Player Matchup

Mercury
Mercury
Gold IV
DIISCODIIC
Mercury
Gold IV
Level 157
God Stats
1W - 3L
1,448 SR
Queue Stats
35W - 34L
1,441 MMR
Party 1
Horus
Horus
Silver II
Fallen_Grey_Jedi
Horus
Silver II
Level 155
God Stats
1W - 1L
1,702 SR
Queue Stats
29W - 46L
1,532 MMR
Solo
Scylla
Scylla
Silver I
HorseJoke
Scylla
Silver I
Level 144
God Stats
1W - 10L
1,636 SR
Queue Stats
224W - 211L
1,541 MMR
Party 1
Ares
Ares
Gold III
ToxicBones88
Ares
Gold III
Level 125
God Stats
20W - 24L
1,560 SR
Queue Stats
179W - 199L
1,557 MMR
Solo
Sol
Sol
Bronze III
XXDRKFALLENHERO
Sol
Bronze III
Level 153
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 15L
1,522 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 147
1,569 SR
1,519 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 147
1,563 SR
1,511 MMR
Ymir
Ymir
Gold V
 
Ymir
Gold V
Level 185
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cabrakan
Cabrakan
Gold V
Envaderzim04
Cabrakan
Gold V
Level 158
God Stats
2W - 1L
1,847 SR
Queue Stats
61W - 67L
1,487 MMR
Solo
Set
Set
Gold V
SuperSmashMobs
Set
Gold V
Level 157
God Stats
4W - 3L
1,306 SR
Queue Stats
194W - 168L
1,520 MMR
Solo
Janus
Janus
Bronze III
Tulsg
Janus
Bronze III
Level 129
God Stats
22W - 16L
1,664 SR
Queue Stats
105W - 104L
1,466 MMR
Solo
Xbalanque
Xbalanque
Silver I
awrug
Xbalanque
Silver I
Level 105
God Stats
1W - 0L
1,500 SR
Queue Stats
18W - 11L
1,583 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
DIISCODIIC
Mercury
13
1 / 2 / 0
7,137
510
3,697
10,024
3,879
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 1 / 0
6,548
468
3,577
10,856
8,592
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Determination

Breastplate of Determination

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

GLYPH - Each time you are hit by an ability, gain a stack of 5 Protections that corresponds to the damage type you were hit with, up to a max of 4 of each type. Once you reach max stacks of both kinds, gain a burst of 20% Movement Speed and double your Protections gained by this effect for 8s, after which all stacks are removed.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Scylla
HorseJoke
Scylla
12
1 / 0 / 0
7,062
504
4,586
4,017
1,562
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 0 / 1
6,522
466
2,012
6,811
5,505
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

12
0 / 4 / 0
6,581
470
6,102
11,303
3,827
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Bans
GaneshaRamaPoseidonShiva

VS

Bans
ThorCliodhnaChang'eAo Kuang
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ymir
 
Ymir
10
0 / 0 / 2
7,080
506
1,466
7,971
5,507
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 25 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Cabrakan
Envaderzim04
Cabrakan
11
1 / 0 / 2
6,998
500
1,887
7,698
4,809
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

15
1 / 0 / 0
9,046
646
8,108
10,275
7,669
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Janus
Tulsg
Janus
14
3 / 1 / 0
8,402
600
6,141
7,739
3,015
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Xbalanque
awrug
Xbalanque
14
2 / 1 / 2
8,479
606
8,525
9,690
4,699
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
13
2
Kills
7
7
Deaths
2
1
Assists
6
Player
Kills
Deaths
Assists
KDA
W
Ymir
 
Ymir
0
0
2
1
L
Mercury
DIISCODIIC
Mercury
1
2
0
0.5
W
Cabrakan
Envaderzim04
Cabrakan
1
0
2
2
L
0
1
0
0
L
Scylla
HorseJoke
Scylla
1
0
0
1
W
1
0
0
1
L
0
0
1
0.5
W
Janus
Tulsg
Janus
3
1
0
3
L
0
4
0
0
W
Xbalanque
awrug
Xbalanque
2
1
2
3

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

19,974
Damage
26,127
43,011
Taken
43,373
23,365
Mitigated
25,699
13,864
Healing
21,142
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ymir
 
Ymir
1,466
299
457
3,136
7,971
5,507
0
4,259
3,712
23,160
0
L
Mercury
DIISCODIIC
Mercury
3,697
1,064
0
650
10,024
3,879
0
2,552
7,428
0
58,609
W
Cabrakan
Envaderzim04
Cabrakan
1,887
457
0
2,726
7,698
4,809
0
794
6,904
35,738
0
L
3,577
2,174
54
4,038
10,856
8,592
144
884
9,928
0
45,111
L
Scylla
HorseJoke
Scylla
4,586
642
0
1,715
4,017
1,562
0
2,393
1,580
61,435
0
W
8,108
1,722
0
6,034
10,275
7,669
0
343
9,932
2,520
89,815
L
2,012
56
117
3,227
6,811
5,505
0
2,823
3,904
21,391
0
W
Janus
Tulsg
Janus
6,141
237
0
2,170
7,739
3,015
0
3,039
4,700
76,903
0
L
6,102
3,222
0
4,063
11,303
3,827
0
1,563
9,733
51,295
0
W
Xbalanque
awrug
Xbalanque
8,525
4,728
0
6,619
9,690
4,699
0
4,608
5,082
0
75,302

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,850
Gold Earned
40,005
413
Minions Killed
475
0
Camps Cleared
0
1,368,777
Distance Traveled
1,365,072
13
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ymir
7,080
506
30
2
0
280,190
3
L
Mercury
7,137
510
95
7
0
366,422
2
W
Cabrakan
6,998
500
51
4
0
286,648
0
L
Horus
6,548
468
69
5
0
244,513
0
L
Scylla
7,062
504
127
9
0
253,345
2
W
Set
9,046
646
168
12
0
258,572
4
L
Ares
6,522
466
27
2
0
258,151
6
W
Janus
8,402
600
120
9
0
291,854
0
L
Sol
6,581
470
95
7
0
246,346
3
W
Xbalanque
8,479
606
106
8
0
247,808
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role