Player Matchup

Cliodhna
Cliodhna
IIJIacTeJIuH
Cliodhna
Level 146
God Stats
20W - 10L
1,500 SR
Queue Stats
914W - 902L
1,574 Elo+
Solo
Bastet
Bastet
Kriegsreisender
Bastet
Level 176
God Stats
9W - 11L
1,396 SR
Queue Stats
730W - 787L
1,512 Elo+
Solo
Aphrodite
Aphrodite
Somich
Aphrodite
Level 60
God Stats
1W - 0L
1,586 SR
Queue Stats
11W - 7L
1,461 Elo+
Solo
Vulcan
Vulcan
coolschool
Vulcan
Level 134
God Stats
12W - 8L
1,500 SR
Queue Stats
964W - 973L
1,752 Elo+
Solo
Merlin
Merlin
misterzlodei
Merlin
Level 146
God Stats
10W - 7L
1,905 SR
Queue Stats
458W - 473L
1,460 Elo+
Solo
Team Averages
Level 132
1,577 SR
1,552 Elo+

VS

Team Averages
Level 106
1,500 SR
1,489 Elo+
Raijin
Raijin
 
Raijin
Level 151
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Anhur
Anhur
 
Anhur
Level 146
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Cliodhna
Cliodhna
Iliasier
Cliodhna
Level 159
God Stats
2W - 2L
1,500 SR
Queue Stats
528W - 412L
1,585 Elo+
Solo
Hel
Hel
SmileAmetka
Hel
Level 59
God Stats
0W - 3L
1,500 SR
Queue Stats
142W - 144L
1,535 Elo+
Solo
Ganesha
Ganesha
ammar-hindi
Ganesha
Level 17
God Stats
0W - 1L
1,500 SR
Queue Stats
5W - 12L
1,323 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cliodhna
IIJIacTeJIuH
Cliodhna
18
11 / 3 / 12
10,924
840
24,578
17,761
8,421
Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Arondight

Arondight

+50
Physical Power
+10%
Cooldown Reduction
+7%
Movement Speed

PASSIVE - When your Ultimate ability has finished casting, reveal all enemy gods within 120 units for 10s. While moving towards revealed enemies gain 20% Movement Speed. When first striking a revealed target they take an additional 30 + 50% of your Physical Power. This can only occur once every 45 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

16
5 / 2 / 17
10,147
781
18,066
14,364
6,324
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Mace

Mace

+10
Physical Power

Aphrodite
Somich
Aphrodite
17
3 / 1 / 17
10,046
773
11,101
15,167
9,714
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Rod of Healing

Rod of Healing

+55
Magical Power
+75
Health
+75
Mana

Vulcan
coolschool
Vulcan
17
3 / 2 / 13
10,580
814
16,631
10,307
4,500
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Merlin
16
5 / 4 / 9
10,446
804
14,063
11,112
4,459
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Raijin
 
Raijin
15
3 / 7 / 3
9,555
735
16,738
15,885
6,919
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Soul Reaver

Soul Reaver

+65
Magical Power
+300
Mana

PASSIVE - Your abilities deal an additional 1% of the target's maximum Health as Magical Damage. If the target has over 2000 Health, your ability bonus damage scales up. This effect reaches a maximum of 9% Maximum Health damage at 2750 Health. Subsequent hits on the same target do half the bonus damage for the next 3s.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Tiny Trinket

Y10 Tiny Trinket

+25
Magical Power
+4%
Magical Lifesteal

Anhur
 
Anhur
15
3 / 6 / 4
9,245
711
11,125
17,368
8,009
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Cliodhna
Iliasier
Cliodhna
17
6 / 3 / 3
10,013
770
15,034
17,093
8,682
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

13
0 / 5 / 5
7,758
597
3,872
16,202
8,219
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Ganesha
ammar-hindi
Ganesha
15
0 / 6 / 9
9,038
695
8,465
23,802
30,250
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Amulet of the Stronghold

Amulet of the Stronghold

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30. <n>GLYPH - You gain Magical Protections equal to 15% of your Physical Protections.

Emperor's Armor

Emperor's Armor

+50
Physical Protection
+250
Health

AURA - Damageable enemy structures within 55 units have their Attack Speed reduced by 30%. Damageable allied structures within 55 units have their Attack Speed increased by 30%.

Match Insights

Player Kills, Deaths, and Assists

95
Kill Participation
36
27
Kills
12
12
Deaths
27
68
Assists
24
Player
Kills
Deaths
Assists
KDA
L
Raijin
 
Raijin
3
7
3
0.64
L
Anhur
 
Anhur
3
6
4
0.83
W
Cliodhna
IIJIacTeJIuH
Cliodhna
11
3
12
5.67
L
Cliodhna
Iliasier
Cliodhna
6
3
3
2.5
W
5
2
17
6.75
L
0
5
5
0.5
W
Aphrodite
Somich
Aphrodite
3
1
17
11.5
L
Ganesha
ammar-hindi
Ganesha
0
6
9
0.75
W
Vulcan
coolschool
Vulcan
3
2
13
4.75
W
Merlin
5
4
9
2.38

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

84,439
Damage
55,234
68,711
Taken
90,350
33,418
Mitigated
62,079
37,595
Healing
32,734
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Raijin
 
Raijin
16,738
1,172
1,674
1,453
15,885
6,919
0
5,863
10,022
41,478
0
L
Anhur
 
Anhur
11,125
4,910
1,486
4,132
17,368
8,009
414
7,738
9,630
0
27,597
W
Cliodhna
IIJIacTeJIuH
Cliodhna
24,578
1,761
1,820
5,191
17,761
8,421
2,120
7,435
10,326
0
37,743
L
Cliodhna
Iliasier
Cliodhna
15,034
1,279
860
5,798
17,093
8,682
0
9,096
7,997
0
26,476
W
18,066
5,600
1,895
3,862
14,364
6,324
2,480
5,290
9,074
0
23,032
L
3,872
755
9,516
6,327
16,202
8,219
99
6,450
9,752
8,070
0
W
Aphrodite
Somich
Aphrodite
11,101
2,032
10,259
10,415
15,167
9,714
919
7,407
7,760
20,599
0
L
Ganesha
ammar-hindi
Ganesha
8,465
520
0
1,488
23,802
30,250
0
12,158
11,644
16,265
0
W
Vulcan
coolschool
Vulcan
16,631
8,192
2,052
1,686
10,307
4,500
1,382
4,790
5,517
44,456
0
W
Merlin
14,063
602
29
386
11,112
4,459
1,235
4,153
6,959
28,665
1,558

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

52,143
Gold Earned
45,609
149
Minions Killed
146
0
Camps Cleared
0
1,308,985
Distance Traveled
1,058,199
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Raijin
9,555
735
63
5
0
186,011
0
L
Anhur
9,245
711
44
3
0
186,781
0
W
Cliodhna
10,924
840
12
1
0
261,884
0
L
Cliodhna
10,013
770
28
2
0
259,681
0
W
Bastet
10,147
781
8
1
0
289,098
0
L
Hel
7,758
597
11
1
0
197,563
0
W
Aphrodite
10,046
773
21
2
0
256,727
0
L
Ganesha
9,038
695
0
0
0
228,163
0
W
Vulcan
10,580
814
60
5
0
279,626
0
W
Merlin
10,446
804
48
4
0
221,650
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role