Player Matchup

Cabrakan
Cabrakan
Platinum V
 
Cabrakan
Platinum V
Level 158
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Janus
Janus
Gold II
CashMoneyMawk
Janus
Gold II
Level 66
God Stats
3W - 2L
1,692 SR
Queue Stats
36W - 34L
1,664 MMR
Solo
Cupid
Cupid
Gold III
G--Legendz--
Cupid
Gold III
Level 158
God Stats
5W - 4L
1,500 SR
Queue Stats
107W - 94L
1,662 MMR
Solo
Thor
Thor
Gold III
Pokimeme
Thor
Gold III
Level 108
God Stats
8W - 9L
1,357 SR
Queue Stats
189W - 174L
1,671 MMR
Solo
Serqet
Serqet
Platinum IV
tupicador1
Serqet
Platinum IV
Level 188
God Stats
4W - 6L
1,500 SR
Queue Stats
243W - 232L
1,663 MMR
Solo
Team Averages
Gold I
Gold I
Average Tier
Level 136
1,510 SR
1,632 MMR

VS

Team Averages
Gold III
Gold III
Average Tier
Level 129
1,578 SR
1,632 MMR
Fenrir
Fenrir
Platinum IV
 
Fenrir
Platinum IV
Level 68
God Stats
0W - 0L
1,500 SR
Queue Stats
0W - 0L
1,500 MMR
Solo
Merlin
Merlin
Gold I
IMmaTable
Merlin
Gold I
Level 204
God Stats
74W - 66L
1,482 SR
Queue Stats
843W - 836L
1,580 MMR
Party 1
Charybdis
Charybdis
Silver I
Mikufanboy
Charybdis
Silver I
Level 142
God Stats
3W - 2L
1,691 SR
Queue Stats
15W - 11L
1,671 MMR
Solo
Hun Batz
Hun Batz
Silver I
RocknRollEv
Hun Batz
Silver I
Level 75
God Stats
0W - 1L
1,474 SR
Queue Stats
9W - 19L
1,646 MMR
Solo
Geb
Geb
Gold IV
marine55555
Geb
Gold IV
Level 155
God Stats
15W - 8L
1,742 SR
Queue Stats
187W - 190L
1,761 MMR
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Cabrakan
 
Cabrakan
7
1 / 0 / 0
3,837
767
1,598
1,607
1,047
Tainted Steel

Tainted Steel

+15
Physical Power
+25
Magical Power
+15
Physical Protection
+15
Magical Protection

PASSIVE - Enemy Gods that you hit have their healing taken reduced by 20% for 5s. You are healed for 120% of the healing reduced. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

6
0 / 0 / 1
3,936
787
983
1,682
509
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Book of Thoth

Y10 Book of Thoth

+70
Magical Power
+250
Mana
+20
Mp 5

PASSIVE - You permanently gain 7 Mana per Stack, and receive 5 Stacks for a god kill and 1 Stack for a minion kill (max. 75 Stacks). You gain Magical Power equal to 4% of your Mana from items. At 75 stacks this item Evolves, gaining 10 Magical Penetration and Increasing the Magical Power gained from Mana to 7%.

6
0 / 0 / 2
3,390
678
1,444
3,012
808
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Light Blade

Light Blade

+5
Physical Power
+10%
Attack Speed

Thor
5
1 / 0 / 2
3,721
744
2,147
4,167
1,981
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Prophetic Cloak

Prophetic Cloak

+25
Physical Protection
+25
Magical Protection
+100
Health
+10%
Cooldown Reduction

PASSIVE - Once every 8s, when you damage an enemy god with an attack, you gain a stack of 1 Protections in an Aura that corresponds with the damage type of the target. Once you have reached 15 stacks of both Protections, this item Evolves, giving you additional Protections and mitigation based on your total Protections.

Serqet
tupicador1
Serqet
5
2 / 0 / 0
3,814
763
521
2,173
709
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heavy Mace

Heavy Mace

+30
Physical Power

Bans
HadesRavanaHe BoFreya

VS

Bans
ChronosIshtarAo KuangSusano
Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
Fenrir
 
Fenrir
6
0 / 1 / 0
3,295
659
516
5,685
2,142
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Tower Shield

Tower Shield

+25
Physical Protection
+10
Hp 5

PASSIVE - Each second you are in god combat, gain 1% Attack Speed for 5s. Max 10 stacks.

Merlin
IMmaTable
Merlin
6
0 / 1 / 0
3,303
661
780
2,178
589
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Book of Souls

Book of Souls

+55
Magical Power
+150
Mana

PASSIVE - Gain a stack each time you damage an enemy god with an ability or Basic Attack. At 4 stacks, your next ability or Basic Attack deals 20 + 4 per level Magical damage.

Charybdis
Mikufanboy
Charybdis
5
0 / 1 / 0
3,078
616
1,869
2,232
704
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Balanced Blade

Balanced Blade

+15
Physical Power
+15%
Attack Speed

PASSIVE - On damaging an enemy god with a Basic Attack, gain 2 Physical Pen for 5s, stacks up to 3 times.

Hun Batz
RocknRollEv
Hun Batz
1
0 / 0 / 0
2,406
481
0
0
0
5
0 / 1 / 0
3,223
645
971
4,774
2,615
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Cleric's Cloak

Cleric's Cloak

+15
Physical Protection
+15
Magical Protection
+5%
Cooldown Reduction

Match Insights

Player Kills, Deaths, and Assists

9
Kill Participation
0
4
Kills
0
0
Deaths
4
5
Assists
0
Player
Kills
Deaths
Assists
KDA
W
Cabrakan
 
Cabrakan
1
0
0
1
L
Fenrir
 
Fenrir
0
1
0
0
W
0
0
1
0.5
W
0
0
2
1
L
Merlin
IMmaTable
Merlin
0
1
0
0
L
Charybdis
Mikufanboy
Charybdis
0
1
0
0
W
Thor
1
0
2
2
L
Hun Batz
RocknRollEv
Hun Batz
0
0
0
0
L
0
1
0
0
W
Serqet
tupicador1
Serqet
2
0
0
2

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

6,693
Damage
4,136
12,641
Taken
14,869
5,054
Mitigated
6,050
6,581
Healing
5,147
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
Cabrakan
 
Cabrakan
1,598
94
0
888
1,607
1,047
0
0
1,607
22,659
0
L
Fenrir
 
Fenrir
516
185
0
1,834
5,685
2,142
0
1,598
4,087
0
14,487
W
983
44
0
432
1,682
509
0
780
902
23,080
0
W
1,444
1,091
408
2,426
3,012
808
0
591
2,421
0
18,016
L
Merlin
IMmaTable
Merlin
780
0
0
578
2,178
589
0
983
1,195
18,215
0
L
Charybdis
Mikufanboy
Charybdis
1,869
1,200
0
778
2,232
704
0
0
2,232
0
18,780
W
Thor
2,147
599
0
1,860
4,167
1,981
0
380
3,787
0
11,007
L
Hun Batz
RocknRollEv
Hun Batz
0
0
0
0
0
0
0
0
0
0
0
L
971
259
55
1,902
4,774
2,615
0
0
4,774
6,342
0
W
Serqet
tupicador1
Serqet
521
134
0
567
2,173
709
0
0
2,173
0
15,207

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

18,698
Gold Earned
15,305
170
Minions Killed
116
0
Camps Cleared
0
483,163
Distance Traveled
378,335
2
Wards Purchased
0
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Cabrakan
3,837
767
42
8
0
86,659
0
L
Fenrir
3,295
659
37
7
0
94,914
0
W
Janus
3,936
787
46
9
0
103,413
1
W
Cupid
3,390
678
36
7
0
82,323
0
L
Merlin
3,303
661
33
7
0
100,166
0
L
Charybdis
3,078
616
39
8
0
85,983
0
W
Thor
3,721
744
12
2
0
99,718
1
L
Hun Batz
2,406
481
0
0
0
0
0
L
Geb
3,223
645
7
1
0
97,272
0
W
Serqet
3,814
763
34
7
0
111,050
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role