Player Matchup

Ganesha
Ganesha
DanChan
Ganesha
Level 122
God Stats
1W - 1L
1,500 SR
Queue Stats
31W - 22L
1,552 Elo+
Solo
King Arthur
King Arthur
DisturbedNut420
King Arthur
Level 128
God Stats
2W - 4L
1,500 SR
Queue Stats
157W - 150L
1,680 Elo+
Solo
Ra
Ra
XBD
Ra
Level 157
God Stats
5W - 5L
1,316 SR
Queue Stats
307W - 276L
1,624 Elo+
Solo
Surtr
Surtr
wafullboy
Surtr
Level 157
God Stats
24W - 39L
1,527 SR
Queue Stats
181W - 233L
1,413 Elo+
Solo
Chernobog
Chernobog
xHMGxWheaten
Chernobog
Level 127
God Stats
9W - 7L
1,692 SR
Queue Stats
200W - 167L
1,771 Elo+
Solo
Team Averages
Level 138
1,507 SR
1,608 Elo+

VS

Team Averages
Level 158
1,485 SR
1,650 Elo+
Skadi
Skadi
Broythekid
Skadi
Level 159
God Stats
6W - 3L
1,798 SR
Queue Stats
82W - 86L
1,787 Elo+
Solo
King Arthur
King Arthur
Kaiderek
King Arthur
Level 115
God Stats
15W - 4L
1,306 SR
Queue Stats
122W - 78L
1,649 Elo+
Party 1
Awilix
Awilix
SleazySkeezy
Awilix
Level 155
God Stats
3W - 2L
1,500 SR
Queue Stats
103W - 80L
1,620 Elo+
Party 1
Chang'e
Chang'e
SunderedKing
Chang'e
Level 128
God Stats
1W - 0L
1,500 SR
Queue Stats
27W - 25L
1,541 Elo+
Solo
Sylvanus
Sylvanus
airhercules4006
Sylvanus
Level 231
God Stats
6W - 6L
1,319 SR
Queue Stats
631W - 556L
1,655 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Ganesha
DanChan
Ganesha
12
0 / 2 / 2
7,364
460
4,317
15,094
15,041
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Silver Talisman

Silver Talisman

+125
Health
+45
Magical Protection

PASSIVE - Enemy gods within 55 units have their Healing reduced by 15%. This effect does not stack with similar auras.

King Arthur
DisturbedNut420
King Arthur
15
1 / 3 / 1
8,776
549
9,839
18,345
24,870
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Sage's Stone

Sage's Stone

+20
Physical Protection
+20
Magical Protection
+150
Health

Ra
XBD
Ra
15
3 / 5 / 2
8,842
553
12,413
13,473
6,705
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Silver Breastplate

Silver Breastplate

+25
Physical Protection
+200
Mana
+10
Mp 5
+10%
Cooldown Reduction

Surtr
wafullboy
Surtr
15
5 / 3 / 3
8,835
552
10,917
14,445
8,227
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

The Crusher

The Crusher

+35
Physical Power
+20%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 30% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Chernobog
xHMGxWheaten
Chernobog
14
0 / 2 / 3
7,683
480
9,845
13,226
5,426
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Skadi
16
1 / 0 / 5
9,162
573
10,426
9,819
4,102
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

King Arthur
Kaiderek
King Arthur
16
1 / 3 / 3
9,738
609
13,104
15,622
20,549
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Awilix
17
7 / 0 / 7
10,226
639
11,625
14,165
6,786
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Chang'e
SunderedKing
Chang'e
15
2 / 5 / 1
8,915
557
10,455
15,707
6,282
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Y10 Enchanted Trinket

Y10 Enchanted Trinket

+30
Magical Power
+100
Health
+6%
Magical Lifesteal

Sylvanus
14
4 / 1 / 4
8,967
560
7,471
16,231
17,979
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Winged Blade

Winged Blade

+25
Magical Protection
+200
Health
+20%
Crowd Control Reduction
+7%
Movement Speed

PASSIVE - When hit by a Slow, you and nearby allies within 30 units become immune to Slows and gain 20% increased Movement Speed for 4s. This effect can only occur once every 30 seconds.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Match Insights

Player Kills, Deaths, and Assists

20
Kill Participation
35
9
Kills
15
15
Deaths
9
11
Assists
20
Player
Kills
Deaths
Assists
KDA
W
Skadi
1
0
5
3.5
L
Ganesha
DanChan
Ganesha
0
2
2
0.5
L
King Arthur
DisturbedNut420
King Arthur
1
3
1
0.5
W
King Arthur
Kaiderek
King Arthur
1
3
3
0.83
W
Awilix
7
0
7
10.5
W
Chang'e
SunderedKing
Chang'e
2
5
1
0.5
L
Ra
XBD
Ra
3
5
2
0.8
W
Sylvanus
4
1
4
6
L
Surtr
wafullboy
Surtr
5
3
3
2.17
L
Chernobog
xHMGxWheaten
Chernobog
0
2
3
0.75

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

47,331
Damage
53,081
74,583
Taken
71,544
60,269
Mitigated
55,698
19,082
Healing
25,490
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Skadi
10,426
4,595
0
4,727
9,819
4,102
271
911
8,908
0
86,304
L
Ganesha
DanChan
Ganesha
4,317
924
0
3,164
15,094
15,041
0
3,304
11,790
28,619
0
L
King Arthur
DisturbedNut420
King Arthur
9,839
1,528
0
1,579
18,345
24,870
0
698
17,647
2,760
73,695
W
King Arthur
Kaiderek
King Arthur
13,104
1,232
0
2,743
15,622
20,549
0
965
14,657
2,183
84,569
W
Awilix
11,625
4,944
0
3,388
14,165
6,786
0
4,111
10,054
0
99,886
W
Chang'e
SunderedKing
Chang'e
10,455
349
774
4,714
15,707
6,282
0
9,051
6,656
73,040
852
L
Ra
XBD
Ra
12,413
840
1,355
3,917
13,473
6,705
0
7,938
5,535
78,942
680
W
Sylvanus
7,471
1,798
2,040
7,104
16,231
17,979
60
4,093
12,138
27,868
0
L
Surtr
wafullboy
Surtr
10,917
4,731
0
2,365
14,445
8,227
0
3,629
10,816
2,262
75,526
L
Chernobog
xHMGxWheaten
Chernobog
9,845
6,107
0
6,702
13,226
5,426
0
2,945
10,281
0
72,098

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

41,500
Gold Earned
47,008
537
Minions Killed
558
0
Camps Cleared
0
1,654,020
Distance Traveled
1,744,235
15
Wards Purchased
9
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Skadi
9,162
573
136
9
0
316,320
0
L
Ganesha
7,364
460
15
1
0
342,739
3
L
King Arthur
8,776
549
145
9
0
307,844
0
W
King Arthur
9,738
609
154
10
0
321,636
1
W
Awilix
10,226
639
118
7
0
422,698
0
W
Chang'e
8,915
557
125
8
0
330,451
4
L
Ra
8,842
553
141
9
0
313,050
6
W
Sylvanus
8,967
560
25
2
0
353,130
4
L
Surtr
8,835
552
95
6
0
368,990
0
L
Chernobog
7,683
480
141
9
0
321,397
6

Distance Traveled

Minion Kills by Role

Gold Earned by Role