Player Matchup

Xbalanque
Xbalanque
Silver III
 
Xbalanque
Silver III
Level 148
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Bastet
Bastet
Silver III
 
Bastet
Silver III
Level 166
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Zeus
Zeus
Silver II
Big-Mitch-Energy
Zeus
Silver II
Level 153
God Stats
28W - 30L
1,490 SR
Queue Stats
202W - 229L
973 MMR
Solo
Nike
Nike
Silver III
FamousMarr_
Nike
Silver III
Level 158
God Stats
26W - 24L
1,564 SR
Queue Stats
489W - 482L
1,029 MMR
Solo
Artio
Artio
Silver IV
NachoSupremeZ
Artio
Silver IV
Level 149
God Stats
1W - 2L
1,500 SR
Queue Stats
123W - 108L
1,095 MMR
Party 1
Team Averages
Silver III
Silver III
Average Tier
Level 155
1,511 SR
1,219 MMR

VS

Team Averages
Silver III
Silver III
Average Tier
Level 104
1,364 SR
1,058 MMR
Amaterasu
Amaterasu
Silver III
PhonicCashew59
Amaterasu
Silver III
Level 109
God Stats
13W - 17L
1,287 SR
Queue Stats
173W - 219L
1,158 MMR
Solo
Khepri
Khepri
Silver II
RigorMortis328
Khepri
Silver II
Level 65
God Stats
57W - 45L
1,462 SR
Queue Stats
121W - 142L
926 MMR
Solo
Anubis
Anubis
Silver V
SemiChungus
Anubis
Silver V
Level 66
God Stats
0W - 1L
1,265 SR
Queue Stats
13W - 25L
1,222 MMR
Party 2
Nemesis
Nemesis
Silver IV
lambzi11a
Nemesis
Silver IV
Level 121
God Stats
2W - 2L
1,629 SR
Queue Stats
34W - 50L
1,065 MMR
Party 2
Chiron
Chiron
Silver III
n0sAres
Chiron
Silver III
Level 159
God Stats
0W - 3L
1,179 SR
Queue Stats
47W - 57L
917 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Xbalanque
 
Xbalanque
11
1 / 0 / 0
6,003
600
5,532
5,195
1,715
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Bastet
 
Bastet
10
3 / 0 / 2
5,824
582
4,805
5,650
1,854
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

10
1 / 0 / 1
5,675
568
4,383
2,089
480
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

11
1 / 0 / 1
6,060
606
5,233
6,122
5,521
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

10
0 / 0 / 2
5,469
547
1,508
5,317
3,768
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Bans
ThorThanatosMulanScylla

VS

Bans
HadesHeraLokiCliodhna
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Amaterasu
PhonicCashew59
Amaterasu
10
0 / 0 / 0
4,907
491
3,371
10,403
4,670
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

7
0 / 0 / 0
4,733
473
989
6,071
3,287
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Anubis
9
0 / 1 / 0
5,007
501
714
5,480
2,001
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Nemesis
lambzi11a
Nemesis
8
0 / 3 / 0
4,635
464
2,112
7,742
2,411
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Morningstar

Morningstar

+7
Physical Power
+50
Mana

Chiron
n0sAres
Chiron
6
0 / 2 / 0
4,203
420
2,703
5,056
1,403

Match Insights

Player Kills, Deaths, and Assists

12
Kill Participation
0
6
Kills
0
0
Deaths
6
6
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Xbalanque
 
Xbalanque
1
0
0
1
W
Bastet
 
Bastet
3
0
2
4
W
1
0
1
1.5
W
1
0
1
1.5
W
0
0
2
1
L
Amaterasu
PhonicCashew59
Amaterasu
0
0
0
0
L
0
0
0
0
L
Anubis
0
1
0
0
L
Nemesis
lambzi11a
Nemesis
0
3
0
0
L
Chiron
n0sAres
Chiron
0
2
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,461
Damage
9,889
24,373
Taken
34,752
13,338
Mitigated
13,772
11,605
Healing
14,866
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Xbalanque
 
Xbalanque
5,532
3,492
0
1,855
5,195
1,715
954
423
4,772
0
48,359
W
Bastet
 
Bastet
4,805
810
0
2,748
5,650
1,854
0
218
5,432
0
28,213
W
4,383
134
0
600
2,089
480
0
100
1,989
51,403
0
W
5,233
1,093
0
2,309
6,122
5,521
0
0
6,122
1,082
42,204
W
1,508
259
1,318
2,775
5,317
3,768
0
962
4,355
11,207
0
L
Amaterasu
PhonicCashew59
Amaterasu
3,371
1,855
0
6,386
10,403
4,670
0
365
10,038
0
32,351
L
989
249
934
1,802
6,071
3,287
0
1,579
4,492
13,189
0
L
Anubis
714
45
0
3,313
5,480
2,001
0
2,838
2,642
30,754
0
L
Nemesis
lambzi11a
Nemesis
2,112
708
0
712
7,742
2,411
0
1,371
6,371
0
28,134
L
Chiron
n0sAres
Chiron
2,703
1,017
350
1,369
5,056
1,403
0
259
4,797
0
22,861

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

29,031
Gold Earned
23,485
330
Minions Killed
226
0
Camps Cleared
0
995,571
Distance Traveled
948,493
6
Wards Purchased
7
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Xbalanque
6,003
600
90
9
0
180,639
0
W
Bastet
5,824
582
49
5
0
226,973
3
W
Zeus
5,675
568
98
10
0
197,866
1
W
Nike
6,060
606
81
8
0
182,522
0
W
Artio
5,469
547
12
1
0
207,571
2
L
Amaterasu
4,907
491
49
5
0
201,894
0
L
Khepri
4,733
473
27
3
0
188,523
4
L
Anubis
5,007
501
81
8
0
156,245
0
L
Nemesis
4,635
464
37
4
0
240,588
3
L
Chiron
4,203
420
32
3
0
161,243
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role