Player Matchup

Ganesha
Ganesha
Gold II
 
Ganesha
Gold II
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Neith
Neith
Gold III
Aki mx4589
Neith
Gold III
Level 140
God Stats
2W - 3L
1,656 SR
Queue Stats
49W - 41L
1,677 MMR
Solo
Chang'e
Chang'e
Gold I
Kingsley375
Chang'e
Gold I
Level 172
God Stats
190W - 147L
1,602 SR
Queue Stats
753W - 736L
1,711 MMR
Solo
Guan Yu
Guan Yu
Gold IV
Nanzara
Guan Yu
Gold IV
Level 159
God Stats
7W - 5L
1,724 SR
Queue Stats
39W - 32L
1,717 MMR
Solo
Hun Batz
Hun Batz
Gold III
Timesreaper
Hun Batz
Gold III
Level 49
God Stats
4W - 6L
1,503 SR
Queue Stats
122W - 121L
1,690 MMR
Solo
Team Averages
Gold III
Gold III
Average Tier
Level 133
1,597 SR
1,659 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 155
1,569 SR
1,696 MMR
He Bo
He Bo
Gold II
DoctorBojo
He Bo
Gold II
Level 160
God Stats
4W - 2L
1,549 SR
Queue Stats
189W - 156L
1,745 MMR
Party 1
Yemoja
Yemoja
Gold II
Dormant
Yemoja
Gold II
Level 158
God Stats
25W - 18L
1,607 SR
Queue Stats
184W - 150L
1,631 MMR
Party 1
Vulcan
Vulcan
Gold I
MysticalMex13
Vulcan
Gold I
Level 192
God Stats
6W - 3L
1,686 SR
Queue Stats
224W - 207L
1,719 MMR
Solo
Odin
Odin
Silver I
QuackFraud
Odin
Silver I
Level 196
God Stats
19W - 10L
1,500 SR
Queue Stats
284W - 249L
1,666 MMR
Solo
Tsukuyomi
Tsukuyomi
Gold II
kyuAnon
Tsukuyomi
Gold II
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
26W - 8L
1,720 MMR
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
 
Ganesha
6
0 / 2 / 0
4,442
494
1,390
6,053
2,912
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Neith
10
1 / 1 / 1
5,521
613
4,012
6,032
1,831
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Chang'e
Kingsley375
Chang'e
11
2 / 0 / 0
6,300
700
3,012
4,265
1,559
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Guan Yu
Nanzara
Guan Yu
10
2 / 1 / 0
5,718
635
3,126
6,465
4,898
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Regrowth

Breastplate of Regrowth

+50
Physical Protection
+300
Mana
+15
Mp 5
+10%
Cooldown Reduction

PASSIVE - After healing yourself from an ability, you gain 20% Movement Speed, 15 Physical Power, and 30 Magical Power for 4 seconds. This effect can only occur once every 10 seconds.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Hun Batz
Timesreaper
Hun Batz
11
1 / 0 / 3
5,772
641
3,693
7,649
2,769
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Bans
ThorRavanaMaui

VS

Bans
FenrirNe ZhaLoki
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
He Bo
11
2 / 1 / 1
5,854
650
4,494
5,477
1,513
Bumba's Dagger

Bumba's Dagger

+13
Physical Power
+25
Magical Power
+50
Health
+50
Mana

PASSIVE - Your Basic Attacks deal +25 True Damage and your Abilities deal +35% Damage versus Jungle Monsters. When you kill a Jungle Monster you are restored for 10% of the Monster's Health and 25 Mana. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Yemoja
Dormant
Yemoja
8
0 / 2 / 1
4,934
548
2,483
7,997
3,779
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

10
0 / 1 / 0
5,485
609
2,095
2,905
1,036
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

9
0 / 1 / 1
5,168
574
2,308
5,101
4,223
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Tsukuyomi
kyuAnon
Tsukuyomi
10
2 / 1 / 0
5,459
607
6,193
6,729
2,429
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Bound Gauntlet

Y10 Bound Gauntlet

+20
Physical Power
+6%
Physical Lifesteal

Match Insights

Player Kills, Deaths, and Assists

10
Kill Participation
7
6
Kills
4
4
Deaths
6
4
Assists
3
Player
Kills
Deaths
Assists
KDA
L
Ganesha
 
Ganesha
0
2
0
0
L
Neith
1
1
1
1.5
W
He Bo
2
1
1
2.5
W
Yemoja
Dormant
Yemoja
0
2
1
0.25
L
Chang'e
Kingsley375
Chang'e
2
0
0
2
W
0
1
0
0
L
Guan Yu
Nanzara
Guan Yu
2
1
0
2
W
0
1
1
0.5
L
Hun Batz
Timesreaper
Hun Batz
1
0
3
2.5
W
Tsukuyomi
kyuAnon
Tsukuyomi
2
1
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

15,233
Damage
17,573
30,464
Taken
28,209
13,969
Mitigated
12,980
13,347
Healing
10,398
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Ganesha
 
Ganesha
1,390
212
0
2,550
6,053
2,912
0
2,135
3,918
9,210
0
L
Neith
4,012
760
0
1,798
6,032
1,831
0
1,436
4,596
0
36,087
W
He Bo
4,494
426
0
2,466
5,477
1,513
0
1,126
4,351
48,547
0
W
Yemoja
Dormant
Yemoja
2,483
1,249
884
3,695
7,997
3,779
0
1,475
6,522
15,735
0
L
Chang'e
Kingsley375
Chang'e
3,012
84
309
3,041
4,265
1,559
0
2,164
2,101
51,175
0
W
2,095
299
0
600
2,905
1,036
0
1,087
1,818
48,200
0
L
Guan Yu
Nanzara
Guan Yu
3,126
632
287
2,321
6,465
4,898
0
1,659
4,806
0
35,154
W
2,308
540
0
1,392
5,101
4,223
0
0
5,101
416
28,428
L
Hun Batz
Timesreaper
Hun Batz
3,693
1,190
0
3,041
7,649
2,769
0
2,094
5,555
0
34,491
W
Tsukuyomi
kyuAnon
Tsukuyomi
6,193
1,610
0
1,361
6,729
2,429
21
714
6,015
0
45,336

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

27,753
Gold Earned
26,900
328
Minions Killed
336
0
Camps Cleared
0
915,871
Distance Traveled
936,249
12
Wards Purchased
1
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Ganesha
4,442
494
0
0
0
135,557
4
L
Neith
5,521
613
87
10
0
190,013
4
W
He Bo
5,854
650
92
10
0
204,121
1
W
Yemoja
4,934
548
23
3
0
193,977
0
L
Chang'e
6,300
700
108
12
0
186,557
2
W
Vulcan
5,485
609
84
9
0
192,538
0
L
Guan Yu
5,718
635
70
8
0
177,248
2
W
Odin
5,168
574
53
6
0
164,601
0
L
Hun Batz
5,772
641
63
7
0
226,496
0
W
Tsukuyomi
5,459
607
84
9
0
181,012
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role