Player Matchup

Vulcan
Vulcan
Emberwings1215
Vulcan
Level 87
God Stats
2W - 0L
1,500 SR
Queue Stats
33W - 41L
1,445 Elo+
Solo
Agni
Agni
XXhulkbuster23XX
Agni
Level 159
God Stats
1W - 2L
1,678 SR
Queue Stats
53W - 50L
1,385 Elo+
Solo
Sun Wukong
Sun Wukong
criak
Sun Wukong
Level 147
God Stats
2W - 0L
1,754 SR
Queue Stats
12W - 18L
1,496 Elo+
Solo
Horus
Horus
cstatic
Horus
Level 48
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 39L
1,363 Elo+
Solo
Hades
Hades
roach0405
Hades
Level 156
God Stats
5W - 11L
1,296 SR
Queue Stats
810W - 837L
1,453 Elo+
Solo
Team Averages
Level 119
1,546 SR
1,428 Elo+

VS

Team Averages
Level 121
1,529 SR
1,506 Elo+
Hachiman
Hachiman
ABBS87ZULU
Hachiman
Level 157
God Stats
14W - 5L
1,904 SR
Queue Stats
397W - 412L
1,471 Elo+
Solo
Jormungandr
Jormungandr
FELTYSAQUARIA
Jormungandr
Level 89
God Stats
8W - 4L
1,272 SR
Queue Stats
254W - 245L
1,460 Elo+
Solo
Artemis
Artemis
SonDen
Artemis
Level 127
God Stats
17W - 13L
1,704 SR
Queue Stats
668W - 649L
1,581 Elo+
Party 1
Achilles
Achilles
VermeCinzaBR
Achilles
Level 88
God Stats
2W - 1L
1,500 SR
Queue Stats
57W - 52L
1,563 Elo+
Party 1
Chang'e
Chang'e
nemesis-theking4
Chang'e
Level 143
God Stats
1W - 4L
1,265 SR
Queue Stats
481W - 492L
1,456 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
4 / 2 / 6
7,942
794
14,450
9,002
4,948
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

16
3 / 1 / 10
8,357
836
9,808
7,608
3,785
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Sun Wukong
criak
Sun Wukong
15
3 / 1 / 13
8,364
836
14,408
13,179
19,473
Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Horus
cstatic
Horus
14
0 / 2 / 13
7,429
743
4,704
14,926
15,430
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Hades
roach0405
Hades
14
7 / 4 / 5
8,677
868
9,033
11,361
7,356
Calamitous Rod of Tahuti

Calamitous Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully hitting an enemy god with an ability calls down a meteor that lands after 1s, dealing 100 (+35% of your Magical Power) damage in a 15 unit radius. This effect can only occur once every 15s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hachiman
ABBS87ZULU
Hachiman
14
2 / 3 / 7
8,056
806
9,506
11,476
5,408
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Jormungandr
FELTYSAQUARIA
Jormungandr
13
0 / 3 / 1
7,628
763
7,342
11,320
12,682
Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Artemis
SonDen
Artemis
14
3 / 2 / 2
8,140
814
9,376
9,107
4,689
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Heavy Mace

Heavy Mace

+30
Physical Power

Achilles
VermeCinzaBR
Achilles
12
0 / 5 / 4
7,072
707
4,920
15,615
15,477
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

15
3 / 4 / 4
8,124
812
8,691
13,732
5,886
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Match Insights

Player Kills, Deaths, and Assists

64
Kill Participation
26
17
Kills
8
10
Deaths
17
47
Assists
18
Player
Kills
Deaths
Assists
KDA
L
Hachiman
ABBS87ZULU
Hachiman
2
3
7
1.83
W
4
2
6
3.5
L
Jormungandr
FELTYSAQUARIA
Jormungandr
0
3
1
0.17
L
Artemis
SonDen
Artemis
3
2
2
2
L
Achilles
VermeCinzaBR
Achilles
0
5
4
0.4
W
3
1
10
8
W
Sun Wukong
criak
Sun Wukong
3
1
13
9.5
W
Horus
cstatic
Horus
0
2
13
3.25
L
3
4
4
1.25
W
Hades
roach0405
Hades
7
4
5
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,403
Damage
39,835
56,076
Taken
61,250
50,992
Mitigated
44,142
22,450
Healing
24,915
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Hachiman
ABBS87ZULU
Hachiman
9,506
4,431
984
3,597
11,476
5,408
636
6,615
4,638
0
17,091
W
14,450
6,984
936
1,638
9,002
4,948
822
2,025
6,977
24,111
0
L
Jormungandr
FELTYSAQUARIA
Jormungandr
7,342
1,440
273
2,624
11,320
12,682
0
7,752
3,409
21,834
0
L
Artemis
SonDen
Artemis
9,376
3,313
1,661
2,692
9,107
4,689
19
3,376
5,394
0
19,093
L
Achilles
VermeCinzaBR
Achilles
4,920
948
833
3,215
15,615
15,477
192
7,855
7,568
0
13,042
W
9,808
1,194
345
1,520
7,608
3,785
434
1,220
6,388
20,799
431
W
Sun Wukong
criak
Sun Wukong
14,408
669
1,678
3,168
13,179
19,473
162
2,985
10,194
2,121
25,927
W
Horus
cstatic
Horus
4,704
2,164
4,631
5,503
14,926
15,430
337
5,602
9,324
0
9,358
L
8,691
2,946
4,537
4,499
13,732
5,886
612
8,616
4,973
20,804
0
W
Hades
roach0405
Hades
9,033
1,409
1,147
1,884
11,361
7,356
1,187
4,201
7,160
13,565
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,769
Gold Earned
39,020
91
Minions Killed
107
0
Camps Cleared
0
982,093
Distance Traveled
823,868
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Hachiman
8,056
806
25
3
0
180,834
0
W
Vulcan
7,942
794
24
2
0
199,592
0
L
Jormungandr
7,628
763
28
3
0
122,335
0
L
Artemis
8,140
814
22
2
0
166,423
0
L
Achilles
7,072
707
17
2
0
187,740
0
W
Agni
8,357
836
31
3
0
188,514
0
W
Sun Wukong
8,364
836
16
2
0
222,264
0
W
Horus
7,429
743
10
1
0
199,453
0
L
Chang'e
8,124
812
15
2
0
166,536
0
W
Hades
8,677
868
10
1
0
172,270
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role