Player Matchup

Freya
Freya
Bronze III
 
Freya
Bronze III
Level 163
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Cernunnos
Cernunnos
Gold IV
JohnTheBoz
Cernunnos
Gold IV
Level 134
God Stats
5W - 3L
1,550 SR
Queue Stats
49W - 52L
1,430 MMR
Solo
Atlas
Atlas
Silver II
MaltriS
Atlas
Silver II
Level 128
God Stats
2W - 0L
1,500 SR
Queue Stats
90W - 84L
1,499 MMR
Solo
Pele
Pele
Gold V
Paakk
Pele
Gold V
Level 114
God Stats
12W - 13L
1,586 SR
Queue Stats
76W - 80L
1,421 MMR
Solo
Janus
Janus
Gold IV
xK3ROx
Janus
Gold IV
Level 208
God Stats
51W - 63L
1,379 SR
Queue Stats
287W - 286L
1,463 MMR
Solo
Team Averages
Silver II
Silver II
Average Tier
Level 149
1,503 SR
1,462 MMR

VS

Team Averages
Bronze I
Bronze I
Average Tier
Level 144
1,458 SR
1,481 MMR
Kuzenbo
Kuzenbo
Gold II
 
Kuzenbo
Gold II
Level 155
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Sol
Sol
Bronze III
 
Sol
Bronze III
Level 164
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Skadi
Skadi
Bronze III
N-I-N-A-F-O-X
Skadi
Bronze III
Level 89
God Stats
0W - 3L
1,500 SR
Queue Stats
0W - 3L
1,500 MMR
Solo
Gilgamesh
Gilgamesh
Bronze IV
RGP4lol
Gilgamesh
Bronze IV
Level 121
God Stats
0W - 1L
1,289 SR
Queue Stats
57W - 46L
1,404 MMR
Solo
Bakasura
Bakasura
Bronze III
Spam-Grievous
Bakasura
Bronze III
Level 191
God Stats
0W - 1L
1,500 SR
Queue Stats
15W - 12L
1,500 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Freya
 
Freya
11
3 / 0 / 3
6,687
669
6,220
7,302
2,758
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Cernunnos
JohnTheBoz
Cernunnos
10
0 / 0 / 0
5,596
560
3,388
4,393
1,690
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Atlas
MaltriS
Atlas
8
0 / 0 / 0
5,420
542
2,088
4,533
2,800
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Pele
Paakk
Pele
11
3 / 1 / 2
6,893
689
5,815
7,677
3,552
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Janus
xK3ROx
Janus
11
1 / 0 / 3
6,120
612
3,819
5,507
1,893
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

Bans
YemojaAo KuangThanatosMaui

VS

Bans
He BoFenrirAchillesDiscordia
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kuzenbo
 
Kuzenbo
7
0 / 1 / 0
4,977
498
1,429
6,136
4,991
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Sol
 
Sol
9
0 / 2 / 0
4,919
492
4,514
5,930
2,082
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

7
0 / 0 / 0
4,266
427
675
2,704
823
Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Gilgamesh
RGP4lol
Gilgamesh
10
1 / 2 / 0
4,864
486
4,672
9,008
6,687
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Druid Stone

Druid Stone

+15
Physical Protection
+15
Magical Protection
+50
Health

Bakasura
Spam-Grievous
Bakasura
10
0 / 2 / 0
5,457
546
2,643
9,538
3,905
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Match Insights

Player Kills, Deaths, and Assists

15
Kill Participation
1
7
Kills
1
1
Deaths
7
8
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Freya
 
Freya
3
0
3
4.5
L
Kuzenbo
 
Kuzenbo
0
1
0
0
L
Sol
 
Sol
0
2
0
0
W
Cernunnos
JohnTheBoz
Cernunnos
0
0
0
0
W
Atlas
MaltriS
Atlas
0
0
0
0
L
0
0
0
0
W
Pele
Paakk
Pele
3
1
2
4
L
Gilgamesh
RGP4lol
Gilgamesh
1
2
0
0.5
L
Bakasura
Spam-Grievous
Bakasura
0
2
0
0
W
Janus
xK3ROx
Janus
1
0
3
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,330
Damage
13,933
29,412
Taken
33,316
12,693
Mitigated
18,488
11,146
Healing
8,970
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Freya
 
Freya
6,220
1,743
0
3,371
7,302
2,758
0
1,022
6,136
55,616
0
L
Kuzenbo
 
Kuzenbo
1,429
564
1,281
1,662
6,136
4,991
20
2,900
3,236
16,929
0
L
Sol
 
Sol
4,514
1,395
0
1,684
5,930
2,082
0
3,563
2,367
36,351
0
W
Cernunnos
JohnTheBoz
Cernunnos
3,388
1,725
0
2,756
4,393
1,690
0
791
3,602
0
48,402
W
Atlas
MaltriS
Atlas
2,088
830
0
811
4,533
2,800
0
2,076
2,182
13,109
0
L
675
217
0
993
2,704
823
0
323
2,381
0
13,550
W
Pele
Paakk
Pele
5,815
1,910
0
3,708
7,677
3,552
97
53
7,243
0
52,893
L
Gilgamesh
RGP4lol
Gilgamesh
4,672
1,492
0
1,216
9,008
6,687
0
1,963
7,045
0
21,467
L
Bakasura
Spam-Grievous
Bakasura
2,643
1,891
0
2,134
9,538
3,905
0
3,378
6,160
0
40,284
W
Janus
xK3ROx
Janus
3,819
366
0
500
5,507
1,893
0
2,001
3,420
53,388
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

30,716
Gold Earned
24,483
376
Minions Killed
228
0
Camps Cleared
0
1,105,764
Distance Traveled
921,336
13
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Freya
6,687
669
97
10
0
227,027
1
L
Kuzenbo
4,977
498
19
2
0
157,640
2
L
Sol
4,919
492
56
6
0
173,034
2
W
Cernunnos
5,596
560
86
9
0
183,160
0
W
Atlas
5,420
542
14
1
0
239,049
8
L
Skadi
4,266
427
27
3
0
186,392
2
W
Pele
6,893
689
85
9
0
219,072
4
L
Gilgamesh
4,864
486
46
5
0
165,673
0
L
Bakasura
5,457
546
80
8
0
238,597
0
W
Janus
6,120
612
94
9
0
237,456
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role