Player Matchup

Hel
Hel
 
Hel
Level 87
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 Elo+
Party 3
Merlin
Merlin
DaPav
Merlin
Level 116
God Stats
1W - 0L
1,500 SR
Queue Stats
46W - 67L
1,355 Elo+
Party 1
Rama
Rama
KingPav30
Rama
Level 104
God Stats
8W - 6L
1,611 SR
Queue Stats
280W - 279L
1,446 Elo+
Party 1
Apollo
Apollo
PAVMAN
Apollo
Level 67
God Stats
1W - 0L
1,500 SR
Queue Stats
56W - 59L
1,369 Elo+
Party 1
Janus
Janus
Raeod
Janus
Level 38
God Stats
2W - 0L
1,500 SR
Queue Stats
93W - 84L
1,552 Elo+
Party 3
Team Averages
Level 82
1,522 SR
1,444 Elo+

VS

Team Averages
Level 81
1,500 SR
1,346 Elo+
Janus
Janus
Drewzee103
Janus
Level 87
God Stats
2W - 2L
1,500 SR
Queue Stats
227W - 224L
1,063 Elo+
Solo
Poseidon
Poseidon
baconbite
Poseidon
Level 148
God Stats
3W - 6L
1,500 SR
Queue Stats
522W - 536L
1,534 Elo+
Solo
Gilgamesh
Gilgamesh
pytheous
Gilgamesh
Level 89
God Stats
1W - 2L
1,500 SR
Queue Stats
215W - 207L
1,543 Elo+
Solo
Hel
Hel
twilightking21
Hel
Level 63
God Stats
0W - 1L
1,500 SR
Queue Stats
26W - 45L
1,369 Elo+
Party 2
Susano
Susano
uhohspagheto
Susano
Level 18
God Stats
0W - 1L
1,500 SR
Queue Stats
8W - 17L
1,218 Elo+
Party 2

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Hel
 
Hel
19
7 / 1 / 11
10,445
803
12,474
14,130
7,044
Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Merlin
DaPav
Merlin
18
7 / 2 / 12
10,282
791
13,097
9,019
3,889
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Spellbook

Spellbook

+20
Magical Power
+75
Mana

Rama
15
4 / 4 / 13
8,875
683
12,265
11,512
4,822
Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Deathbringer

Deathbringer

+30
Physical Power
+30
Critical Strike Chance

PASSIVE - Critical Strike bonus damage dealt is increased by 25%.

Hunter's Bow

Hunter's Bow

+10
Physical Power
+20%
Attack Speed
+5
Physical Penetration

Hidden Dagger

Hidden Dagger

+15
Physical Power

Apollo
PAVMAN
Apollo
17
7 / 4 / 11
10,219
786
11,981
14,240
6,426
Qin's Sais

Qin's Sais

+30
Physical Power
+25%
Attack Speed

PASSIVE - On Basic Attack hits, deal Physical Damage equal to 1.5% of the target's maximum Health. If the target has over 2000 Health, the bonus damage scales up. This effect reaches a maximum of 6% of the targets Maximum Health at 2750 Health.

Y10 Bloodforge

Y10 Bloodforge

+50
Physical Power
+10%
Physical Lifesteal
+7%
Movement Speed

PASSIVE - Killing an enemy god forges a shield from their blood with Health equal to 200 + 10 per Player Level for 20s. While the Blood Shield is active you gain +10% movement speed.

Demon Blade

Demon Blade

+30
Physical Power
+15%
Attack Speed
+20
Critical Strike Chance

PASSIVE - Your Critical Hits provide you with 10% Physical Penetration for 4s.

Short Sword

Short Sword

+25
Physical Power

PASSIVE - When critically striking an enemy, gain a stack of 5 Physical Power, max 3 stacks, for 5s.

Janus
Raeod
Janus
15
0 / 2 / 13
8,707
670
9,115
9,609
4,155
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Janus
18
2 / 4 / 11
10,134
780
16,508
10,692
5,275
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Poseidon
baconbite
Poseidon
15
2 / 4 / 8
8,990
692
12,125
10,990
5,347
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Evolved Charon's Coin

Evolved Charon's Coin

+75
Magical Power
+35
Hp 5 Mp 5
+20
Magical Penetration
+8%
Movement Speed

PASSIVE - On god kill or assist a coin is flipped. If heads, you gain 150 Health over 6 seconds. If tails, you gain 5% Movement Speed for 6 seconds. You also gain 15 gold every time the coin is flipped.

Y10 Soul Gem

Y10 Soul Gem

+70
Magical Power
+100
Health
+8%
Magical Lifesteal
+10%
Cooldown Reduction

PASSIVE - On successful hit of an Ability you gain 1 stack. At 3 Stacks your next Ability that damages an enemy God will deal bonus damage equal to 20% of your Magical power to each God hit, and will heal yourself and allies within 20 units for 15 (+5 Per Level) and will consume the 3 stacks.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Gilgamesh
pytheous
Gilgamesh
15
1 / 6 / 5
8,593
661
10,440
17,190
18,390
Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Y10 Spiked Gauntlet

Y10 Spiked Gauntlet

+7
Physical Power
+2%
Physical Lifesteal

16
4 / 4 / 7
9,155
704
4,523
13,357
11,293
Fae-Blessed Hoops

Fae-Blessed Hoops

+40
Magical Protections
+250
Health
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - Each time an allied god dies within 70 units of you or you heal an allied god with an ability, a flower drops from your ally that can be picked up by you or an allied god. After healing with an ability, you cannot drop more flowers this way for 10s. Picking up the flower gives that god a shield equal to 5% of their Max HP that lasts for 8s. Flowers last 7s on ground. Picking up a new flower refreshes shield.

Chronos' Pendant

Chronos' Pendant

+70
Magical Power
+20
Mp 5
+20%
Cooldown Reduction

PASSIVE - Every 10s the Pendant activates, subtracting 1s from all of your abilities currently on Cooldown. The initial countdown will not start until you leave the fountain.

Magic Focus

Magic Focus

+20
Magical Power

Susano
15
4 / 7 / 5
9,289
715
9,630
13,195
6,828
The Crusher

The Crusher

+35
Physical Power
+25%
Attack Speed
+10
Physical Penetration

PASSIVE - Enemies hit by your damaging Abilities take bonus damage equal to an additional 35% of your Physical Power over 1s. Subsequent hits on the same target do half the bonus damage for the next 3s.

Brawler's Beat Stick

Brawler's Beat Stick

+45
Physical Power
+15
Physical Penetration

PASSIVE - Enemies hit by your Abilities have 40% reduced healing for 5 seconds. Getting a kill or assist on an enemy god creates a field that lasts 10s, providing allies within it 20 Power + 2 Per level. This effect can only occur once every 10 seconds.

Charged Morningstar

Charged Morningstar

+20
Physical Power
+150
Mana
+7
Mp 5

Hydra's Star

Hydra's Star

+20
Physical Power
+5%
Cooldown Reduction
+100
Mana

PASSIVE - For 8 seconds after using an ability, your next basic attack will deal an additional 10% damage. The effect can only occur every 3 seconds.

Match Insights

Player Kills, Deaths, and Assists

85
Kill Participation
49
25
Kills
13
13
Deaths
25
60
Assists
36
Player
Kills
Deaths
Assists
KDA
W
Hel
 
Hel
7
1
11
12.5
W
Merlin
DaPav
Merlin
7
2
12
6.5
L
Janus
2
4
11
1.88
W
Rama
4
4
13
2.63
W
Apollo
PAVMAN
Apollo
7
4
11
3.13
W
Janus
Raeod
Janus
0
2
13
3.25
L
Poseidon
baconbite
Poseidon
2
4
8
1.5
L
Gilgamesh
pytheous
Gilgamesh
1
6
5
0.58
L
4
4
7
1.88
L
Susano
4
7
5
0.93

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

58,932
Damage
53,226
58,510
Taken
65,424
26,336
Mitigated
47,133
31,408
Healing
17,847
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Hel
 
Hel
12,474
731
9,713
9,103
14,130
7,044
0
6,975
7,155
24,780
918
W
Merlin
DaPav
Merlin
13,097
1,461
1,184
797
9,019
3,889
645
4,500
4,519
22,662
2,866
L
Janus
16,508
873
1,327
2,255
10,692
5,275
0
5,435
5,257
45,911
1,681
W
Rama
12,265
10,641
1,101
3,192
11,512
4,822
152
7,245
4,267
0
21,300
W
Apollo
PAVMAN
Apollo
11,981
5,579
1,052
2,201
14,240
6,426
21
8,990
5,250
0
26,775
W
Janus
Raeod
Janus
9,115
201
1,877
1,188
9,609
4,155
467
4,582
5,027
20,489
0
L
Poseidon
baconbite
Poseidon
12,125
1,566
1,488
1,216
10,990
5,347
0
4,925
6,065
21,605
0
L
Gilgamesh
pytheous
Gilgamesh
10,440
1,362
1,391
1,968
17,190
18,390
14
8,645
8,545
0
17,899
L
4,523
15
3,776
3,795
13,357
11,293
0
6,349
7,008
10,555
0
L
Susano
9,630
2,441
319
312
13,195
6,828
0
7,130
6,065
0
12,110

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

48,528
Gold Earned
46,161
141
Minions Killed
130
0
Camps Cleared
0
1,205,352
Distance Traveled
1,120,766
0
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Hel
10,445
803
37
3
0
256,162
0
W
Merlin
10,282
791
33
3
0
212,569
0
L
Janus
10,134
780
68
5
0
231,909
0
W
Rama
8,875
683
17
1
0
228,102
0
W
Apollo
10,219
786
26
2
0
236,914
0
W
Janus
8,707
670
28
2
0
271,605
0
L
Poseidon
8,990
692
27
2
0
196,412
0
L
Gilgamesh
8,593
661
17
1
0
232,493
0
L
Hel
9,155
704
10
1
0
232,486
0
L
Susano
9,289
715
8
1
0
227,466
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role