Player Matchup

Set
Set
ArtFan5
Set
Level 62
God Stats
1W - 2L
1,500 SR
Queue Stats
37W - 49L
1,354 Elo+
Solo
Hachiman
Hachiman
MVeto
Hachiman
Level 128
God Stats
7W - 5L
1,501 SR
Queue Stats
449W - 434L
1,540 Elo+
Solo
Cerberus
Cerberus
Mapcaida
Cerberus
Level 154
God Stats
2W - 0L
1,500 SR
Queue Stats
76W - 79L
1,521 Elo+
Solo
Chiron
Chiron
RealDremstyle
Chiron
Level 28
God Stats
1W - 1L
1,251 SR
Queue Stats
8W - 4L
1,576 Elo+
Solo
Ymir
Ymir
SidekickTR
Ymir
Level 118
God Stats
3W - 6L
1,500 SR
Queue Stats
296W - 294L
1,397 Elo+
Solo
Team Averages
Level 98
1,451 SR
1,478 Elo+

VS

Team Averages
Level 70
1,500 SR
1,504 Elo+
Susano
Susano
IceHamsteR8247
Susano
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
13W - 25L
1,391 Elo+
Solo
Kukulkan
Kukulkan
Marwan_AL3bd
Kukulkan
Level 83
God Stats
1W - 1L
1,500 SR
Queue Stats
51W - 44L
1,587 Elo+
Solo
Ah Muzen Cab
Ah Muzen Cab
MiDLorD7944
Ah Muzen Cab
Level 22
God Stats
0W - 1L
1,500 SR
Queue Stats
3W - 9L
1,500 Elo+
Solo
Geb
Geb
iratua
Geb
Level 123
God Stats
1W - 1L
1,500 SR
Queue Stats
322W - 323L
1,602 Elo+
Solo
Cu Chulainn
Cu Chulainn
vetkamotor
Cu Chulainn
Level 102
God Stats
0W - 1L
1,500 SR
Queue Stats
24W - 27L
1,438 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Set
17
11 / 2 / 19
10,251
1,025
13,724
10,306
6,557
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Mace

Mace

+10
Physical Power

Hachiman
MVeto
Hachiman
15
4 / 1 / 19
8,915
892
10,740
8,532
4,493
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Short Bow

Short Bow

+15%
Attack Speed

Cerberus
Mapcaida
Cerberus
15
5 / 2 / 18
9,222
922
7,203
11,633
11,801
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Y10 Spear of the Magus

Y10 Spear of the Magus

+75
Magical Power
+8%
Magical Lifesteal
+10
Magical Penetration

PASSIVE - Whenever you damage an enemy god with an ability you mark them to take 5% increased damage from all sources. This effect lasts for 8s and can only occur once every 15s.

17
9 / 1 / 17
10,250
1,025
18,981
7,736
3,956
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Mace

Mace

+10
Physical Power

12
3 / 2 / 14
7,935
794
3,957
8,075
7,312
Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Midgardian Mail

Midgardian Mail

+250
Health
+40
Physical Protection

PASSIVE - Enemies that successfully land a basic attack on you have their Movement Speed and Attack Speed reduced by 8% for 3 seconds. This effect can stack up to 4 times and can stack with other item slow effects.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 10 / 3
6,782
678
4,774
13,159
5,265
Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Kukulkan
Marwan_AL3bd
Kukulkan
15
6 / 5 / 1
8,867
887
10,721
10,512
4,931
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ah Muzen Cab
MiDLorD7944
Ah Muzen Cab
12
0 / 6 / 3
7,020
702
4,944
9,966
4,040
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Geb
iratua
Geb
13
0 / 5 / 5
7,383
738
7,238
12,888
14,501
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Spectral Armor

Spectral Armor

+50
Physical Protection
+250
Health
+20
Hp 5

AURA - Allied gods within 55 units take 40% reduced bonus damage from Physical Critical Strikes. PASSIVE - When you get hit by a Critical Strike, you gain 10 Physical Power and 15 Magical Power, stacking up to 3 times and lasting 6s.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Emerald Talisman

Emerald Talisman

+200
Health
+15
Hp 5
+10
Mp 5

PASSIVE - Regenerates 0.2% of your max. Health every second.

Cu Chulainn
vetkamotor
Cu Chulainn
13
1 / 6 / 5
7,322
732
7,209
13,478
12,358
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Match Insights

Player Kills, Deaths, and Assists

119
Kill Participation
25
32
Kills
8
8
Deaths
32
87
Assists
17
Player
Kills
Deaths
Assists
KDA
W
Set
11
2
19
10.25
L
1
10
3
0.25
W
Hachiman
MVeto
Hachiman
4
1
19
13.5
W
Cerberus
Mapcaida
Cerberus
5
2
18
7
L
Kukulkan
Marwan_AL3bd
Kukulkan
6
5
1
1.3
L
Ah Muzen Cab
MiDLorD7944
Ah Muzen Cab
0
6
3
0.25
W
9
1
17
17.5
W
3
2
14
5
L
Geb
iratua
Geb
0
5
5
0.5
L
Cu Chulainn
vetkamotor
Cu Chulainn
1
6
5
0.58

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

54,605
Damage
34,886
46,282
Taken
60,003
34,119
Mitigated
41,095
22,001
Healing
7,658
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Set
13,724
4,222
495
2,947
10,306
6,557
912
4,565
5,741
0
19,473
L
4,774
862
225
570
13,159
5,265
0
2,754
10,405
0
7,899
W
Hachiman
MVeto
Hachiman
10,740
6,087
1,073
3,356
8,532
4,493
1,650
4,121
4,411
0
25,099
W
Cerberus
Mapcaida
Cerberus
7,203
457
2,357
4,360
11,633
11,801
452
3,965
7,668
14,671
0
L
Kukulkan
Marwan_AL3bd
Kukulkan
10,721
663
413
2,175
10,512
4,931
0
1,094
9,418
22,596
0
L
Ah Muzen Cab
MiDLorD7944
Ah Muzen Cab
4,944
1,883
0
522
9,966
4,040
0
1,560
8,406
0
14,535
W
18,981
10,445
1,904
3,318
7,736
3,956
1,451
3,398
4,338
0
34,577
W
3,957
613
490
1,701
8,075
7,312
66
2,313
5,762
8,183
0
L
Geb
iratua
Geb
7,238
213
338
1,900
12,888
14,501
0
3,668
9,220
12,984
0
L
Cu Chulainn
vetkamotor
Cu Chulainn
7,209
966
717
798
13,478
12,358
0
2,084
11,394
459
13,561

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

46,573
Gold Earned
37,374
145
Minions Killed
84
0
Camps Cleared
0
888,885
Distance Traveled
788,950
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Set
10,251
1,025
13
1
0
206,174
0
L
Susano
6,782
678
4
0
0
148,897
0
W
Hachiman
8,915
892
32
3
0
189,313
0
W
Cerberus
9,222
922
30
3
0
170,518
0
L
Kukulkan
8,867
887
34
3
0
158,268
0
L
Ah Muzen Cab
7,020
702
20
2
0
150,561
0
W
Chiron
10,250
1,025
47
5
0
179,989
0
W
Ymir
7,935
794
23
2
0
142,891
0
L
Geb
7,383
738
11
1
0
169,831
0
L
Cu Chulainn
7,322
732
15
2
0
161,393
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role