Player Matchup

Medusa
Medusa
Hammerchase
Medusa
Level 68
God Stats
1W - 0L
1,500 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 2
Bakasura
Bakasura
KhaoxUchiha
Bakasura
Level 4
God Stats
1W - 1L
1,500 SR
Queue Stats
1W - 1L
1,500 Elo+
Solo
Persephone
Persephone
Meldamriel
Persephone
Level 109
God Stats
1W - 0L
1,695 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 2
Chang'e
Chang'e
Thalionwen88
Chang'e
Level 109
God Stats
4W - 5L
1,420 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 2
Sobek
Sobek
reaper12560
Sobek
Level 26
God Stats
5W - 1L
1,811 SR
Queue Stats
10W - 12L
1,502 Elo+
Party 2
Team Averages
Level 63
1,585 SR
1,502 Elo+

VS

Team Averages
Level 43
1,493 SR
1,294 Elo+
Fafnir
Fafnir
Chawsky
Fafnir
Level 21
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 20L
1,280 Elo+
Solo
Horus
Horus
Ditt25
Horus
Level 126
God Stats
1W - 2L
1,250 SR
Queue Stats
10W - 25L
1,250 Elo+
Party 1
Danzaburou
Danzaburou
Hedigo
Danzaburou
Level 18
God Stats
1W - 3L
1,198 SR
Queue Stats
2W - 9L
1,120 Elo+
Party 1
Discordia
Discordia
SilverSlayer667
Discordia
Level 24
God Stats
4W - 2L
1,895 SR
Queue Stats
9W - 18L
1,301 Elo+
Party 1
Thanatos
Thanatos
Supertony1805x
Thanatos
Level 27
God Stats
4W - 6L
1,622 SR
Queue Stats
14W - 13L
1,518 Elo+
Solo

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Medusa
16
4 / 0 / 12
9,154
832
5,977
3,765
1,444
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Devourer's Gauntlet

Y10 Devourer's Gauntlet

+30
Physical Power
+10%
Physical Lifesteal

PASSIVE - Killing an enemy god or minion gives you stacks of +.4 Physical Power, +.2 Physical Penetration and +.1% Physical Lifesteal. You receive 5 stacks for a god kill and 1 stack for a minion kill. At 50 stacks this item Evolves, gaining 5 Physical Penetration.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Bakasura
KhaoxUchiha
Bakasura
17
8 / 1 / 13
10,270
934
14,870
11,423
6,898
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Evolved Rage

Evolved Rage

+45
Physical Power
+45
Critical Strike Chance

Bladed Boomerang

Bladed Boomerang

+30
Physical Power
+20%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your next basic attack on an enemy god creates a deployable that, when picked up, provides you with 2% Movement Speed and 10% Critical Strike Chance for 10s. This effect stacks up to 3 times and can only occur once every 2 seconds.

Hidden Dagger

Hidden Dagger

+15
Physical Power

Persephone
Meldamriel
Persephone
16
4 / 1 / 14
9,442
858
10,450
5,097
1,780
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Chang'e
Thalionwen88
Chang'e
16
6 / 5 / 10
9,335
849
11,826
11,282
3,984
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Apprentice Staff

Apprentice Staff

+50
Magical Power
+10%
Cooldown Reduction

15
2 / 3 / 17
9,501
864
5,096
12,371
15,170
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Sovereignty

Sovereignty

+200
Health
+40
Physical Protection

AURA - Allied gods within 70 units have their Physical Protections increased by 15 and their HP5 increased by 25.

Pridwen

Pridwen

+25
Physical Protection
+25
Magical Protection
+20%
Cooldown Reduction

PASSIVE - When your Ultimate ability has finished casting, you gain a Shield equal to 90% of your Protections from items and abilities for 5s. When destroyed, by timing out or being depleted, it explodes in a 30 unit radius and deals Magical damage equal to 75% of your Protections from items and abilities and slows targets by 25% for 3s. This can only occur once every 45 seconds.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fafnir
Chawsky
Fafnir
12
0 / 6 / 3
7,666
697
4,421
13,661
13,731
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Emerald Mail

Emerald Mail

+200
Health
+10
Hp 5

PASSIVE - Getting an assist on an enemy god or minion kill grants 2 Protections for 5s, max 5 stacks

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Spirit Robe

Spirit Robe

+35
Physical Protection
+35
Magical Protection
+10%
Cooldown Reduction
+20%
Crowd Control Reduction

PASSIVE - You gain an additional 15% Damage Mitigation for 3s whenever you are hit with a hard Crowd Control Effect or Root. This can only occur once every 15 seconds.

Iron Mail

Iron Mail

+75
Health
+10
Physical Protection

Horus
Ditt25
Horus
14
0 / 4 / 2
8,069
734
2,963
14,633
12,042
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Danzaburou
Hedigo
Danzaburou
13
0 / 5 / 1
7,275
661
3,937
9,204
4,000
Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Discordia
SilverSlayer667
Discordia
14
1 / 4 / 4
7,598
691
6,685
6,649
2,608
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Spear of Desolation

Spear of Desolation

+80
Magical Power
+15
Magical Penetration
+10%
Cooldown Reduction

PASSIVE - If you receive a kill or assist on an Enemy God all of your non-ultimate cooldowns are reduced by 2 seconds and your ultimate cooldown is reduced by 6 seconds.

Thanatos
16
8 / 5 / 0
9,099
827
12,178
14,970
6,977
Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

90
Kill Participation
19
24
Kills
9
10
Deaths
24
66
Assists
10
Player
Kills
Deaths
Assists
KDA
L
Fafnir
Chawsky
Fafnir
0
6
3
0.25
L
Horus
Ditt25
Horus
0
4
2
0.25
W
Medusa
4
0
12
10
L
Danzaburou
Hedigo
Danzaburou
0
5
1
0.1
W
Bakasura
KhaoxUchiha
Bakasura
8
1
13
14.5
W
Persephone
Meldamriel
Persephone
4
1
14
11
L
Discordia
SilverSlayer667
Discordia
1
4
4
0.75
L
Thanatos
8
5
0
1.6
W
Chang'e
Thalionwen88
Chang'e
6
5
10
2.2
W
2
3
17
3.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

48,219
Damage
30,184
43,938
Taken
59,117
29,276
Mitigated
39,358
13,691
Healing
15,446
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Fafnir
Chawsky
Fafnir
4,421
1,373
0
2,036
13,661
13,731
0
5,259
7,334
8,300
0
L
Horus
Ditt25
Horus
2,963
1,560
1,987
3,091
14,633
12,042
0
6,052
7,401
0
18,056
W
Medusa
5,977
3,088
0
1,239
3,765
1,444
2,778
1,112
2,653
0
17,141
L
Danzaburou
Hedigo
Danzaburou
3,937
796
0
623
9,204
4,000
459
3,898
4,963
0
25,343
W
Bakasura
KhaoxUchiha
Bakasura
14,870
10,329
0
2,808
11,423
6,898
1,921
2,383
9,040
0
40,352
W
Persephone
Meldamriel
Persephone
10,450
701
0
869
5,097
1,780
1,870
687
4,409
26,951
0
L
Discordia
SilverSlayer667
Discordia
6,685
516
0
250
6,649
2,608
0
3,633
2,708
24,300
0
L
Thanatos
12,178
2,307
0
7,459
14,970
6,977
0
7,937
6,185
0
25,176
W
Chang'e
Thalionwen88
Chang'e
11,826
1,546
3,027
3,508
11,282
3,984
1,870
3,554
7,728
30,139
0
W
5,096
1,007
0
2,240
12,371
15,170
248
3,370
9,001
10,600
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

47,702
Gold Earned
39,707
223
Minions Killed
158
0
Camps Cleared
0
1,190,640
Distance Traveled
1,043,636
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Fafnir
7,666
697
8
1
0
195,843
0
L
Horus
8,069
734
33
3
0
223,775
0
W
Medusa
9,154
832
37
3
0
247,521
2
L
Danzaburou
7,275
661
35
3
0
192,186
0
W
Bakasura
10,270
934
78
7
0
250,715
0
W
Persephone
9,442
858
50
5
0
241,778
0
L
Discordia
7,598
691
44
4
0
216,836
0
L
Thanatos
9,099
827
38
3
0
214,996
0
W
Chang'e
9,335
849
46
4
0
221,091
0
W
Sobek
9,501
864
12
1
0
229,535
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role