Player Matchup

The Morrigan
The Morrigan
 
The Morrigan
Level 126
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Solo
Bacchus
Bacchus
ImmortalRanaTTV
Bacchus
Level 149
God Stats
121W - 85L
1,506 SR
Queue Stats
184W - 182L
1,441 Elo+
Party 1
Charybdis
Charybdis
ItsAvarice
Charybdis
Level 141
God Stats
10W - 8L
1,181 SR
Queue Stats
318W - 291L
1,458 Elo+
Party 1
Surtr
Surtr
kevincruz215
Surtr
Level 94
God Stats
12W - 9L
1,687 SR
Queue Stats
136W - 132L
1,532 Elo+
Solo
Anubis
Anubis
manklaine
Anubis
Level 69
God Stats
2W - 0L
1,733 SR
Queue Stats
16W - 22L
1,598 Elo+
Solo
Team Averages
Level 116
1,521 SR
1,506 Elo+

VS

Team Averages
Level 120
1,431 SR
1,526 Elo+
Shiva
Shiva
Doughbonhonkero
Shiva
Level 127
God Stats
0W - 1L
1,500 SR
Queue Stats
34W - 37L
1,781 Elo+
Party 2
Thanatos
Thanatos
Harmonic_Phantom
Thanatos
Level 125
God Stats
0W - 2L
1,500 SR
Queue Stats
19W - 22L
1,451 Elo+
Solo
Cernunnos
Cernunnos
OptimismAutism
Cernunnos
Level 98
God Stats
5W - 5L
1,424 SR
Queue Stats
24W - 30L
1,545 Elo+
Party 2
Kuzenbo
Kuzenbo
Rhialto
Kuzenbo
Level 144
God Stats
42W - 42L
1,487 SR
Queue Stats
503W - 507L
1,376 Elo+
Solo
Discordia
Discordia
The Temp Breezy
Discordia
Level 105
God Stats
0W - 3L
1,242 SR
Queue Stats
8W - 12L
1,477 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
The Morrigan
 
The Morrigan
11
1 / 1 / 0
6,187
619
3,118
6,077
2,672
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Restored Artifact

Restored Artifact

+60
Magical Power
+15
Mp 5

PASSIVE - Restore 1% of your Maximum Mana upon damaging an enemy god with an ability, once per god.

9
2 / 1 / 6
6,140
614
2,726
5,430
3,571
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Charybdis
ItsAvarice
Charybdis
10
4 / 3 / 3
6,489
649
6,535
9,882
3,537
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

11
5 / 0 / 5
6,661
666
4,445
5,965
2,430
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Evolved Devourer's Gauntlet

Y10 Evolved Devourer's Gauntlet

+50
Physical Power
+15%
Physical Lifesteal
+15
Physical Penetration

Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Anubis
manklaine
Anubis
13
8 / 1 / 2
7,877
788
8,993
9,803
4,602
Y10 Bancroft's Talon

Y10 Bancroft's Talon

+80
Magical Power
+200
Mana
+10%
Magical Lifesteal

PASSIVE - You gain additional Magical Power and Lifesteal scaled from missing Health. This caps at 70 power and 10% Lifesteal at 40% Health.

Y10 Typhon's Fang

Y10 Typhon's Fang

+60
Magical Power
+200
Mana
+10%
Magical Lifesteal
+20
Magical Penetration

PASSIVE - Your Healing obtained from Magical Lifesteal is increased by 15%. Your Magical power is increased by 1.5x the amount of Magical Lifesteal you have.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
10
1 / 2 / 0
5,520
552
2,347
7,113
3,278
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
1 / 4 / 2
5,784
578
3,057
9,118
4,165
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Hydra's Lament

Hydra's Lament

+30
Physical Power
+10
Physical Penetration
+10%
Cooldown Reduction
+200
Mana

PASSIVE - For 8s after using an ability, your next Basic Attack will deal an additional 25% damage. Abilities that function like basic attacks do not benefit from this. PASSIVE - This item grants 2.5 MP5 per 10% of your missing Mana.

Y10 Cursed Gauntlet

Y10 Cursed Gauntlet

+25
Physical Power
+4%
Physical Lifesteal

Cernunnos
OptimismAutism
Cernunnos
8
0 / 5 / 3
4,680
468
4,401
9,451
3,268
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Asi

Y10 Asi

+45
Physical Power
+12%
Physical Lifesteal
+20%
Attack Speed

PASSIVE - While below 60% Health, you gain an additional 15% Physical Lifesteal for 5 seconds. Can only occur once every 15 seconds.

Ritual Blade

Ritual Blade

+150
Health
+5%
Movement Speed
+10%
Cooldown Reduction

Kuzenbo
Rhialto
Kuzenbo
7
1 / 3 / 2
4,508
451
4,154
8,910
5,710
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Gauntlet of Thebes

Gauntlet of Thebes

+200
Health
+15
Hp 5

PASSIVE - Assists on a minion give 1 Stack and God kills and assists give 5 Stacks. Stacks provide 1 Physical and Magical Protection. At 45 Stacks this item evolves, providing an Aura of 10 Physical Protection and 10 Magical Protection.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Discordia
The Temp Breezy
Discordia
9
2 / 6 / 0
5,348
535
5,606
6,382
1,497
Conduit Gem

Conduit Gem

+25
Magical Power
+100
Mana
+10
Mp 5

PASSIVE - Every 0.5 seconds you gain a stack of Arcane Energy, causing your next damaging ability to deal an additional 2 True Damage and remove all stacks. Also deals an additional 1 true damage per stack to minions. This effect stacks up to 20 times. Can be upgraded at level 20.

Doom Orb

Doom Orb

+95
Magical Power
+25
Mp 5
+10
Magical Penetration
+6%
Movement Speed

PASSIVE - Killing or assisting an enemy minion provides you with 1 stack, granting 1% Movement Speed and 4 Magical Power per stack. Stacks last for 15s and stack up to 5 times. Enemy gods provide 5 stacks.

Magic Focus

Magic Focus

+20
Magical Power

Match Insights

Player Kills, Deaths, and Assists

36
Kill Participation
12
20
Kills
5
6
Deaths
20
16
Assists
7
Player
Kills
Deaths
Assists
KDA
W
The Morrigan
 
The Morrigan
1
1
0
1
L
1
2
0
0.5
L
1
4
2
0.5
W
2
1
6
5
W
Charybdis
ItsAvarice
Charybdis
4
3
3
1.83
L
Cernunnos
OptimismAutism
Cernunnos
0
5
3
0.3
L
Kuzenbo
Rhialto
Kuzenbo
1
3
2
0.67
L
Discordia
The Temp Breezy
Discordia
2
6
0
0.33
W
5
0
5
7.5
W
Anubis
manklaine
Anubis
8
1
2
9

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

25,817
Damage
19,565
37,157
Taken
40,974
16,812
Mitigated
17,918
19,225
Healing
12,579
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
The Morrigan
 
The Morrigan
3,118
760
0
2,180
6,077
2,672
58
0
6,077
41,338
4,581
L
2,347
529
0
1,852
7,113
3,278
0
3,050
4,063
0
40,350
L
3,057
1,491
0
5,970
9,118
4,165
0
1,799
7,319
0
34,358
W
2,726
152
0
1,036
5,430
3,571
408
341
5,066
13,509
0
W
Charybdis
ItsAvarice
Charybdis
6,535
4,592
0
5,462
9,882
3,537
1,554
2,707
7,135
0
48,141
L
Cernunnos
OptimismAutism
Cernunnos
4,401
2,769
0
2,918
9,451
3,268
0
2,240
7,211
0
27,685
L
Kuzenbo
Rhialto
Kuzenbo
4,154
1,420
133
1,166
8,910
5,710
0
3,131
5,779
15,895
0
L
Discordia
The Temp Breezy
Discordia
5,606
344
0
540
6,382
1,497
0
4,683
1,699
23,222
0
W
4,445
2,066
0
2,960
5,965
2,430
1,074
787
5,108
236
37,067
W
Anubis
manklaine
Anubis
8,993
844
0
7,587
9,803
4,602
0
5,394
4,011
65,851
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

33,354
Gold Earned
25,840
366
Minions Killed
234
0
Camps Cleared
0
912,063
Distance Traveled
882,045
3
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
The Morrigan
6,187
619
94
9
0
165,546
0
L
Shiva
5,520
552
66
7
0
153,430
0
L
Thanatos
5,784
578
61
6
0
185,257
0
W
Bacchus
6,140
614
19
2
0
194,754
3
W
Charybdis
6,489
649
83
8
0
141,915
0
L
Cernunnos
4,680
468
43
4
0
167,610
0
L
Kuzenbo
4,508
451
12
1
0
189,346
3
L
Discordia
5,348
535
52
5
0
186,402
3
W
Surtr
6,661
666
56
6
0
228,813
0
W
Anubis
7,877
788
114
11
0
181,035
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role