Player Matchup

Thanatos
Thanatos
ITheLegionI
Thanatos
Level 38
God Stats
1W - 4L
1,257 SR
Queue Stats
6W - 14L
1,164 Elo+
Party 1
Cabrakan
Cabrakan
Lemonarch
Cabrakan
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
4W - 10L
1,248 Elo+
Party 1
Hachiman
Hachiman
MrLightless
Hachiman
Level 19
God Stats
0W - 2L
1,584 SR
Queue Stats
3W - 10L
1,145 Elo+
Party 1
Ra
Ra
Nivesx
Ra
Level 48
God Stats
1W - 2L
1,490 SR
Queue Stats
5W - 4L
1,558 Elo+
Solo
Nike
Nike
theojon
Nike
Level 27
God Stats
0W - 1L
1,500 SR
Queue Stats
2W - 4L
1,109 Elo+
Party 1
Team Averages
Level 30
1,466 SR
1,245 Elo+

VS

Team Averages
Level 65
1,479 SR
1,472 Elo+
Hun Batz
Hun Batz
Calfan
Hun Batz
Level 91
God Stats
13W - 7L
1,684 SR
Queue Stats
114W - 102L
1,551 Elo+
Solo
Cerberus
Cerberus
MrNightmaree
Cerberus
Level 67
God Stats
3W - 0L
1,500 SR
Queue Stats
49W - 34L
1,484 Elo+
Solo
Surtr
Surtr
SupremePrimarch
Surtr
Level 80
God Stats
2W - 4L
1,176 SR
Queue Stats
124W - 102L
1,438 Elo+
Solo
Medusa
Medusa
sith2015
Medusa
Level 49
God Stats
6W - 2L
1,339 SR
Queue Stats
17W - 10L
1,338 Elo+
Solo
Janus
Janus
珂宇哥哥
Janus
Level 39
God Stats
16W - 11L
1,694 SR
Queue Stats
165W - 146L
1,552 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
ITheLegionI
Thanatos
11
0 / 4 / 1
6,299
485
2,158
12,061
4,288
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Thousand Fold Blade

Thousand Fold Blade

+20
Physical Power
+5%
Movement Speed

PASSIVE - Gain 5% Movement Speed for 10s on killing or assisting an enemy god. Stacks up to 3 times.

Cabrakan
Lemonarch
Cabrakan
8
1 / 5 / 1
5,747
442
3,430
13,908
13,761
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+250
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Hachiman
MrLightless
Hachiman
9
1 / 4 / 1
5,749
442
4,551
10,051
3,174
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Charged Bow

Charged Bow

+20%
Attack Speed

PASSIVE -Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 5 damage +25% of your total Basic Attack Power.

Ra
11
0 / 3 / 0
5,853
450
2,907
6,436
2,116
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Lost Artifact

Lost Artifact

+20
Magical Power
+5
Mp 5

Nike
theojon
Nike
12
0 / 3 / 0
6,587
507
5,673
10,301
5,579
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
Calfan
Hun Batz
15
6 / 1 / 3
8,398
646
6,181
7,282
2,644
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Shadowdrinker

Shadowdrinker

+45
Physical Power
+10
Physical Penetration
+10%
Movement Speed

PASSIVE - Killing an enemy god drains their shadow, causing you to enter stealth and gain 30% Movement Speed for 5s. Taking damage, firing an Ability, or firing a Basic Attack breaks the stealth.

Mace

Mace

+10
Physical Power

Cerberus
MrNightmaree
Cerberus
11
2 / 1 / 4
7,433
572
3,632
10,958
5,963
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Spellbound Kusari

Spellbound Kusari

+40
Magical Protection
+20
Mp 5

PASSIVE - When you are hit by an ability that deals Magical damage, gain 5% Magical Damage Mitigation for 5s. ICD 12s.

14
3 / 0 / 1
8,496
654
6,372
10,509
8,085
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Medusa
sith2015
Medusa
11
2 / 0 / 4
6,824
525
9,250
6,128
2,107
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

14
6 / 0 / 0
8,582
660
5,689
5,730
2,113
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

5
Kill Participation
31
2
Kills
19
19
Deaths
2
3
Assists
12
Player
Kills
Deaths
Assists
KDA
W
Hun Batz
Calfan
Hun Batz
6
1
3
7.5
L
Thanatos
ITheLegionI
Thanatos
0
4
1
0.13
L
Cabrakan
Lemonarch
Cabrakan
1
5
1
0.3
L
Hachiman
MrLightless
Hachiman
1
4
1
0.38
W
Cerberus
MrNightmaree
Cerberus
2
1
4
4
L
Ra
0
3
0
0
W
3
0
1
3.5
W
Medusa
sith2015
Medusa
2
0
4
4
L
Nike
theojon
Nike
0
3
0
0
W
6
0
0
6

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

18,719
Damage
31,124
52,757
Taken
40,607
28,918
Mitigated
20,912
16,470
Healing
16,346
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hun Batz
Calfan
Hun Batz
6,181
1,832
0
970
7,282
2,644
766
270
6,966
0
69,194
L
Thanatos
ITheLegionI
Thanatos
2,158
643
0
7,132
12,061
4,288
0
2,823
9,238
0
50,484
L
Cabrakan
Lemonarch
Cabrakan
3,430
850
0
1,962
13,908
13,761
0
1,261
12,647
10,063
0
L
Hachiman
MrLightless
Hachiman
4,551
2,621
0
1,660
10,051
3,174
0
1,925
8,126
0
32,236
W
Cerberus
MrNightmaree
Cerberus
3,632
316
1,651
4,075
10,958
5,963
158
1,836
9,086
30,354
0
L
Ra
2,907
0
0
1,697
6,436
2,116
38
3,257
3,179
39,217
0
W
6,372
2,305
0
5,675
10,509
8,085
241
0
9,832
1,595
64,183
W
Medusa
sith2015
Medusa
9,250
3,906
0
2,664
6,128
2,107
680
2,019
4,109
0
38,198
L
Nike
theojon
Nike
5,673
1,259
0
4,019
10,301
5,579
0
513
9,788
0
44,879
W
5,689
45
0
1,311
5,730
2,113
0
1,996
3,564
67,404
482

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,235
Gold Earned
39,733
308
Minions Killed
448
0
Camps Cleared
0
1,242,193
Distance Traveled
1,385,463
10
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hun Batz
8,398
646
113
9
0
316,847
1
L
Thanatos
6,299
485
83
6
0
263,582
0
L
Cabrakan
5,747
442
8
1
0
243,403
5
L
Hachiman
5,749
442
55
4
0
233,335
0
W
Cerberus
7,433
572
54
4
0
263,137
3
L
Ra
5,853
450
65
5
0
270,162
5
W
Surtr
8,496
654
114
9
0
238,101
0
W
Medusa
6,824
525
56
4
0
270,114
0
L
Nike
6,587
507
97
7
0
231,711
0
W
Janus
8,582
660
111
9
0
297,264
7

Distance Traveled

Minion Kills by Role

Gold Earned by Role