Player Matchup

Scylla
Scylla
Silver I
 
Scylla
Silver I
Level 154
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Party 1
Cabrakan
Cabrakan
Gold V
Geminii Mann
Cabrakan
Gold V
Level 40
God Stats
5W - 3L
1,492 SR
Queue Stats
143W - 149L
1,493 MMR
Solo
Hercules
Hercules
Silver I
Gillharas
Hercules
Silver I
Level 138
God Stats
24W - 34L
1,696 SR
Queue Stats
196W - 191L
1,664 MMR
Party 1
Team Averages
Silver I
Silver I
Average Tier
Level 111
1,563 SR
1,552 MMR

VS

Team Averages
Bronze III
Bronze III
Average Tier
Level 122
1,536 SR
1,481 MMR
Hun Batz
Hun Batz
Bronze III
DaJuiceisLoose
Hun Batz
Bronze III
Level 103
God Stats
1W - 1L
1,500 SR
Queue Stats
15W - 13L
1,441 MMR
Party 2
Agni
Agni
Bronze III
DenseNugz
Agni
Bronze III
Level 123
God Stats
7W - 2L
1,500 SR
Queue Stats
15W - 13L
1,501 MMR
Party 2
Cthulhu
Cthulhu
Bronze III
MHxBoards
Cthulhu
Bronze III
Level 140
God Stats
4W - 2L
1,609 SR
Queue Stats
15W - 13L
1,501 MMR
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Scylla
 
Scylla
10
1 / 6 / 0
6,532
653
3,664
8,779
2,804
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cabrakan
Geminii Mann
Cabrakan
10
0 / 2 / 1
6,020
602
2,162
6,995
7,456
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

Steel Mail

Steel Mail

+200
Health
+20
Physical Protection

PASSIVE - Deal 15 Magical damage per second to all enemies within 25 units of you.

Hercules
Gillharas
Hercules
10
0 / 6 / 1
6,234
623
4,922
15,234
11,749
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Bans
Ao KuangOdinAtlasZeusNe Zha

VS

Bans
Ah PuchMedusaKukulkanAchillesHeimdallr
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hun Batz
13
6 / 0 / 7
8,623
862
10,424
6,009
2,701
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Agni
14
5 / 1 / 9
8,724
872
9,508
4,628
1,921
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Cthulhu
MHxBoards
Cthulhu
13
3 / 0 / 10
8,720
872
7,309
9,155
8,795
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+200
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

3
Kill Participation
40
1
Kills
14
14
Deaths
1
2
Assists
26
Player
Kills
Deaths
Assists
KDA
L
Scylla
 
Scylla
1
6
0
0.17
W
Hun Batz
6
0
7
9.5
W
Agni
5
1
9
9.5
L
Cabrakan
Geminii Mann
Cabrakan
0
2
1
0.25
L
Hercules
Gillharas
Hercules
0
6
1
0.08
W
Cthulhu
MHxBoards
Cthulhu
3
0
10
8

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

10,748
Damage
27,241
31,008
Taken
19,792
22,009
Mitigated
13,417
3,645
Healing
8,977
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Scylla
 
Scylla
3,664
46
0
20
8,779
2,804
0
4,645
4,134
20,992
0
W
Hun Batz
10,424
3,426
0
1,686
6,009
2,701
1,726
1,984
4,025
0
36,000
W
Agni
9,508
782
356
2,225
4,628
1,921
1,138
1,927
2,631
42,749
0
L
Cabrakan
Geminii Mann
Cabrakan
2,162
305
0
720
6,995
7,456
0
4,537
2,458
6,108
0
L
Hercules
Gillharas
Hercules
4,922
1,155
0
2,905
15,234
11,749
0
7,677
7,557
0
18,158
W
Cthulhu
MHxBoards
Cthulhu
7,309
1,078
528
4,182
9,155
8,795
611
2,377
6,594
22,387
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,786
Gold Earned
26,067
87
Minions Killed
134
0
Camps Cleared
0
493,695
Distance Traveled
624,086
3
Wards Purchased
4
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Scylla
6,532
653
49
5
0
157,896
3
W
Hun Batz
8,623
862
42
4
0
226,687
0
W
Agni
8,724
872
73
7
0
200,883
1
L
Cabrakan
6,020
602
7
1
0
160,909
0
L
Hercules
6,234
623
31
3
0
174,890
0
W
Cthulhu
8,720
872
19
2
0
196,516
3

Distance Traveled

Minion Kills by Role

Gold Earned by Role