Player Matchup

Lancelot
Lancelot
SuperNatural361
Lancelot
Level 86
God Stats
6W - 5L
1,190 SR
Queue Stats
431W - 475L
1,398 Elo+
Solo
Baron Samedi
Baron Samedi
SwiftColt321774
Baron Samedi
Level 144
God Stats
7W - 4L
1,500 SR
Queue Stats
96W - 88L
1,530 Elo+
Solo
Charybdis
Charybdis
TH_FL4K
Charybdis
Level 59
God Stats
7W - 6L
1,375 SR
Queue Stats
273W - 299L
1,410 Elo+
Solo
Hel
Hel
WHJ Donny
Hel
Level 132
God Stats
5W - 7L
1,500 SR
Queue Stats
406W - 376L
1,595 Elo+
Solo
Surtr
Surtr
raudales179
Surtr
Level 137
God Stats
640W - 540L
1,563 SR
Queue Stats
889W - 805L
1,523 Elo+
Solo
Team Averages
Level 112
1,426 SR
1,491 Elo+

VS

Team Averages
Level 100
1,535 SR
1,493 Elo+
Cabrakan
Cabrakan
Chavao_obrabo
Cabrakan
Level 31
God Stats
0W - 5L
1,284 SR
Queue Stats
25W - 25L
1,386 Elo+
Solo
Pele
Pele
GRIMIX 11B
Pele
Level 68
God Stats
6W - 5L
1,640 SR
Queue Stats
195W - 174L
1,561 Elo+
Solo
Charybdis
Charybdis
Masterbearsey
Charybdis
Level 38
God Stats
0W - 1L
1,500 SR
Queue Stats
6W - 14L
1,500 Elo+
Solo
Chang'e
Chang'e
Reallyfungi
Chang'e
Level 144
God Stats
2W - 1L
1,753 SR
Queue Stats
26W - 23L
1,460 Elo+
Solo
Poseidon
Poseidon
Wayne Aten
Poseidon
Level 219
God Stats
1W - 2L
1,500 SR
Queue Stats
277W - 269L
1,556 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Lancelot
12
2 / 2 / 5
7,420
530
7,326
12,215
5,197
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Mace

Mace

+10
Physical Power

Baron Samedi
SwiftColt321774
Baron Samedi
11
1 / 1 / 8
7,846
560
8,344
12,953
13,783
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

Charybdis
TH_FL4K
Charybdis
12
3 / 1 / 3
7,829
559
8,056
7,987
2,898
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

15
5 / 0 / 4
9,069
648
11,957
11,889
4,906
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

15
7 / 1 / 0
9,257
661
12,428
16,789
8,215
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Hastened Katana

Hastened Katana

+20
Physical Power
+15%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy with a Basic Attack grants Haste for 1s, causing you to be immune from Basic Attack Movement Penalty.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
Chavao_obrabo
Cabrakan
8
0 / 3 / 0
5,822
416
2,481
16,693
12,762
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

12
2 / 4 / 1
7,392
528
6,060
13,922
5,467
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Charybdis
Masterbearsey
Charybdis
10
0 / 4 / 1
6,132
438
4,628
12,349
4,713
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Chang'e
Reallyfungi
Chang'e
11
2 / 4 / 0
6,996
500
8,491
13,675
5,262
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Cloak of Concentration

Cloak of Concentration

+30
Physical Protection
+30
Magical Protection
+5%
Cooldown Reduction

PASSIVE - When you are hit by a Hard Crowd Control, steal 10 Protections from all enemies within 20 units for 5s. This effect can only occur once every 5s.

Poseidon
Wayne Aten
Poseidon
12
0 / 3 / 0
6,911
494
9,702
9,835
3,170
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Match Insights

Player Kills, Deaths, and Assists

38
Kill Participation
6
18
Kills
4
5
Deaths
18
20
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Cabrakan
Chavao_obrabo
Cabrakan
0
3
0
0
L
2
4
1
0.63
L
Charybdis
Masterbearsey
Charybdis
0
4
1
0.13
L
Chang'e
Reallyfungi
Chang'e
2
4
0
0.5
W
Lancelot
2
2
5
2.25
W
Baron Samedi
SwiftColt321774
Baron Samedi
1
1
8
5
W
Charybdis
TH_FL4K
Charybdis
3
1
3
4.5
W
5
0
4
7
L
Poseidon
Wayne Aten
Poseidon
0
3
0
0
W
7
1
0
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,111
Damage
31,362
61,833
Taken
66,474
34,999
Mitigated
31,374
35,316
Healing
17,874
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Cabrakan
Chavao_obrabo
Cabrakan
2,481
366
1,834
2,917
16,693
12,762
0
7,608
9,085
14,350
0
L
6,060
2,148
0
2,160
13,922
5,467
0
3,706
10,216
0
55,343
L
Charybdis
Masterbearsey
Charybdis
4,628
2,060
0
3,259
12,349
4,713
0
3,564
8,785
0
43,192
L
Chang'e
Reallyfungi
Chang'e
8,491
112
581
5,286
13,675
5,262
0
1,445
12,230
43,977
0
W
Lancelot
7,326
1,322
0
3,886
12,215
5,197
47
4,131
8,084
0
46,519
W
Baron Samedi
SwiftColt321774
Baron Samedi
8,344
1,613
1,075
4,182
12,953
13,783
328
4,045
8,908
33,135
0
W
Charybdis
TH_FL4K
Charybdis
8,056
3,378
0
3,816
7,987
2,898
434
348
7,639
0
49,300
W
11,957
493
4,120
7,968
11,889
4,906
204
6,993
4,896
82,406
0
L
Poseidon
Wayne Aten
Poseidon
9,702
2,377
0
1,837
9,835
3,170
0
4,503
5,332
67,474
0
W
12,428
5,367
0
10,269
16,789
8,215
161
5,724
11,065
1,114
67,747

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,421
Gold Earned
33,253
399
Minions Killed
387
0
Camps Cleared
0
1,422,872
Distance Traveled
1,380,903
0
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Cabrakan
5,822
416
17
1
0
260,335
0
L
Pele
7,392
528
99
7
0
301,977
0
L
Charybdis
6,132
438
81
6
0
259,816
0
L
Chang'e
6,996
500
76
5
0
272,496
0
W
Lancelot
7,420
530
53
4
0
310,115
0
W
Baron Samedi
7,846
560
27
2
0
243,168
0
W
Charybdis
7,829
559
85
6
0
266,604
0
W
Hel
9,069
648
144
10
0
287,975
0
L
Poseidon
6,911
494
114
8
0
286,279
4
W
Surtr
9,257
661
90
6
0
315,010
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role