Player Matchup

Rama
Rama
 
Rama
Level 159
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cthulhu
Cthulhu
EmptySoul12
Cthulhu
Level 148
God Stats
6W - 5L
1,616 SR
Queue Stats
531W - 520L
1,566 Elo+
Solo
Baron Samedi
Baron Samedi
KaasKroket122
Baron Samedi
Level 64
God Stats
12W - 8L
1,638 SR
Queue Stats
57W - 44L
1,499 Elo+
Solo
Team Averages
Level 124
1,585 SR
1,522 Elo+

VS

Team Averages
Level 128
1,768 SR
1,549 Elo+
Hera
Hera
BGDynamite
Hera
Level 135
God Stats
21W - 7L
1,656 SR
Queue Stats
231W - 122L
1,576 Elo+
Solo
Ullr
Ullr
LadyHitsalot
Ullr
Level 147
God Stats
1W - 1L
1,689 SR
Queue Stats
20W - 15L
1,503 Elo+
Party 1
Lancelot
Lancelot
SaniDoppler
Lancelot
Level 102
God Stats
1W - 1L
1,960 SR
Queue Stats
48W - 57L
1,570 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Rama
 
Rama
13
1 / 0 / 7
8,071
807
3,425
7,848
2,780
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Cthulhu
EmptySoul12
Cthulhu
12
1 / 1 / 7
7,972
797
7,319
11,112
9,513
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Baron Samedi
KaasKroket122
Baron Samedi
15
7 / 0 / 2
8,605
861
10,190
6,293
3,417
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 3 / 0
6,651
665
7,323
6,297
2,642
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

11
0 / 1 / 1
6,215
622
2,965
6,104
2,432
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Titan's Bane

Titan's Bane

+40
Physical Power
+20
Physical Penetration

PASSIVE - Your first ability cast gains 20% Physical Penetration. This can only occur once every 5 seconds.

Lancelot
SaniDoppler
Lancelot
10
0 / 5 / 0
5,961
596
5,406
11,216
5,478
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

25
Kill Participation
2
9
Kills
1
1
Deaths
9
16
Assists
1
Player
Kills
Deaths
Assists
KDA
W
Rama
 
Rama
1
0
7
4.5
L
1
3
0
0.33
W
Cthulhu
EmptySoul12
Cthulhu
1
1
7
4.5
W
Baron Samedi
KaasKroket122
Baron Samedi
7
0
2
8
L
0
1
1
0.5
L
Lancelot
SaniDoppler
Lancelot
0
5
0
0

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

20,934
Damage
15,694
25,253
Taken
23,617
15,710
Mitigated
10,552
12,136
Healing
1,079
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Rama
 
Rama
3,425
2,068
0
2,634
7,848
2,780
2,460
1,448
6,400
0
39,802
L
7,323
1,295
0
527
6,297
2,642
0
4,380
1,917
30,041
0
W
Cthulhu
EmptySoul12
Cthulhu
7,319
946
232
3,758
11,112
9,513
232
3,077
8,035
21,247
0
W
Baron Samedi
KaasKroket122
Baron Samedi
10,190
967
1,556
3,956
6,293
3,417
704
2,882
3,411
34,757
282
L
2,965
768
0
0
6,104
2,432
0
4,463
1,641
0
21,127
L
Lancelot
SaniDoppler
Lancelot
5,406
1,096
0
552
11,216
5,478
0
8,614
2,602
0
13,224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

24,648
Gold Earned
18,827
151
Minions Killed
114
0
Camps Cleared
0
601,767
Distance Traveled
516,440
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Rama
8,071
807
69
7
0
201,680
0
L
Hera
6,651
665
59
6
0
169,019
0
W
Cthulhu
7,972
797
19
2
0
203,856
2
W
Baron Samedi
8,605
861
63
6
0
196,231
0
L
Ullr
6,215
622
41
4
0
159,428
0
L
Lancelot
5,961
596
14
1
0
187,993
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role