Player Matchup

Thanatos
Thanatos
CEOofCEOs
Thanatos
Level 29
God Stats
45W - 32L
1,306 SR
Queue Stats
179W - 188L
1,252 Elo+
Party 1
Kumbhakarna
Kumbhakarna
ImAshy
Kumbhakarna
Level 104
God Stats
1W - 1L
1,812 SR
Queue Stats
21W - 23L
1,458 Elo+
Solo
Erlang Shen
Erlang Shen
KmartRewardsCard
Erlang Shen
Level 32
God Stats
0W - 2L
1,500 SR
Queue Stats
87W - 79L
1,252 Elo+
Party 1
Discordia
Discordia
Smeargo
Discordia
Level 27
God Stats
36W - 32L
1,324 SR
Queue Stats
190W - 187L
1,252 Elo+
Party 1
Hachiman
Hachiman
VicTheDark
Hachiman
Level 56
God Stats
1W - 8L
1,286 SR
Queue Stats
119W - 133L
1,399 Elo+
Solo
Team Averages
Level 50
1,446 SR
1,322 Elo+

VS

Team Averages
Level 97
1,393 SR
1,496 Elo+
Mercury
Mercury
EvilShadyM9
Mercury
Level 69
God Stats
18W - 3L
1,500 SR
Queue Stats
55W - 23L
1,500 Elo+
Solo
Erlang Shen
Erlang Shen
Garbs99
Erlang Shen
Level 109
God Stats
1W - 2L
1,250 SR
Queue Stats
553W - 504L
1,420 Elo+
Solo
Morgan Le Fay
Morgan Le Fay
Lonngma1234
Morgan Le Fay
Level 40
God Stats
1W - 1L
1,500 SR
Queue Stats
30W - 32L
1,453 Elo+
Solo
Hercules
Hercules
Necrosatus
Hercules
Level 109
God Stats
8W - 8L
1,213 SR
Queue Stats
146W - 146L
1,540 Elo+
Solo
Freya
Freya
xDarDarBinks
Freya
Level 157
God Stats
7W - 5L
1,500 SR
Queue Stats
440W - 385L
1,568 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Thanatos
CEOofCEOs
Thanatos
14
10 / 2 / 2
9,135
571
7,157
13,504
6,875
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Jotunn's Cunning

Jotunn's Cunning

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

<n>GLYPH - Every time you damage an enemy god with an ability you gain a stack of Wit. When you have a stack, your next non-ultimate ability that damages an enemy god gets 20% of its cooldown instantly refunded. After triggering this effect, all stacks are removed and you cannot gain stacks for 5s.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Kumbhakarna
ImAshy
Kumbhakarna
11
2 / 3 / 1
7,609
476
3,965
12,316
9,172
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Erlang Shen
KmartRewardsCard
Erlang Shen
14
1 / 1 / 6
8,265
517
10,312
16,432
16,657
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Berserker's Shield

Berserker's Shield

+50
Physical Protection
+150
Health
+25%
Attack Speed
+20
Hp 5

PASSIVE - While below 60% Health you become Berserk for 5s. While Berserk, you gain 5% Damage Mitigation and 20% Attack Speed. This effect can only occur once every 15 seconds.

Toxic Blade

Toxic Blade

+100
Health
+15%
Attack Speed
+15
Penetration
+7%
Movement Speed

PASSIVE - Enemy Gods hit by your basic attacks have 20% reduced Healing and 7% reduced Attack Speed while you gain 7% increased Attack Speed, stacking up to 3 times and lasting 5s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Discordia
Smeargo
Discordia
14
2 / 4 / 4
8,404
525
9,136
11,557
4,548
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hachiman
VicTheDark
Hachiman
12
0 / 4 / 1
7,327
458
6,944
10,734
4,549
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

The Executioner

The Executioner

+30
Physical Power
+20%
Attack Speed

PASSIVE - Basic Attacks against an enemy reduce your target's Physical Protection by 7% for 3 seconds (max. 4 Stacks).

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mercury
EvilShadyM9
Mercury
14
2 / 2 / 6
8,462
529
7,148
13,152
5,058
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Erlang Shen
Garbs99
Erlang Shen
12
1 / 4 / 6
7,839
490
4,801
15,113
10,355
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Morgan Le Fay
Lonngma1234
Morgan Le Fay
14
3 / 5 / 4
8,432
527
9,178
13,247
5,866
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Hercules
Necrosatus
Hercules
13
0 / 4 / 2
7,724
483
8,882
16,644
18,566
Warding Sigil

Warding Sigil

+15
Physical Power
+20
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - When you are hit by an ability you gain a stack of Dampening, gaining 5 Protections for 5s and healing for 1% of your Max Health. This occurs only once per ability cast. This can stack twice. Can be upgraded at level 20.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

16
8 / 0 / 3
9,943
621
13,015
9,742
4,056
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Hastened Ring

Hastened Ring

+55
Magical Power
+25%
Attack Speed
+7%
Movement Speed

PASSIVE - Hitting an enemy God with a Basic Attack grants Haste for 6s, causing you to be immune from Basic Attack Movement Penalty. (Internal Cooldown 25s)

Demonic Grip

Demonic Grip

+75
Magical Power
+30%
Attack Speed

PASSIVE - Your Basic Attacks reduce your target's Magical Protection by 10% for 3s (max 3 Stacks).

Match Insights

Player Kills, Deaths, and Assists

29
Kill Participation
35
15
Kills
14
14
Deaths
15
14
Assists
21
Player
Kills
Deaths
Assists
KDA
L
Thanatos
CEOofCEOs
Thanatos
10
2
2
5.5
W
Mercury
EvilShadyM9
Mercury
2
2
6
2.5
W
Erlang Shen
Garbs99
Erlang Shen
1
4
6
1
L
Kumbhakarna
ImAshy
Kumbhakarna
2
3
1
0.83
L
Erlang Shen
KmartRewardsCard
Erlang Shen
1
1
6
4
W
Morgan Le Fay
Lonngma1234
Morgan Le Fay
3
5
4
1
W
Hercules
Necrosatus
Hercules
0
4
2
0.25
L
Discordia
Smeargo
Discordia
2
4
4
1
L
Hachiman
VicTheDark
Hachiman
0
4
1
0.13
W
8
0
3
9.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

37,514
Damage
43,024
64,543
Taken
67,898
41,801
Mitigated
43,901
27,923
Healing
21,360
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Thanatos
CEOofCEOs
Thanatos
7,157
1,717
0
11,885
13,504
6,875
468
3,166
10,132
0
57,148
W
Mercury
EvilShadyM9
Mercury
7,148
3,244
0
1,500
13,152
5,058
256
2,138
11,014
0
67,574
W
Erlang Shen
Garbs99
Erlang Shen
4,801
2,271
2,148
3,263
15,113
10,355
0
2,942
12,171
0
16,565
L
Kumbhakarna
ImAshy
Kumbhakarna
3,965
513
2,057
2,968
12,316
9,172
0
4,680
7,232
16,543
0
L
Erlang Shen
KmartRewardsCard
Erlang Shen
10,312
6,255
0
7,315
16,432
16,657
165
1,880
14,483
0
53,851
W
Morgan Le Fay
Lonngma1234
Morgan Le Fay
9,178
1,101
92
2,541
13,247
5,866
0
6,399
6,848
52,808
0
W
Hercules
Necrosatus
Hercules
8,882
3,271
0
6,552
16,644
18,566
0
1,140
15,504
3,147
43,660
L
Discordia
Smeargo
Discordia
9,136
497
0
1,250
11,557
4,548
294
7,175
3,953
56,375
0
L
Hachiman
VicTheDark
Hachiman
6,944
3,545
73
2,375
10,734
4,549
944
5,295
5,106
0
48,572
W
13,015
3,884
0
5,264
9,742
4,056
837
482
9,260
76,804
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

40,740
Gold Earned
42,400
318
Minions Killed
385
0
Camps Cleared
0
1,540,496
Distance Traveled
1,619,711
4
Wards Purchased
16
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Thanatos
9,135
571
72
5
0
357,055
0
W
Mercury
8,462
529
101
6
0
395,751
1
W
Erlang Shen
7,839
490
24
2
0
312,234
2
L
Kumbhakarna
7,609
476
12
1
0
306,930
3
L
Erlang Shen
8,265
517
74
5
0
318,285
0
W
Morgan Le Fay
8,432
527
89
6
0
278,900
0
W
Hercules
7,724
483
50
3
0
303,714
11
L
Discordia
8,404
525
80
5
0
274,797
0
L
Hachiman
7,327
458
80
5
0
283,429
1
W
Freya
9,943
621
121
8
0
329,112
2

Distance Traveled

Minion Kills by Role

Gold Earned by Role