Player Matchup

Shiva
Shiva
Bronze III
ENZO-WARFARE11
Shiva
Bronze III
Level 125
God Stats
0W - 2L
1,513 SR
Queue Stats
6W - 17L
1,216 MMR
Solo
Neith
Neith
Silver V
Hoathahe666
Neith
Silver V
Level 35
God Stats
0W - 1L
1,500 SR
Queue Stats
125W - 133L
1,217 MMR
Solo
Nu Wa
Nu Wa
Silver I
domppi99
Nu Wa
Silver I
Level 110
God Stats
10W - 12L
1,500 SR
Queue Stats
712W - 732L
1,253 MMR
Solo
Nemesis
Nemesis
Silver V
smeets1
Nemesis
Silver V
Level 129
God Stats
2W - 9L
1,169 SR
Queue Stats
119W - 127L
1,237 MMR
Solo
Bacchus
Bacchus
Gold V
青青草原小红帽
Bacchus
Gold V
Level 155
God Stats
8W - 14L
1,483 SR
Queue Stats
339W - 333L
1,198 MMR
Solo
Team Averages
Silver IV
Silver IV
Average Tier
Level 111
1,433 SR
1,224 MMR

VS

Team Averages
Silver II
Silver II
Average Tier
Level 139
1,582 SR
1,223 MMR
Cu Chulainn
Cu Chulainn
Silver IV
Deathgryf
Cu Chulainn
Silver IV
Level 141
God Stats
2W - 0L
1,500 SR
Queue Stats
34W - 42L
1,199 MMR
Solo
Sol
Sol
Silver V
Toxic-Tic-Tacs
Sol
Silver V
Level 149
God Stats
4W - 3L
1,463 SR
Queue Stats
122W - 132L
1,273 MMR
Solo
Agni
Agni
Silver I
asiercalvetYT
Agni
Silver I
Level 128
God Stats
11W - 4L
1,766 SR
Queue Stats
179W - 180L
1,277 MMR
Solo
Khepri
Khepri
Silver I
oCHORWEILERo
Khepri
Silver I
Level 119
God Stats
5W - 6L
1,560 SR
Queue Stats
120W - 102L
1,182 MMR
Solo
Arachne
Arachne
Silver I
vitakov
Arachne
Silver I
Level 158
God Stats
3W - 0L
1,620 SR
Queue Stats
115W - 118L
1,185 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
1 / 1 / 1
8,257
459
10,043
17,600
14,900
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

13
0 / 3 / 0
7,469
415
6,402
11,064
4,541
Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Nu Wa
domppi99
Nu Wa
14
0 / 4 / 0
8,251
458
11,639
10,984
4,211
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Nemesis
smeets1
Nemesis
15
1 / 4 / 1
8,902
495
8,178
16,771
7,211
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Serrated Edge

Y10 Serrated Edge

+25
Physical Power
+10%
Physical Lifesteal
+20
Physical Penetration
+7%
Movement Speed

PASSIVE - For every non-ultimate ability on cooldown you gain a stack of Cruelty. Each stack provides 7 Physical Power and 2% Physical Lifesteal.

13
1 / 2 / 1
8,213
456
6,163
14,342
14,332
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Bans
HadesGaneshaSusanoAo KuangFenrir

VS

Bans
MauiIshtarAwilixHe BoThor
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cu Chulainn
Deathgryf
Cu Chulainn
17
2 / 1 / 1
11,217
623
10,495
16,403
16,071
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mystical Mail

Mystical Mail

+200
Health
+40
Physical Protection
+20%
Crowd Control Reduction

AURA - ALL enemies within 25 units are dealt 20 (+1.5 Per Level) Magical Damage per second.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

18
5 / 0 / 2
11,069
615
10,374
13,299
7,182
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

17
4 / 1 / 5
10,579
588
17,065
12,201
5,336
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Tablet of Destinies

Tablet of Destinies

+65
Magical Power
+100
Health
+300
Mana

PASSIVE - Your next successful damaging ability on an enemy god grants a stack of Wisdom. For each stack of Wisdom you have, your abilities deal 0.1% of your Max Mana as True Damage to enemy gods. You may only gain one stack and deal damage every 2s, and can only gain stacks once per god per ability hit. Max 70 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Khepri
15
1 / 0 / 5
9,770
543
2,979
10,958
12,012
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Arachne
vitakov
Arachne
15
2 / 1 / 5
9,581
532
7,226
14,344
5,957
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Silverbranch Bow

Silverbranch Bow

+25
Physical Power
+30%
Attack Speed
+10
Physical Penetration

PASSIVE - For each 0.02 Attack Speed you go over 2.5 Attack Speed, you gain 3 Physical Power. You can not gain more than 120 Physical Power in this way.

Match Insights

Player Kills, Deaths, and Assists

6
Kill Participation
32
3
Kills
14
14
Deaths
3
3
Assists
18
Player
Kills
Deaths
Assists
KDA
W
Cu Chulainn
Deathgryf
Cu Chulainn
2
1
1
2.5
L
1
1
1
1.5
L
0
3
0
0
W
5
0
2
6
W
4
1
5
6.5
L
Nu Wa
domppi99
Nu Wa
0
4
0
0
W
Khepri
1
0
5
3.5
L
Nemesis
smeets1
Nemesis
1
4
1
0.38
W
Arachne
vitakov
Arachne
2
1
5
4.5
L
1
2
1
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

42,425
Damage
48,139
70,761
Taken
67,205
45,195
Mitigated
46,558
21,333
Healing
31,317
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cu Chulainn
Deathgryf
Cu Chulainn
10,495
2,317
0
4,410
16,403
16,071
827
2,318
14,085
4,414
86,834
L
10,043
1,893
0
2,882
17,600
14,900
0
4,896
12,704
0
58,422
L
6,402
3,583
0
4,961
11,064
4,541
0
6,397
4,667
0
58,188
W
10,374
3,906
0
9,515
13,299
7,182
6,468
4,016
9,283
98,070
9,457
W
17,065
1,754
228
2,803
12,201
5,336
348
4,895
7,306
115,738
0
L
Nu Wa
domppi99
Nu Wa
11,639
1,918
68
2,623
10,984
4,211
0
8,501
2,462
74,119
0
W
Khepri
2,979
519
3,678
3,406
10,958
12,012
222
4,166
6,792
18,186
0
L
Nemesis
smeets1
Nemesis
8,178
3,259
0
7,059
16,771
7,211
0
4,770
11,990
0
80,832
W
Arachne
vitakov
Arachne
7,226
5,591
0
7,277
14,344
5,957
1,921
2,857
11,487
0
59,233
L
6,163
665
0
3,740
14,342
14,332
0
6,640
7,682
28,275
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,092
Gold Earned
52,216
496
Minions Killed
623
0
Camps Cleared
0
1,770,028
Distance Traveled
1,821,544
10
Wards Purchased
23
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cu Chulainn
11,217
623
155
9
0
369,714
6
L
Shiva
8,257
459
105
6
0
367,135
0
L
Neith
7,469
415
86
5
0
284,986
0
W
Sol
11,069
615
169
9
0
323,807
3
W
Agni
10,579
588
191
11
0
345,469
3
L
Nu Wa
8,251
458
133
7
0
340,763
2
W
Khepri
9,770
543
10
1
0
369,271
7
L
Nemesis
8,902
495
139
8
0
421,581
3
W
Arachne
9,581
532
98
5
0
413,283
4
L
Bacchus
8,213
456
33
2
0
355,563
5

Distance Traveled

Minion Kills by Role

Gold Earned by Role