Player Matchup

Ao Kuang
Ao Kuang
Canonicall
Ao Kuang
Level 155
God Stats
3W - 0L
1,849 SR
Queue Stats
17W - 33L
1,394 Elo+
Solo
Yu Huang
Yu Huang
Dark Syde BR
Yu Huang
Level 154
God Stats
4W - 2L
1,500 SR
Queue Stats
418W - 408L
1,646 Elo+
Solo
Shiva
Shiva
lKenchinl
Shiva
Level 166
God Stats
4W - 7L
1,088 SR
Queue Stats
192W - 179L
1,404 Elo+
Solo
Thor
Thor
leonardojp14
Thor
Level 148
God Stats
9W - 14L
1,431 SR
Queue Stats
157W - 195L
1,425 Elo+
Solo
Izanami
Izanami
mesfinho
Izanami
Level 86
God Stats
1W - 0L
1,844 SR
Queue Stats
76W - 83L
1,391 Elo+
Solo
Team Averages
Level 142
1,542 SR
1,452 Elo+

VS

Team Averages
Level 109
1,506 SR
1,503 Elo+
Ra
Ra
GokkuderaH
Ra
Level 148
God Stats
0W - 1L
1,500 SR
Queue Stats
70W - 79L
1,220 Elo+
Solo
Pele
Pele
Pinksoul_-
Pele
Level 46
God Stats
0W - 1L
1,500 SR
Queue Stats
10W - 7L
1,503 Elo+
Solo
King Arthur
King Arthur
Vonn_Matt
King Arthur
Level 67
God Stats
6W - 6L
1,485 SR
Queue Stats
209W - 190L
1,668 Elo+
Party 1
Tyr
Tyr
ZeX-LauFra-L2R2
Tyr
Level 126
God Stats
7W - 8L
1,542 SR
Queue Stats
304W - 301L
1,467 Elo+
Solo
Chiron
Chiron
nachingui1447
Chiron
Level 156
God Stats
1W - 1L
1,505 SR
Queue Stats
239W - 224L
1,657 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ao Kuang
Canonicall
Ao Kuang
14
3 / 2 / 7
7,698
453
9,146
16,946
6,934
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

Yu Huang
Dark Syde BR
Yu Huang
16
4 / 2 / 6
9,547
562
16,321
8,134
3,671
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Shiva
lKenchinl
Shiva
15
4 / 3 / 3
8,843
520
11,357
15,012
10,668
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

15
2 / 0 / 5
8,641
508
5,345
10,747
4,680
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Izanami
mesfinho
Izanami
14
2 / 3 / 0
8,115
477
3,449
11,198
4,421
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Hidden Dagger

Hidden Dagger

+15
Physical Power

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
15
1 / 2 / 3
9,109
536
7,563
12,585
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

12
1 / 3 / 2
7,355
433
5,458
14,697
5,150
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gem Of Fate

Gem Of Fate

+10%
Cooldown Reduction

King Arthur
Vonn_Matt
King Arthur
12
1 / 4 / 2
7,272
428
5,267
15,826
10,965
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Oni Hunter's Garb

Oni Hunter's Garb

+150
Health
+50
Magical Protection
+30
Mp 5
+20%
Crowd Control Reduction

PASSIVE - For each enemy God within 55 units of you, you gain a stack of 4% Damage Mitigation. This caps at 3 stacks.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

12
3 / 4 / 1
8,295
488
6,883
15,825
12,912
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Mystical Earring

Mystical Earring

+15
Mp 5

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Enchanted Kusari

Enchanted Kusari

+20
Magical Protection
+5
Mp 5

15
4 / 2 / 0
9,255
544
13,119
10,114
4,133
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Warrior's Bane

Warrior's Bane

+25
Physical Power
+5
Physical Penetration

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
18
15
Kills
10
10
Deaths
15
21
Assists
8
Player
Kills
Deaths
Assists
KDA
W
Ao Kuang
Canonicall
Ao Kuang
3
2
7
3.25
W
Yu Huang
Dark Syde BR
Yu Huang
4
2
6
3.5
L
1
2
3
1.25
L
1
3
2
0.67
L
King Arthur
Vonn_Matt
King Arthur
1
4
2
0.5
L
3
4
1
0.88
W
Shiva
lKenchinl
Shiva
4
3
3
1.83
W
2
0
5
4.5
W
Izanami
mesfinho
Izanami
2
3
0
0.67
L
4
2
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

45,618
Damage
38,290
62,037
Taken
69,047
30,374
Mitigated
38,496
18,651
Healing
20,939
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Ao Kuang
Canonicall
Ao Kuang
9,146
1,626
0
5,871
16,946
6,934
0
2,037
14,909
37,302
0
W
Yu Huang
Dark Syde BR
Yu Huang
16,321
1,437
0
1,292
8,134
3,671
0
3,506
4,628
89,785
2,983
L
7,563
1,235
912
6,819
12,585
5,336
0
8,877
3,708
80,464
0
L
5,458
881
0
1,774
14,697
5,150
0
5,715
8,982
0
41,046
L
King Arthur
Vonn_Matt
King Arthur
5,267
242
0
2,340
15,826
10,965
0
5,903
9,923
0
45,543
L
6,883
880
0
4,909
15,825
12,912
0
2,131
13,694
0
52,852
W
Shiva
lKenchinl
Shiva
11,357
1,878
0
5,557
15,012
10,668
0
1,174
13,838
0
67,751
W
5,345
1,422
0
1,247
10,747
4,680
0
846
9,901
0
75,591
W
Izanami
mesfinho
Izanami
3,449
2,442
0
4,684
11,198
4,421
394
0
11,198
0
57,339
L
13,119
6,564
723
3,462
10,114
4,133
0
3,491
6,623
0
79,764

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,844
Gold Earned
41,286
489
Minions Killed
469
0
Camps Cleared
0
1,651,862
Distance Traveled
1,699,534
7
Wards Purchased
17
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Ao Kuang
7,698
453
31
2
0
327,569
0
W
Yu Huang
9,547
562
142
8
0
320,826
7
L
Ra
9,109
536
145
9
0
376,967
9
L
Pele
7,355
433
56
3
0
390,088
0
L
King Arthur
7,272
428
57
3
0
335,259
0
L
Tyr
8,295
488
91
5
0
290,395
3
W
Shiva
8,843
520
108
6
0
326,108
0
W
Thor
8,641
508
105
6
0
358,639
0
W
Izanami
8,115
477
103
6
0
318,720
0
L
Chiron
9,255
544
120
7
0
306,825
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role