Player Matchup

Chaac
Chaac
Gold I
Bálencíaga
Chaac
Gold I
Level 124
God Stats
3W - 6L
1,758 SR
Queue Stats
458W - 450L
1,600 MMR
Party 1
Kukulkan
Kukulkan
Silver I
CanutoPlayIt
Kukulkan
Silver I
Level 81
God Stats
0W - 2L
1,769 SR
Queue Stats
16W - 18L
1,643 MMR
Solo
Danzaburou
Danzaburou
Gold II
Rizwai
Danzaburou
Gold II
Level 67
God Stats
2W - 2L
1,346 SR
Queue Stats
72W - 62L
1,599 MMR
Party 1
Tsukuyomi
Tsukuyomi
Silver I
Wodiana
Tsukuyomi
Silver I
Level 150
God Stats
15W - 11L
1,845 SR
Queue Stats
465W - 466L
1,662 MMR
Solo
Awilix
Awilix
Gold II
pallaringas
Awilix
Gold II
Level 104
God Stats
29W - 30L
1,620 SR
Queue Stats
442W - 419L
1,616 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 105
1,668 SR
1,624 MMR

VS

Team Averages
Gold V
Gold V
Average Tier
Level 138
1,415 SR
1,624 MMR
Fenrir
Fenrir
Gold IV
AZPACRY
Fenrir
Gold IV
Level 148
God Stats
4W - 2L
1,500 SR
Queue Stats
174W - 152L
1,643 MMR
Solo
King Arthur
King Arthur
Gold IV
Inquisitorxq
King Arthur
Gold IV
Level 129
God Stats
9W - 11L
1,541 SR
Queue Stats
200W - 201L
1,577 MMR
Solo
Morgan Le Fay
Morgan Le Fay
Gold IV
Judje
Morgan Le Fay
Gold IV
Level 146
God Stats
7W - 8L
1,282 SR
Queue Stats
271W - 234L
1,645 MMR
Solo
Bacchus
Bacchus
Bronze III
SkadigoesKRRR
Bacchus
Bronze III
Level 96
God Stats
14W - 7L
1,630 SR
Queue Stats
39W - 31L
1,600 MMR
Solo
Hou Yi
Hou Yi
Gold I
iceQubez
Hou Yi
Gold I
Level 171
God Stats
5W - 5L
1,124 SR
Queue Stats
212W - 182L
1,652 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
12
1 / 2 / 1
7,822
521
5,707
15,636
9,233
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Talisman

Talisman

+75
Health
+15
Magical Protection

Kukulkan
CanutoPlayIt
Kukulkan
13
0 / 3 / 0
7,492
499
4,234
9,933
3,943
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Danzaburou
Rizwai
Danzaburou
12
1 / 4 / 1
7,392
493
8,650
13,428
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Tsukuyomi
Wodiana
Tsukuyomi
11
0 / 4 / 0
6,473
432
4,783
12,266
5,912
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Awilix
13
3 / 6 / 0
8,135
542
9,058
13,679
9,147
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Bans
He BoYu HuangThorAo Kuang

VS

Bans
SusanoUllrNe ZhaThanatos
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
AZPACRY
Fenrir
13
2 / 3 / 3
8,586
572
7,276
14,127
12,136
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

King Arthur
Inquisitorxq
King Arthur
13
9 / 1 / 5
8,969
598
9,170
11,709
5,845
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Morgan Le Fay
Judje
Morgan Le Fay
15
4 / 0 / 4
9,289
619
12,478
6,434
3,106
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Bacchus
11
1 / 0 / 9
7,763
518
7,029
10,203
11,633
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Hou Yi
iceQubez
Hou Yi
14
3 / 1 / 5
8,476
565
11,293
12,899
6,219
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Match Insights

Player Kills, Deaths, and Assists

7
Kill Participation
45
5
Kills
19
19
Deaths
5
2
Assists
26
Player
Kills
Deaths
Assists
KDA
W
Fenrir
AZPACRY
Fenrir
2
3
3
1.17
L
1
2
1
0.75
L
Kukulkan
CanutoPlayIt
Kukulkan
0
3
0
0
W
King Arthur
Inquisitorxq
King Arthur
9
1
5
11.5
W
Morgan Le Fay
Judje
Morgan Le Fay
4
0
4
6
L
Danzaburou
Rizwai
Danzaburou
1
4
1
0.38
W
Bacchus
1
0
9
5.5
L
Tsukuyomi
Wodiana
Tsukuyomi
0
4
0
0
W
Hou Yi
iceQubez
Hou Yi
3
1
5
5.5
L
Awilix
3
6
0
0.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

32,432
Damage
47,246
64,942
Taken
55,372
34,172
Mitigated
38,939
17,905
Healing
20,890
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Fenrir
AZPACRY
Fenrir
7,276
2,094
0
5,421
14,127
12,136
0
168
13,387
3,449
48,749
L
5,707
1,813
1,276
5,096
15,636
9,233
0
4,581
11,055
0
36,476
L
Kukulkan
CanutoPlayIt
Kukulkan
4,234
138
0
1,455
9,933
3,943
0
6,748
3,185
55,783
0
W
King Arthur
Inquisitorxq
King Arthur
9,170
714
0
1,516
11,709
5,845
0
2,297
9,342
0
52,356
W
Morgan Le Fay
Judje
Morgan Le Fay
12,478
1,462
0
1,202
6,434
3,106
17
2,269
4,116
74,456
1,820
L
Danzaburou
Rizwai
Danzaburou
8,650
4,630
0
4,099
13,428
5,937
0
3,681
9,747
0
51,988
W
Bacchus
7,029
1,244
0
3,477
10,203
11,633
228
1,746
8,457
19,478
0
L
Tsukuyomi
Wodiana
Tsukuyomi
4,783
1,290
0
2,263
12,266
5,912
0
2,813
9,453
0
51,774
W
Hou Yi
iceQubez
Hou Yi
11,293
7,977
0
9,274
12,899
6,219
688
391
12,508
0
79,080
L
Awilix
9,058
3,339
0
3,716
13,679
9,147
0
2,557
11,122
1,131
55,671

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

37,314
Gold Earned
43,083
434
Minions Killed
427
0
Camps Cleared
0
1,454,317
Distance Traveled
1,477,731
6
Wards Purchased
11
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Fenrir
8,586
572
103
7
0
258,621
4
L
Chaac
7,822
521
53
4
0
303,023
0
L
Kukulkan
7,492
499
126
8
0
275,354
4
W
King Arthur
8,969
598
75
5
0
340,688
0
W
Morgan Le Fay
9,289
619
121
8
0
299,113
3
L
Danzaburou
7,392
493
83
6
0
275,067
0
W
Bacchus
7,763
518
12
1
0
329,954
4
L
Tsukuyomi
6,473
432
74
5
0
311,784
2
W
Hou Yi
8,476
565
116
8
0
249,355
0
L
Awilix
8,135
542
98
7
0
289,089
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role