Player Matchup

Mulan
Mulan
Pure Paxy
Mulan
Level 158
God Stats
2W - 1L
1,554 SR
Queue Stats
421W - 421L
1,554 Elo+
Party 2
Scylla
Scylla
Tristan1331
Scylla
Level 111
God Stats
10W - 10L
1,681 SR
Queue Stats
523W - 449L
1,685 Elo+
Party 2
Chronos
Chronos
TubbisaurusRex
Chronos
Level 147
God Stats
3W - 2L
1,745 SR
Queue Stats
579W - 571L
1,567 Elo+
Solo
Mercury
Mercury
ZER0PENGUIN
Mercury
Level 165
God Stats
8W - 2L
1,728 SR
Queue Stats
249W - 239L
1,506 Elo+
Party 2
Agni
Agni
beasthayabusa
Agni
Level 139
God Stats
29W - 24L
1,560 SR
Queue Stats
175W - 179L
1,545 Elo+
Party 2
Team Averages
Level 144
1,654 SR
1,571 Elo+

VS

Team Averages
Level 130
1,687 SR
1,627 Elo+
Kukulkan
Kukulkan
BudgetRevan
Kukulkan
Level 109
God Stats
14W - 10L
1,953 SR
Queue Stats
74W - 75L
1,804 Elo+
Solo
Odin
Odin
DarkKairos
Odin
Level 140
God Stats
2W - 1L
1,721 SR
Queue Stats
49W - 41L
1,598 Elo+
Party 1
Set
Set
DarkViking01
Set
Level 153
God Stats
1W - 1L
1,738 SR
Queue Stats
43W - 44L
1,588 Elo+
Party 1
Fenrir
Fenrir
Darkliuss
Fenrir
Level 139
God Stats
0W - 1L
1,500 SR
Queue Stats
12W - 14L
1,581 Elo+
Party 1
Cupid
Cupid
ELALVAREZOMG
Cupid
Level 111
God Stats
1W - 1L
1,523 SR
Queue Stats
13W - 16L
1,564 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Mulan
Pure Paxy
Mulan
10
1 / 1 / 0
6,405
641
5,363
9,306
6,015
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Evolved Soul Eater

Y10 Evolved Soul Eater

+40
Physical Power
+10%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 10% of the damage dealt to targets.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Scylla
9
5 / 0 / 5
6,168
617
4,181
4,429
2,551
Protector's Mask

Protector's Mask

+125
Health
+100
Mana

PASSIVE - <font color='#F44242'>Decrease damage dealt by 6% + 0.25% per your god's level. <font color='#42F46E'>Decrease Damage Taken by 6% + 0.25% per your god's level. PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 bonus gold and restore 12 health and 15 mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. <n>Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

11
4 / 0 / 6
6,575
658
5,930
5,400
2,043
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Emerald Ring

Emerald Ring

+20
Magical Power
+5%
Attack Speed

Mercury
ZER0PENGUIN
Mercury
12
3 / 1 / 3
6,538
654
3,695
7,370
2,444
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Rage

Rage

+30
Physical Power
+35
Critical Strike Chance

PASSIVE - Killing or getting an assist on an enemy god gives you 1 stack. Each stack provides 2% Critical Strike Chance and 3 Physical Power. Stacks are permanent and stack up to 5 times.

11
2 / 2 / 2
6,057
606
2,667
5,309
1,772
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Kukulkan
BudgetRevan
Kukulkan
12
2 / 1 / 1
6,699
670
3,757
3,875
1,554
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Magic Focus

Magic Focus

+20
Magical Power

11
0 / 1 / 1
5,712
571
4,150
8,514
5,861
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Breastplate of Valor

Breastplate of Valor

+50
Physical Protection
+300
Mana
+15
Mp 5
+20%
Cooldown Reduction

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

10
2 / 3 / 0
5,462
546
3,889
8,544
3,414
Eye of the Jungle

Eye of the Jungle

+15
Physical Power
+30
Magical Power
+7
Physical Protection
+10
Hp 5

PASSIVE - You deal 30% increased damage to Jungle Monsters. Upon defeating a Large Jungle Monster you place a ward at its location that lasts for 30 seconds. While in the jungle you gain 3% Movement Speed, +20 HP5 and +15 MP5 Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Fenrir
Darkliuss
Fenrir
6
0 / 5 / 0
4,278
428
1,349
9,029
6,552
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Stone of Binding

Stone of Binding

+35
Magical Protection
+35
Physical Protection
+200
Health

PASSIVE - Successfully hitting an enemy god with a Crowd Control ability will place a debuff on them, reducing their Physical and Magical Protections by 0.8 * your level for 5s.

7
0 / 5 / 0
4,346
435
1,689
8,150
2,794
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Y10 Transcendence

Y10 Transcendence

+25
Physical Power
+300
Mana
+10
Mp 5

PASSIVE - You permanently gain 15 Mana per Stack, and receive 5 Stacks for a god kill, and 1 Stack for a minion kill (max. 50 stacks). You gain Physical Power equal to 2% of your Maximum Mana. At 50 stacks this item Evolves, gaining 10% Cooldown Reduction.

Match Insights

Player Kills, Deaths, and Assists

31
Kill Participation
6
15
Kills
4
4
Deaths
15
16
Assists
2
Player
Kills
Deaths
Assists
KDA
L
Kukulkan
BudgetRevan
Kukulkan
2
1
1
2.5
L
0
1
1
0.5
L
2
3
0
0.67
L
Fenrir
Darkliuss
Fenrir
0
5
0
0
L
0
5
0
0
W
Mulan
Pure Paxy
Mulan
1
1
0
1
W
Scylla
5
0
5
7.5
W
4
0
6
7
W
Mercury
ZER0PENGUIN
Mercury
3
1
3
4.5
W
2
2
2
1.5

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

21,836
Damage
14,834
31,814
Taken
38,112
14,825
Mitigated
20,175
11,056
Healing
9,256
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
L
Kukulkan
BudgetRevan
Kukulkan
3,757
576
0
1,037
3,875
1,554
0
1,055
2,820
61,346
0
L
4,150
908
0
3,190
8,514
5,861
0
0
7,967
0
38,876
L
3,889
1,946
0
835
8,544
3,414
0
2,348
6,196
0
32,982
L
Fenrir
Darkliuss
Fenrir
1,349
112
0
2,469
9,029
6,552
0
4,237
4,792
0
12,636
L
1,689
797
28
1,697
8,150
2,794
0
5,138
3,012
0
21,672
W
Mulan
Pure Paxy
Mulan
5,363
1,903
0
5,203
9,306
6,015
0
0
9,306
0
40,566
W
Scylla
4,181
1,342
0
1,535
4,429
2,551
0
720
3,709
18,587
0
W
5,930
2,757
0
2,692
5,400
2,043
390
963
4,437
42,406
0
W
Mercury
ZER0PENGUIN
Mercury
3,695
2,083
0
625
7,370
2,444
0
724
6,646
0
49,437
W
2,667
1
35
966
5,309
1,772
0
1,350
3,959
37,238
0

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

31,743
Gold Earned
26,497
336
Minions Killed
306
0
Camps Cleared
0
1,035,446
Distance Traveled
1,006,209
2
Wards Purchased
6
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
L
Kukulkan
6,699
670
114
11
0
185,743
4
L
Odin
5,712
571
73
7
0
206,290
0
L
Set
5,462
546
57
6
0
229,468
2
L
Fenrir
4,278
428
21
2
0
187,096
0
L
Cupid
4,346
435
41
4
0
197,612
0
W
Mulan
6,405
641
77
8
0
187,749
0
W
Scylla
6,168
617
20
2
0
194,933
0
W
Chronos
6,575
658
73
7
0
188,243
2
W
Mercury
6,538
654
86
9
0
264,388
0
W
Agni
6,057
606
80
8
0
200,133
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role