Player Matchup

Ah Puch
Ah Puch
 
Ah Puch
Level 222
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Chiron
Chiron
Mathieu110
Chiron
Level 157
God Stats
1W - 1L
1,568 SR
Queue Stats
52W - 34L
1,597 Elo+
Solo
Bacchus
Bacchus
Sirbluffkin
Bacchus
Level 158
God Stats
1W - 2L
1,500 SR
Queue Stats
147W - 169L
1,433 Elo+
Solo
Cupid
Cupid
VintuSmite
Cupid
Level 108
God Stats
1W - 2L
1,732 SR
Queue Stats
13W - 26L
1,534 Elo+
Solo
Cliodhna
Cliodhna
xXGanon2ProXx
Cliodhna
Level 154
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 5L
1,556 Elo+
Solo
Team Averages
Level 160
1,560 SR
1,524 Elo+

VS

Team Averages
Level 177
1,457 SR
1,504 Elo+
Sol
Sol
 
Sol
Level 251
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Olorun
Olorun
 
Olorun
Level 194
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Ah Puch
Ah Puch
Alchem
Ah Puch
Level 154
God Stats
4W - 2L
1,285 SR
Queue Stats
279W - 279L
1,473 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
Natvik
Ah Muzen Cab
Level 140
God Stats
4W - 0L
1,500 SR
Queue Stats
174W - 162L
1,510 Elo+
Solo
Hun Batz
Hun Batz
WookieDough
Hun Batz
Level 148
God Stats
1W - 0L
1,500 SR
Queue Stats
20W - 7L
1,537 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ah Puch
 
Ah Puch
16
3 / 5 / 7
8,790
733
15,132
12,685
6,365
Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Chiron
Mathieu110
Chiron
17
5 / 3 / 3
9,035
753
11,851
13,391
6,676
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Bacchus
Sirbluffkin
Bacchus
15
5 / 7 / 10
10,260
855
10,983
19,681
30,525
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Manticore's Spikes

Manticore's Spikes

+30
Physical Protection
+30
Magical Protection
+300
Health
+20
Mp 5

PASSIVE - When you hit an enemy god with Hard Crowd Control, they drop Spikes on the ground that lasts for 7s. When you or an allied god pick up a Spike, they gain a buff that causes their next ability to deal bonus Magic damage equal to 3% of their own Max HP. This effect lasts 15s and is doubled if you are the one who picks up the Spike.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cupid
13
1 / 3 / 7
7,577
631
2,996
8,508
3,806
Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Cliodhna
xXGanon2ProXx
Cliodhna
13
3 / 5 / 8
8,039
670
13,615
14,611
7,106
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Honed Edge

Honed Edge

+30
Physical Power
+10%
Cooldown Reduction

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Sol
 
Sol
19
13 / 3 / 6
11,826
986
20,896
16,519
8,245
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Olorun
 
Olorun
16
2 / 4 / 13
9,716
810
11,980
13,925
6,360
Rod of Tahuti

Rod of Tahuti

+125
Magical Power
+30
Mp 5
+10
Magical Penetration

PASSIVE - Basic Attacks and Abilities gain 15% additional Magical Power against targets below 60% Health.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ah Puch
Alchem
Ah Puch
16
5 / 2 / 11
9,881
823
12,634
9,037
3,858
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spell Focus

Spell Focus

+55
Magical Power
+5
Magical Penetration

Gem of Isolation

Gem of Isolation

+70
Magical Power
+200
Health
+10%
Crowd Control Reduction

PASSIVE - Enemies hit by your damaging abilities will move 30% Slower and will have Shields applied on them reduced by 50% for 2.5 seconds. This can only occur once every 2.5 seconds.

Ah Muzen Cab
Natvik
Ah Muzen Cab
15
1 / 3 / 9
9,005
750
9,592
11,351
5,211
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Hun Batz
WookieDough
Hun Batz
12
2 / 6 / 8
8,346
696
9,405
14,830
15,794
Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Match Insights

Player Kills, Deaths, and Assists

52
Kill Participation
70
17
Kills
23
23
Deaths
18
35
Assists
47
Player
Kills
Deaths
Assists
KDA
L
Ah Puch
 
Ah Puch
3
5
7
1.3
W
Sol
 
Sol
13
3
6
5.33
W
Olorun
 
Olorun
2
4
13
2.13
W
Ah Puch
Alchem
Ah Puch
5
2
11
5.25
L
Chiron
Mathieu110
Chiron
5
3
3
2.17
W
Ah Muzen Cab
Natvik
Ah Muzen Cab
1
3
9
1.83
L
Bacchus
Sirbluffkin
Bacchus
5
7
10
1.43
L
Cupid
1
3
7
1.5
W
Hun Batz
WookieDough
Hun Batz
2
6
8
1
L
Cliodhna
xXGanon2ProXx
Cliodhna
3
5
8
1.4

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,577
Damage
64,507
68,876
Taken
65,662
54,478
Mitigated
39,468
21,903
Healing
23,867
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ah Puch
 
Ah Puch
15,132
324
1,267
3,070
12,685
6,365
0
9,103
3,582
25,521
4,044
W
Sol
 
Sol
20,896
8,027
1,707
6,831
16,519
8,245
5,618
4,082
12,437
39,646
1,966
W
Olorun
 
Olorun
11,980
3,844
3,842
5,952
13,925
6,360
672
8,407
5,518
26,867
0
W
Ah Puch
Alchem
Ah Puch
12,634
277
23
1,216
9,037
3,858
1,126
2,577
6,460
21,014
0
L
Chiron
Mathieu110
Chiron
11,851
2,873
3,875
5,329
13,391
6,676
0
9,352
4,039
0
25,877
W
Ah Muzen Cab
Natvik
Ah Muzen Cab
9,592
2,289
1,077
2,513
11,351
5,211
1,221
3,709
7,642
0
26,063
L
Bacchus
Sirbluffkin
Bacchus
10,983
1,626
165
2,100
19,681
30,525
0
10,147
9,534
16,416
0
L
Cupid
2,996
1,769
1,547
1,642
8,508
3,806
231
5,436
3,072
0
9,586
W
Hun Batz
WookieDough
Hun Batz
9,405
1,418
79
627
14,830
15,794
110
5,787
9,043
0
13,018
L
Cliodhna
xXGanon2ProXx
Cliodhna
13,615
335
1,344
1,564
14,611
7,106
0
10,811
3,800
0
21,077

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

43,701
Gold Earned
48,774
146
Minions Killed
145
0
Camps Cleared
0
1,015,023
Distance Traveled
1,069,552
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ah Puch
8,790
733
41
3
0
194,449
0
W
Sol
11,826
986
49
4
0
177,959
0
W
Olorun
9,716
810
32
3
0
214,965
0
W
Ah Puch
9,881
823
27
2
0
230,355
0
L
Chiron
9,035
753
61
5
0
228,688
0
W
Ah Muzen Cab
9,005
750
30
3
0
250,179
0
L
Bacchus
10,260
855
9
1
0
170,932
0
L
Cupid
7,577
631
20
2
0
194,170
0
W
Hun Batz
8,346
696
7
1
0
196,094
0
L
Cliodhna
8,039
670
15
1
0
226,784
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role