
Mitigated
88,454
48,030
Healing
57,056
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Sol
 
Sol
27,085
6,430
870
4,926
15,907
9,117
3,164
11,346
4,561
65,105
0
L
Khepri
Atreye
Khepri
6,186
744
170
1,992
21,749
30,429
140
13,640
8,109
15,172
0
W
24,126
8,959
2,469
4,786
18,339
16,927
1,313
9,957
8,382
63,515
1,349
L
Hel
7,504
740
18,118
10,366
18,628
13,661
211
11,578
7,050
22,704
0
W
Camazotz
Haizinberg
Camazotz
23,774
6,335
1,527
12,558
25,364
14,612
655
14,770
10,594
0
34,774
W
4,158
259
18,496
7,270
12,319
14,989
204
8,870
3,449
14,239
0
W
11,918
399
608
3,546
21,247
32,809
225
11,921
9,326
18,858
0
L
Heimdallr
Skysold
Heimdallr
15,247
4,901
1,282
3,473
18,652
9,896
360
12,489
6,163
0
37,882
L
Hades
orcun92
Hades
14,654
1,100
1,776
5,299
23,390
14,111
0
14,826
8,564
35,311
0
L
Nu Wa
29,897
5,892
1,178
4,376
18,862
11,576
657
14,254
4,608
75,742
3,543

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,097
Gold Earned
54,391
210
Minions Killed
216
0
Camps Cleared
0
1,264,950
Distance Traveled
1,530,898
0
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
11,788
842
91
7
0
280,414
0
L
Khepri
9,741
696
16
1
0
260,186
0
W
Nu Wa
10,557
754
63
5
0
275,603
2
L
Hel
9,621
687
32
2
0
290,984
0
W
Camazotz
11,298
807
21
2
0
299,605
0
W
Hel
9,342
667
26
2
0
360,271
0
W
Ares
11,406
815
15
1
0
315,005
0
L
Heimdallr
8,733
624
39
3
0
223,196
0
L
Hades
8,797
628
41
3
0
230,701
0
L
Nu Wa
10,205
729
82
6
0
259,883
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role