Player Matchup

Ishtar
Ishtar
Gold I
Alcanker
Ishtar
Gold I
Level 144
God Stats
4W - 3L
1,528 SR
Queue Stats
178W - 167L
1,569 MMR
Party 1
Nemesis
Nemesis
Gold III
IPaLyAnCoI
Nemesis
Gold III
Level 108
God Stats
0W - 2L
1,500 SR
Queue Stats
31W - 40L
1,500 MMR
Solo
Geb
Geb
Gold V
THEGOLDTRIDENT
Geb
Gold V
Level 141
God Stats
5W - 6L
1,697 SR
Queue Stats
234W - 241L
1,556 MMR
Solo
Freya
Freya
Gold IV
XPOMOC0MA
Freya
Gold IV
Level 154
God Stats
1W - 3L
1,500 SR
Queue Stats
240W - 214L
1,587 MMR
Solo
Vamana
Vamana
Gold IV
alex27092001
Vamana
Gold IV
Level 128
God Stats
0W - 3L
1,500 SR
Queue Stats
165W - 158L
1,568 MMR
Party 1
Team Averages
Gold III
Gold III
Average Tier
Level 135
1,545 SR
1,556 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 126
1,655 SR
1,570 MMR
Awilix
Awilix
Gold II
AndreaRyuk
Awilix
Gold II
Level 56
God Stats
9W - 8L
1,421 SR
Queue Stats
269W - 312L
1,576 MMR
Solo
Vulcan
Vulcan
Gold I
Chøri
Vulcan
Gold I
Level 185
God Stats
10W - 5L
1,844 SR
Queue Stats
427W - 397L
1,579 MMR
Solo
Cu Chulainn
Cu Chulainn
Silver I
DarkDommqe
Cu Chulainn
Silver I
Level 136
God Stats
5W - 3L
1,786 SR
Queue Stats
186W - 162L
1,585 MMR
Solo
Skadi
Skadi
Gold III
Markuz143
Skadi
Gold III
Level 146
God Stats
1W - 0L
1,500 SR
Queue Stats
47W - 41L
1,552 MMR
Solo
Fenrir
Fenrir
Gold II
nivdahan12350
Fenrir
Gold II
Level 109
God Stats
16W - 11L
1,722 SR
Queue Stats
222W - 227L
1,557 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
Alcanker
Ishtar
14
2 / 3 / 0
7,914
528
8,866
15,828
6,518
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Hidden Dagger

Hidden Dagger

+15
Physical Power

Nemesis
IPaLyAnCoI
Nemesis
10
0 / 3 / 1
6,432
429
3,816
11,050
3,791
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

9
0 / 2 / 2
6,201
413
5,049
13,844
12,274
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Freya
XPOMOC0MA
Freya
16
6 / 2 / 0
9,368
625
7,871
10,668
5,111
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Vamana
12
0 / 2 / 0
6,870
458
5,032
11,676
12,488
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Bans
MauiNe ZhaSerqetHe Bo

VS

Bans
ThorAo KuangKaliChronos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Awilix
AndreaRyuk
Awilix
16
2 / 1 / 6
9,447
630
7,612
11,806
5,176
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Vulcan
Chøri
Vulcan
15
2 / 1 / 5
9,483
632
13,112
7,084
3,245
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 50 stacks.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cu Chulainn
DarkDommqe
Cu Chulainn
16
2 / 0 / 1
10,286
686
9,284
12,854
13,414
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Archdruid's Fury

Archdruid's Fury

+35
Physical Protection
+35
Magical Protection
+250
Health
+15
Mp 5

PASSIVE - Gain a stack (up to a max of 6) each time you take damage from enemy gods equal to 5% of your maximum Health. Your next basic attack on an enemy god consumes all stacks and deals 30 (+ 2 Per Level) Magical Damage per stack. This effect can only occur once every 10 seconds.

Skadi
Markuz143
Skadi
15
1 / 2 / 1
9,084
606
6,436
7,515
3,373
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

14
5 / 4 / 5
8,276
552
9,082
12,840
11,313
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Match Insights

Player Kills, Deaths, and Assists

11
Kill Participation
30
8
Kills
12
12
Deaths
8
3
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Ishtar
Alcanker
Ishtar
2
3
0
0.67
W
Awilix
AndreaRyuk
Awilix
2
1
6
5
W
Vulcan
Chøri
Vulcan
2
1
5
4.5
W
Cu Chulainn
DarkDommqe
Cu Chulainn
2
0
1
2.5
L
Nemesis
IPaLyAnCoI
Nemesis
0
3
1
0.17
W
Skadi
Markuz143
Skadi
1
2
1
0.75
L
0
2
2
0.5
L
Freya
XPOMOC0MA
Freya
6
2
0
3
L
Vamana
0
2
0
0
W
5
4
5
1.88

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

30,634
Damage
45,526
63,066
Taken
52,099
40,182
Mitigated
36,521
18,198
Healing
7,140
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
Alcanker
Ishtar
8,866
6,503
0
7,461
15,828
6,518
0
7,248
8,492
0
77,823
W
Awilix
AndreaRyuk
Awilix
7,612
2,979
0
2,400
11,806
5,176
0
2,337
9,369
0
74,746
W
Vulcan
Chøri
Vulcan
13,112
3,996
0
866
7,084
3,245
40
1,016
6,068
93,968
0
W
Cu Chulainn
DarkDommqe
Cu Chulainn
9,284
1,905
0
2,196
12,854
13,414
0
763
11,343
0
94,419
L
Nemesis
IPaLyAnCoI
Nemesis
3,816
1,864
0
1,345
11,050
3,791
0
2,017
9,032
0
47,100
W
Skadi
Markuz143
Skadi
6,436
2,602
0
479
7,515
3,373
963
4,734
2,562
0
81,556
L
5,049
314
0
1,795
13,844
12,274
0
3,029
10,757
18,569
0
L
Freya
XPOMOC0MA
Freya
7,871
2,207
0
4,224
10,668
5,111
0
0
10,668
68,652
0
L
Vamana
5,032
1,440
0
3,373
11,676
12,488
0
643
11,005
0
54,674
W
9,082
2,110
0
1,199
12,840
11,313
148
4,172
8,389
0
25,161

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

36,785
Gold Earned
46,576
460
Minions Killed
592
0
Camps Cleared
0
1,556,621
Distance Traveled
1,646,961
2
Wards Purchased
5
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
7,914
528
129
9
0
268,668
0
W
Awilix
9,447
630
120
8
0
369,084
0
W
Vulcan
9,483
632
155
10
0
342,829
5
W
Cu Chulainn
10,286
686
159
11
0
286,621
0
L
Nemesis
6,432
429
74
5
0
301,080
0
W
Skadi
9,084
606
122
8
0
294,698
0
L
Geb
6,201
413
13
1
0
343,665
2
L
Freya
9,368
625
146
10
0
322,284
0
L
Vamana
6,870
458
98
7
0
320,924
0
W
Fenrir
8,276
552
36
2
0
353,729
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role