Player Matchup

Surtr
Surtr
Mr_Diskonnect69
Surtr
Level 116
God Stats
1W - 1L
1,500 SR
Queue Stats
4W - 6L
1,500 Elo+
Party 2
Pele
Pele
RuslikPVO
Pele
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
117W - 119L
1,220 Elo+
Solo
Chernobog
Chernobog
Sk8-Xety
Chernobog
Level 96
God Stats
5W - 7L
1,555 SR
Queue Stats
154W - 149L
1,394 Elo+
Solo
Yemoja
Yemoja
Spekz_R
Yemoja
Level 3
God Stats
1W - 0L
1,500 SR
Queue Stats
1W - 0L
1,500 Elo+
Party 2
Chang'e
Chang'e
mightynovice86
Chang'e
Level 121
God Stats
356W - 355L
1,520 SR
Queue Stats
593W - 621L
1,481 Elo+
Solo
Team Averages
Level 75
1,515 SR
1,419 Elo+

VS

Team Averages
Level 64
1,465 SR
1,327 Elo+
Atlas
Atlas
CoryB_123
Atlas
Level 85
God Stats
0W - 1L
1,500 SR
Queue Stats
60W - 79L
939 Elo+
Solo
Pele
Pele
Inderman20
Pele
Level 58
God Stats
2W - 6L
1,126 SR
Queue Stats
15W - 18L
1,259 Elo+
Party 1
Apollo
Apollo
PommesKiller95
Apollo
Level 29
God Stats
4W - 3L
1,500 SR
Queue Stats
29W - 47L
1,231 Elo+
Party 1
Izanami
Izanami
Sankil44
Izanami
Level 87
God Stats
10W - 5L
1,698 SR
Queue Stats
134W - 142L
1,538 Elo+
Solo
Scylla
Scylla
reserved_story3
Scylla
Level 61
God Stats
0W - 1L
1,500 SR
Queue Stats
81W - 91L
1,665 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
2 / 0 / 1
8,905
524
7,153
13,133
11,113
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Pele
13
3 / 2 / 0
8,083
475
6,972
14,051
4,740
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

Chernobog
Sk8-Xety
Chernobog
18
4 / 0 / 3
10,332
608
9,663
7,069
2,908
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Yemoja
Spekz_R
Yemoja
13
0 / 0 / 4
8,552
503
2,074
6,078
4,507
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

15
2 / 2 / 1
9,087
535
9,503
14,046
5,450
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Magic Focus

Magic Focus

+20
Magical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Atlas
CoryB_123
Atlas
1
0 / 0 / 0
3,379
199
0
0
0
15
3 / 1 / 1
9,150
538
6,411
17,322
7,927
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

Hidden Dagger

Hidden Dagger

+15
Physical Power

12
0 / 2 / 0
7,120
419
1,368
9,577
3,671
Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Izanami
Sankil44
Izanami
14
1 / 5 / 0
8,834
520
10,145
14,700
5,421
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Fail-not

Fail-not

+30
Physical Power
+15
Critical Strike Chance
+20%
Cooldown Reduction
+10
Physical Penetration

PASSIVE - When your Ultimate ability has finished casting, your next ability or basic attack within 8s that damages an enemy god marks them, increasing the chance you and your allies can land a Critical Strike by 20% for 10 seconds. This can only occur once every 45 seconds.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

14
0 / 3 / 4
8,236
484
7,008
11,415
4,823
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
9
11
Kills
4
4
Deaths
11
9
Assists
5
Player
Kills
Deaths
Assists
KDA
L
Atlas
CoryB_123
Atlas
0
0
0
0
L
3
1
1
3.5
W
2
0
1
2.5
L
0
2
0
0
W
Pele
3
2
0
1.5
L
Izanami
Sankil44
Izanami
1
5
0
0.2
W
Chernobog
Sk8-Xety
Chernobog
4
0
3
5.5
W
Yemoja
Spekz_R
Yemoja
0
0
4
2
W
2
2
1
1.25
L
0
3
4
0.67

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

35,365
Damage
24,932
54,377
Taken
53,014
28,718
Mitigated
21,842
21,376
Healing
12,234
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Atlas
CoryB_123
Atlas
0
0
0
0
0
0
0
0
0
0
0
L
6,411
1,492
0
5,626
17,322
7,927
280
4,209
13,113
0
80,901
W
7,153
2,765
0
3,351
13,133
11,113
433
0
13,133
420
51,166
L
1,368
723
0
2,345
9,577
3,671
548
1,366
8,211
0
31,860
W
Pele
6,972
1,437
0
2,654
14,051
4,740
0
2,535
11,516
0
47,420
L
Izanami
Sankil44
Izanami
10,145
6,139
0
3,348
14,700
5,421
469
127
14,573
0
72,201
W
Chernobog
Sk8-Xety
Chernobog
9,663
5,531
0
4,299
7,069
2,908
2,520
831
6,238
0
105,575
W
Yemoja
Spekz_R
Yemoja
2,074
320
2,674
1,159
6,078
4,507
212
856
5,222
23,177
0
W
9,503
408
1,023
6,216
14,046
5,450
3,021
3,791
10,255
76,338
0
L
7,008
1,048
0
915
11,415
4,823
0
6,002
5,413
52,709
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

44,959
Gold Earned
36,719
462
Minions Killed
392
0
Camps Cleared
0
1,557,853
Distance Traveled
1,300,124
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Atlas
3,379
199
0
0
0
0
0
L
Pele
9,150
538
110
6
0
401,635
0
W
Surtr
8,905
524
89
5
0
292,762
0
L
Apollo
7,120
419
48
3
0
294,833
0
W
Pele
8,083
475
70
4
0
375,129
0
L
Izanami
8,834
520
147
9
0
287,995
0
W
Chernobog
10,332
608
158
9
0
297,273
0
W
Yemoja
8,552
503
31
2
0
307,867
2
W
Chang'e
9,087
535
114
7
0
284,822
0
L
Scylla
8,236
484
87
5
0
315,661
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role