Player Matchup

Sol
Sol
DirtyMosher123
Sol
Level 92
God Stats
11W - 5L
1,668 SR
Queue Stats
391W - 382L
1,421 Elo+
Party 1
Ah Puch
Ah Puch
KD3real
Ah Puch
Level 88
God Stats
8W - 3L
1,715 SR
Queue Stats
142W - 141L
1,397 Elo+
Solo
Ishtar
Ishtar
PeachCello32110
Ishtar
Level 39
God Stats
10W - 15L
1,500 SR
Queue Stats
825W - 833L
1,458 Elo+
Solo
Geb
Geb
RecklessSteven1
Geb
Level 81
God Stats
1W - 1L
1,500 SR
Queue Stats
63W - 54L
1,350 Elo+
Solo
Persephone
Persephone
me_thbaby
Persephone
Level 147
God Stats
1W - 1L
1,500 SR
Queue Stats
77W - 89L
1,372 Elo+
Party 1
Team Averages
Level 89
1,577 SR
1,400 Elo+

VS

Team Averages
Level 128
1,500 SR
1,488 Elo+
Fenrir
Fenrir
CooTheGod
Fenrir
Level 146
God Stats
7W - 10L
1,500 SR
Queue Stats
250W - 280L
1,205 Elo+
Solo
Artio
Artio
Flea 1O1
Artio
Level 125
God Stats
0W - 1L
1,500 SR
Queue Stats
0W - 1L
1,500 Elo+
Solo
Bellona
Bellona
Saiyan Kakarrot
Bellona
Level 145
God Stats
7W - 6L
1,500 SR
Queue Stats
201W - 200L
1,550 Elo+
Party 2
Izanami
Izanami
Spectre420
Izanami
Level 145
God Stats
2W - 2L
1,500 SR
Queue Stats
215W - 222L
1,606 Elo+
Party 2
Vamana
Vamana
Ur gfs sidedood
Vamana
Level 77
God Stats
8W - 5L
1,500 SR
Queue Stats
175W - 174L
1,578 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
18
8 / 3 / 10
10,606
964
15,725
12,250
6,326
Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Talon Trinket

Y10 Talon Trinket

+55
Magical Power
+100
Mana
+5%
Magical Lifesteal

Ah Puch
KD3real
Ah Puch
16
2 / 1 / 17
9,185
835
12,368
9,275
4,954
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

16
9 / 3 / 7
10,032
912
11,717
9,829
6,096
Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Dominance

Dominance

+40
Physical Power
+200
Mana
+20
Mp 5
+15%
Attack Speed

PASSIVE - Your Basic Attacks benefit from an additional 20% Physical Penetration.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

14
0 / 2 / 18
8,984
817
5,188
12,892
18,131
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Charon's Coin

Charon's Coin

+75
Magical Power
+20
Magical Penetration
+7
Hp 5
+20
Mp 5

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain a stack of 7 HP5. If tails, you gain a stack of 2% Movement Speed. Each effect can stack up to 4 times and at 8 stacks this item evolves. You also gain 15 gold every time the coin is flipped.

Persephone
me_thbaby
Persephone
15
2 / 4 / 16
9,255
841
12,006
11,324
5,443
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
CooTheGod
Fenrir
7
0 / 2 / 0
5,943
540
1,388
2,677
1,156
Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Katana

Katana

+7
Physical Power
+3%
Movement Speed

This item and all upgrades are only available to Assassins and Warriors.

Artio
Flea 1O1
Artio
6
0 / 1 / 0
5,759
524
167
3,174
1,368
Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

16
4 / 5 / 1
8,268
752
8,713
21,354
17,425
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Frostbound Hammer

Frostbound Hammer

+35
Physical Power
+200
Health
+25
Hp 5
+15
Mp 5

PASSIVE - Your next basic attack on an enemy god creates a 30 unit shockwave of frost around them, slowing the Movement Speed and Attack Speed of enemy gods in the area by 25% for 3s. This effect can only occur once every 3 seconds. This item and all upgrades are only available to Assassins and Warriors.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Izanami
Spectre420
Izanami
17
4 / 7 / 1
9,749
886
9,474
14,668
6,655
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Odysseus' Bow

Odysseus' Bow

+35%
Attack Speed

PASSIVE - Every fourth Basic Attack triggers a chain lightning, damaging the target and up to 4 nearby enemies for 15 damage +60% of your total Basic Attack Power.

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

15
3 / 6 / 2
8,127
739
7,432
18,906
20,595
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Gaia

Stone of Gaia

+350
Health
+25
Hp 5
+15
Mp 5

PASSIVE - If you are hit by a Knockup, Knockback, Pull, or Grab you gain 7% of your max Health over the next 5 seconds. You gain 15 Physical Power and 25 Magical Power while this effect is not on cooldown. This effect does not trigger on Vortexes. Can only occur once every 15s. PASSIVE - Regenerates 0.4% of your max health every second.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magi's Revenge

Magi's Revenge

+25
Physical Protection
+25
Magical Protection
+10%
Cooldown Reduction

PASSIVE - Protects you from a single hard Crowd Control effect once every 70 seconds. When this occurs, you gain 1s of Crowd Control immunity. <n>GLYPH - If an enemy God consumes your passive, they become Marked for Revenge for 5s, causing them to receive 10% more damage and granting allied Gods within 40 units 20% increased Movement Speed towards them.

Match Insights

Player Kills, Deaths, and Assists

89
Kill Participation
15
21
Kills
11
13
Deaths
21
68
Assists
4
Player
Kills
Deaths
Assists
KDA
L
Fenrir
CooTheGod
Fenrir
0
2
0
0
W
8
3
10
4.33
L
Artio
Flea 1O1
Artio
0
1
0
0
W
Ah Puch
KD3real
Ah Puch
2
1
17
10.5
W
9
3
7
4.17
W
0
2
18
4.5
L
4
5
1
0.9
L
Izanami
Spectre420
Izanami
4
7
1
0.64
L
3
6
2
0.67
W
Persephone
me_thbaby
Persephone
2
4
16
2.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

57,004
Damage
27,174
55,570
Taken
60,779
40,950
Mitigated
47,199
19,368
Healing
13,052
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fenrir
CooTheGod
Fenrir
1,388
362
15
229
2,677
1,156
0
1,551
1,126
0
2,312
W
15,725
4,998
638
4,125
12,250
6,326
2,053
0
12,250
38,951
0
L
Artio
Flea 1O1
Artio
167
33
268
1,230
3,174
1,368
0
2,237
937
281
0
W
Ah Puch
KD3real
Ah Puch
12,368
1,225
1,543
3,946
9,275
4,954
1,214
20
9,255
21,188
1,284
W
11,717
5,688
0
1,343
9,829
6,096
2,273
20
9,809
0
20,261
W
5,188
995
1,387
2,274
12,892
18,131
228
87
12,805
11,947
0
L
8,713
1,388
334
5,519
21,354
17,425
0
15,127
6,227
0
19,240
L
Izanami
Spectre420
Izanami
9,474
3,510
0
1,393
14,668
6,655
0
10,292
4,376
0
26,029
L
7,432
2,628
271
3,793
18,906
20,595
0
14,897
4,009
0
16,858
W
Persephone
me_thbaby
Persephone
12,006
931
1,180
2,932
11,324
5,443
2,434
40
11,280
26,018
1,002

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,062
Gold Earned
37,846
125
Minions Killed
104
0
Camps Cleared
0
929,422
Distance Traveled
550,124
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fenrir
5,943
540
3
0
0
51,156
0
W
Sol
10,606
964
47
4
0
185,600
0
L
Artio
5,759
524
0
0
0
33,641
0
W
Ah Puch
9,185
835
15
1
0
209,953
0
W
Ishtar
10,032
912
26
2
0
159,812
0
W
Geb
8,984
817
12
1
0
182,265
0
L
Bellona
8,268
752
31
3
0
179,537
0
L
Izanami
9,749
886
57
5
0
127,522
0
L
Vamana
8,127
739
13
1
0
158,268
0
W
Persephone
9,255
841
25
2
0
191,792
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role