Player Matchup

Chiron
Chiron
Kappalord66
Chiron
Level 88
God Stats
0W - 1L
1,500 SR
Queue Stats
14W - 13L
1,439 Elo+
Solo
Vamana
Vamana
Mohamad_Saaed
Vamana
Level 85
God Stats
0W - 3L
1,500 SR
Queue Stats
192W - 203L
1,476 Elo+
Solo
Ne Zha
Ne Zha
NonKarni
Ne Zha
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 11L
1,168 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
doublerepost
Ah Muzen Cab
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 19L
1,493 Elo+
Solo
Achilles
Achilles
keltosx
Achilles
Level 20
God Stats
0W - 1L
1,500 SR
Queue Stats
31W - 21L
1,694 Elo+
Party 1
Team Averages
Level 48
1,500 SR
1,454 Elo+

VS

Team Averages
Level 66
1,459 SR
1,488 Elo+
Nox
Nox
Cristift27
Nox
Level 30
God Stats
2W - 1L
1,500 SR
Queue Stats
190W - 185L
1,444 Elo+
Solo
Cliodhna
Cliodhna
GLAMPOISON
Cliodhna
Level 154
God Stats
6W - 6L
1,334 SR
Queue Stats
169W - 169L
1,542 Elo+
Solo
Artemis
Artemis
Rowanender
Artemis
Level 27
God Stats
6W - 4L
1,837 SR
Queue Stats
268W - 260L
1,442 Elo+
Solo
Janus
Janus
Viaborn
Janus
Level 86
God Stats
2W - 3L
1,340 SR
Queue Stats
304W - 294L
1,507 Elo+
Party 2
Danzaburou
Danzaburou
Драгур
Danzaburou
Level 33
God Stats
3W - 3L
1,285 SR
Queue Stats
126W - 124L
1,506 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Chiron
18
1 / 4 / 6
10,483
699
13,678
16,870
7,755
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

17
2 / 7 / 7
9,622
641
6,638
25,775
25,055
Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Ne Zha
NonKarni
Ne Zha
13
1 / 9 / 7
8,496
566
9,285
15,955
11,304
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Ah Muzen Cab
doublerepost
Ah Muzen Cab
16
2 / 2 / 5
9,714
648
7,029
12,105
5,465
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
keltosx
Achilles
15
5 / 8 / 4
9,583
639
13,862
25,356
30,173
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
17
1 / 2 / 15
10,246
683
8,859
10,195
4,746
Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Cliodhna
GLAMPOISON
Cliodhna
16
1 / 5 / 18
10,274
685
10,517
12,959
5,273
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Artemis
Rowanender
Artemis
20
14 / 3 / 16
12,745
850
33,450
17,527
18,657
Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Janus
Viaborn
Janus
20
6 / 1 / 17
11,824
788
25,325
10,902
4,524
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Danzaburou
Драгур
Danzaburou
20
8 / 1 / 16
12,712
847
11,033
11,292
5,599
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

40
Kill Participation
112
11
Kills
30
30
Deaths
12
29
Assists
82
Player
Kills
Deaths
Assists
KDA
W
1
2
15
4.25
W
Cliodhna
GLAMPOISON
Cliodhna
1
5
18
2
L
Chiron
1
4
6
1
L
2
7
7
0.79
L
Ne Zha
NonKarni
Ne Zha
1
9
7
0.5
W
Artemis
Rowanender
Artemis
14
3
16
7.33
W
Janus
Viaborn
Janus
6
1
17
14.5
L
Ah Muzen Cab
doublerepost
Ah Muzen Cab
2
2
5
2.25
L
Achilles
keltosx
Achilles
5
8
4
0.88
W
Danzaburou
Драгур
Danzaburou
8
1
16
16

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

50,492
Damage
89,184
96,061
Taken
62,875
79,752
Mitigated
38,799
33,245
Healing
27,499
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
8,859
1,935
1,952
3,091
10,195
4,746
366
0
10,053
18,098
0
W
Cliodhna
GLAMPOISON
Cliodhna
10,517
820
863
1,384
12,959
5,273
472
0
12,734
0
20,911
L
Chiron
13,678
1,898
3,301
6,593
16,870
7,755
456
7,029
9,825
0
36,190
L
6,638
4,302
2,429
6,762
25,775
25,055
0
8,063
17,712
0
24,332
L
Ne Zha
NonKarni
Ne Zha
9,285
641
1,725
768
15,955
11,304
0
5,259
10,696
0
18,359
W
Artemis
Rowanender
Artemis
33,450
13,338
3,239
5,697
17,527
18,657
2,705
0
17,114
0
52,560
W
Janus
Viaborn
Janus
25,325
1,906
2,566
3,213
10,902
4,524
1,306
0
10,634
48,540
2,031
L
Ah Muzen Cab
doublerepost
Ah Muzen Cab
7,029
861
1,417
3,789
12,105
5,465
0
3,848
8,257
0
18,818
L
Achilles
keltosx
Achilles
13,862
1,623
1,078
5,383
25,356
30,173
0
9,439
15,917
0
15,235
W
Danzaburou
Драгур
Danzaburou
11,033
2,415
1,179
4,315
11,292
5,599
2,556
0
11,111
0
30,520

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,898
Gold Earned
57,801
146
Minions Killed
195
0
Camps Cleared
0
1,314,375
Distance Traveled
1,495,957
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Nox
10,246
683
22
1
0
299,452
0
W
Cliodhna
10,274
685
21
1
0
313,253
0
L
Chiron
10,483
699
64
4
0
260,997
0
L
Vamana
9,622
641
32
2
0
300,940
0
L
Ne Zha
8,496
566
9
1
0
239,079
0
W
Artemis
12,745
850
47
3
0
270,567
0
W
Janus
11,824
788
57
4
0
285,201
0
L
Ah Muzen Cab
9,714
648
38
3
0
260,087
0
L
Achilles
9,583
639
3
0
0
253,272
0
W
Danzaburou
12,712
847
48
3
0
327,484
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role