Player Matchup

Ishtar
Ishtar
 
Ishtar
Level 28
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cu Chulainn
Cu Chulainn
ArineLe
Cu Chulainn
Level 23
God Stats
0W - 1L
1,500 SR
Queue Stats
7W - 15L
1,351 Elo+
Solo
Maui
Maui
Fegriz
Maui
Level 21
God Stats
2W - 3L
1,500 SR
Queue Stats
519W - 483L
1,427 Elo+
Solo
Persephone
Persephone
PgnHoldem
Persephone
Level 28
God Stats
2W - 5L
1,285 SR
Queue Stats
118W - 201L
1,276 Elo+
Solo
He Bo
He Bo
m1a2t3t4h5
He Bo
Level 26
God Stats
0W - 1L
1,500 SR
Queue Stats
1W - 5L
1,419 Elo+
Solo
Team Averages
Level 25
1,457 SR
1,395 Elo+

VS

Team Averages
Level 24
1,449 SR
1,258 Elo+
Morgan Le Fay
Morgan Le Fay
BubKatz
Morgan Le Fay
Level 15
God Stats
1W - 0L
1,500 SR
Queue Stats
16W - 25L
1,254 Elo+
Solo
Da Ji
Da Ji
Rowanender
Da Ji
Level 27
God Stats
4W - 5L
1,247 SR
Queue Stats
268W - 260L
1,433 Elo+
Solo
Athena
Athena
Teammate777
Athena
Level 28
God Stats
1W - 0L
1,500 SR
Queue Stats
22W - 13L
1,121 Elo+
Solo
Khepri
Khepri
wolfqqq
Khepri
Level 25
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 62L
1,233 Elo+
Solo
Jing Wei
Jing Wei
xX_darkkshot_Xx
Jing Wei
Level 23
God Stats
1W - 0L
1,500 SR
Queue Stats
3W - 8L
1,251 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ishtar
 
Ishtar
20
8 / 5 / 4
11,446
880
23,869
19,251
9,862
Death's Embrace

Death's Embrace

+45
Physical Power
+80
Magical Power
+150
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 1.4% of your Health, 2% of your Mana and reduces your active non-Ultimate Cooldowns by 0.33s. Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first and only count once for the Cooldown reduction effect.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Cu Chulainn
ArineLe
Cu Chulainn
16
2 / 8 / 7
9,487
730
5,806
23,058
16,472
Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Heavy Mace

Heavy Mace

+30
Physical Power

Maui
Fegriz
Maui
13
1 / 6 / 5
8,703
669
4,350
19,352
21,985
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Persephone
PgnHoldem
Persephone
15
1 / 7 / 4
9,183
706
7,881
15,230
7,001
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

He Bo
14
3 / 12 / 2
9,219
709
9,402
19,658
8,589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Morgan Le Fay
BubKatz
Morgan Le Fay
20
15 / 3 / 17
13,112
1,009
34,601
15,986
11,355
Perfected Rod of Tahuti

Perfected Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health. <n>GLYPH - Successfully damaging an enemy god with an ability applies a mark for 3s. Damaging them a second time with an ability consumes the mark and provides you 10% movement speed for 6s and reduces your ability cooldowns by 1.5s. Only one mark can be active at a time and cannot be applied for 6s after consuming a mark.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

Da Ji
18
13 / 4 / 16
11,619
894
22,487
14,391
10,242
Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Athena
20
7 / 2 / 27
11,658
897
15,764
17,312
23,557
Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Talisman of Energy

Talisman of Energy

+50
Magical Protection
+250
Health

PASSIVE - Getting a kill or assist on enemies causes you and allies within 70 units to gain stacks of energy. Energy stacks provide 3% Movement Speed, 3% Attack Speed, and 15MP5 per stack. Lasts 10s and stacks up to 4 times. Killing or Assisting an enemy God provides maximum stacks.

Khepri
wolfqqq
Khepri
17
3 / 4 / 27
10,314
793
6,496
14,522
20,286
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Jing Wei
13
1 / 5 / 20
8,838
680
7,781
11,475
6,629
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Match Insights

Player Kills, Deaths, and Assists

37
Kill Participation
146
15
Kills
39
38
Deaths
18
22
Assists
107
Player
Kills
Deaths
Assists
KDA
L
Ishtar
 
Ishtar
8
5
4
2
L
Cu Chulainn
ArineLe
Cu Chulainn
2
8
7
0.69
W
Morgan Le Fay
BubKatz
Morgan Le Fay
15
3
17
7.83
L
Maui
Fegriz
Maui
1
6
5
0.58
L
Persephone
PgnHoldem
Persephone
1
7
4
0.43
W
Da Ji
13
4
16
5.25
W
Athena
7
2
27
10.25
L
He Bo
3
12
2
0.33
W
Khepri
wolfqqq
Khepri
3
4
27
4.13
W
Jing Wei
1
5
20
2.2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

51,308
Damage
87,129
96,549
Taken
73,686
63,909
Mitigated
72,069
15,078
Healing
22,808
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ishtar
 
Ishtar
23,869
13,735
597
6,615
19,251
9,862
1,445
10,658
8,593
0
50,397
L
Cu Chulainn
ArineLe
Cu Chulainn
5,806
1,190
617
1,220
23,058
16,472
0
15,087
7,971
3,004
12,918
W
Morgan Le Fay
BubKatz
Morgan Le Fay
34,601
4,747
2,760
5,038
15,986
11,355
1,838
4,886
11,100
67,085
0
L
Maui
Fegriz
Maui
4,350
732
189
1,448
19,352
21,985
0
10,554
8,798
5,503
0
L
Persephone
PgnHoldem
Persephone
7,881
1,239
382
1,843
15,230
7,001
0
8,646
6,577
15,233
532
W
Da Ji
22,487
6,041
2,521
1,922
14,391
10,242
2,482
3,854
10,537
0
32,489
W
Athena
15,764
3,172
2,635
4,786
17,312
23,557
456
4,694
12,618
27,785
0
L
He Bo
9,402
335
694
1,473
19,658
8,589
359
11,911
7,747
20,742
1,207
W
Khepri
wolfqqq
Khepri
6,496
1,061
1,649
756
14,522
20,286
886
3,748
10,774
13,118
0
W
Jing Wei
7,781
6,564
0
741
11,475
6,629
1,536
4,729
6,746
0
15,393

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,038
Gold Earned
55,541
133
Minions Killed
140
0
Camps Cleared
0
1,091,154
Distance Traveled
1,248,993
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ishtar
11,446
880
67
5
0
219,485
0
L
Cu Chulainn
9,487
730
13
1
0
224,191
0
W
Morgan Le Fay
13,112
1,009
71
5
0
266,535
0
L
Maui
8,703
669
4
0
0
189,853
0
L
Persephone
9,183
706
21
2
0
239,792
0
W
Da Ji
11,619
894
18
1
0
255,283
0
W
Athena
11,658
897
27
2
0
310,955
0
L
He Bo
9,219
709
28
2
0
217,833
0
W
Khepri
10,314
793
12
1
0
213,131
0
W
Jing Wei
8,838
680
12
1
0
203,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role