Player Matchup

Sol
Sol
Razgriz-141
Sol
Level 109
God Stats
2W - 1L
1,715 SR
Queue Stats
76W - 82L
1,428 Elo+
Party 2
Ra
Ra
SammyHadEm
Ra
Level 107
God Stats
3W - 2L
1,579 SR
Queue Stats
62W - 66L
1,578 Elo+
Party 2
Athena
Athena
Setherday
Athena
Level 109
God Stats
1W - 1L
1,500 SR
Queue Stats
84W - 88L
1,523 Elo+
Party 2
Cu Chulainn
Cu Chulainn
ThatGuyHarris
Cu Chulainn
Level 47
God Stats
4W - 5L
1,556 SR
Queue Stats
42W - 46L
1,549 Elo+
Party 2
Ne Zha
Ne Zha
breadedcheese
Ne Zha
Level 134
God Stats
0W - 1L
1,500 SR
Queue Stats
9W - 8L
1,482 Elo+
Party 2
Team Averages
Level 101
1,570 SR
1,512 Elo+

VS

Team Averages
Level 89
1,407 SR
1,526 Elo+
Sol
Sol
BlGGIE Tuna
Sol
Level 87
God Stats
4W - 6L
1,184 SR
Queue Stats
28W - 23L
1,520 Elo+
Solo
Ao Kuang
Ao Kuang
BlessSaber
Ao Kuang
Level 39
God Stats
2W - 0L
1,500 SR
Queue Stats
86W - 67L
1,543 Elo+
Party 1
Ah Muzen Cab
Ah Muzen Cab
SusBoyInc
Ah Muzen Cab
Level 85
God Stats
2W - 2L
1,281 SR
Queue Stats
23W - 18L
1,547 Elo+
Party 1
Freya
Freya
killreathsmite
Freya
Level 140
God Stats
3W - 1L
1,571 SR
Queue Stats
156W - 209L
1,447 Elo+
Solo
Cthulhu
Cthulhu
vulcanisbad
Cthulhu
Level 95
God Stats
1W - 0L
1,500 SR
Queue Stats
8W - 6L
1,574 Elo+
Party 1

Match Stats

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
14
3 / 4 / 3
8,629
508
9,185
14,018
5,937
Death's Toll

Death's Toll

+18
Physical Power
+35
Magical Power
+75
Health

PASSIVE - Hitting an enemy with a Basic Attack restores 2 Health (+0.3% of your Maximum Health) and 1 Mana (+1% of your Maximum Mana). Basic Attacks that deal damage in an AoE restore less health (75% for Melee Attacks, 50% for Ranged Attacks) for each enemy hit after the first. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Enchanted Ring

Enchanted Ring

+35
Magical Power
+15%
Attack Speed

PASSIVE - Your next Basic Attack deals an additional 5 + 3 per level Magical Damage. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

13
4 / 6 / 2
8,026
472
12,842
13,403
6,974
Sands of Time

Sands of Time

+25
Magical Power
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - This item grants 2 MP5 per 10% of your missing Mana. Your damaging abilities deal an extra 15 true damage to minions. Can be upgraded at level 20.

Y10 Evolved Book of Thoth

Y10 Evolved Book of Thoth

+70
Magical Power
+10
Magical Penetration
+775
Mana
+20
Mp 5

PASSIVE - You gain Magical Power equal to 7% of your Mana from items.

Divine Ruin

Divine Ruin

+75
Magical Power
+15
Magical Penetration

PASSIVE - Enemies hit by your abilities have 40% reduced healing for 5 seconds. Your next successful damaging ability on an enemy triggers a chain lightning, damaging the target and up to 4 nearby enemies for 40 damage + 10% of your Magical Power. This can only occur once every 20 seconds.

Enchanted Spear

Enchanted Spear

+45
Magical Power
+5
Magical Penetration

PASSIVE - On damaging an enemy god, once per ability, gain 2 Magical Pen for 10s, stacks up to 3 times.

Athena
Setherday
Athena
14
2 / 3 / 5
8,752
515
9,557
17,660
15,343
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Warlock's Staff

Y10 Warlock's Staff

+65
Magical Power
+150
Health
+200
Mana

PASSIVE - You permanently gain +1 Health and +0.6 Magical Power per Stack, and receive 5 Stacks for a god kill and 1 Stack per minion kill. At 75 stacks this item Evolves, gaining 10% Magical Penetration and 25 Health.

Genji's Guard

Genji's Guard

+100
Health
+60
Magical Protection
+40
Mp 5
+10%
Cooldown Reduction

PASSIVE - When you take Magical Damage from Abilities your cooldowns are reduced by 3s. This can only occur once every 30s.

Y10 Polynomicon

Y10 Polynomicon

+65
Magical Power
+300
Mana
+8%
Magical Lifesteal

PASSIVE - Using an ability gives your next Basic Attack within the next 8 seconds +75% of your Magical Power as additional Magical Damage. The effect can only apply once every 2 seconds.

Cu Chulainn
ThatGuyHarris
Cu Chulainn
12
1 / 2 / 5
8,532
502
7,852
22,196
24,399
Sentinel's Gift

Sentinel's Gift

+10
Physical Protection
+10
Magical Protection
+100
Health
+7
Mp 5

PASSIVE - Getting the assist for an enemy minion or jungle monster dying will provide 8 Bonus gold and restore 12 Health and 8 Mana. If you are not within 30 units of an allied god for 20 seconds this passive is disabled until you are near an allied god again. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Contagion

Contagion

+50
Physical Protection
+200
Health
+25
Hp 5

AURA - Enemy gods within 55 units have their healing reduced by 25%. This does not stack with similar Auras. PASSIVE - When you are hit by a Hard Crowd Control, the enemy receives an aura that deals 25 Magical Damage per second to them and other enemies within a 25 unit radius for 5s. This aura is refreshed if an enemy applies additional Hard Crowd Control to you within 5s.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

13
4 / 9 / 1
8,170
481
12,905
19,310
9,868
Bluestone Pendant

Bluestone Pendant

+15
Physical Power
+15
Hp 5
+10
Mp 5

PASSIVE - Enemies hit by your damaging Abilities take an additional 40 Physical Damage over 2s. Subsequent hits on the same target do half the bonus damage for the next 3s. Can be upgraded at level 20.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

Jotunn's Wrath

Jotunn's Wrath

+40
Physical Power
+150
Mana
+10
Physical Penetration
+20%
Cooldown Reduction

Y10 Soul Eater

Y10 Soul Eater

+25
Physical Power
+6%
Physical Lifesteal
+10
Physical Penetration
+10%
Cooldown Reduction

PASSIVE - Your abilities heal you for 2.5% of damage dealt. Each time anything dies within 80 units you gain a stack. Gods, Large Jungle monsters and Bosses provide 5 stacks. At 100 Stacks Soul Eater Evolves, gaining 15 Physical Power, 4% Physical Lifesteal, and 10% Physical Ability Lifesteal.

VS

Player
Level
K/D/A
Gold
GPM
Damage
Taken
Mitigated
Build
13
1 / 3 / 10
8,972
528
13,134
14,633
6,479
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Ao Kuang
BlessSaber
Ao Kuang
17
13 / 4 / 3
11,134
655
23,856
23,464
15,334
Warrior's Axe

Warrior's Axe

+15
Physical Power
+15
Magical Power
+10
Physical Protection
+10
Magical Protection

PASSIVE - Damaging an enemy god deals 25 (+1.5 per level) damage and restores 25 (+1.5 per level) Health and Mana. This effect can only occur once every 10s. Can be upgraded at level 20.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Shogun's Kusari

Shogun's Kusari

+45
Magical Protection
+150
Health
+20
Mp 5
+10%
Attack Speed

AURA - Allied gods within 70 units have their Attack Speed increased by 30%.

Round Shield

Round Shield

+10
Physical Protection
+10
Hp 5

Ah Muzen Cab
SusBoyInc
Ah Muzen Cab
12
1 / 5 / 5
8,047
473
8,515
13,814
5,752
Gilded Arrow

Gilded Arrow

+20
Basic Attack Damage
+50
Health
+7
Mp 5

PASSIVE - Every 8s the highest health enemy minion or jungle monster within 80 units of you is marked. If you secure the killing blow on that target you gain 4 bonus gold and 25% attack speed for 8s, and restore 30 Mana. Can be upgraded at level 20.

Y10 Evolved Transcendence

Y10 Evolved Transcendence

+25
Physical Power
+1050
Mana
+10
Mp 5
+10%
Cooldown Reduction

PASSIVE - You gain Physical Power equal to 2% of your Maximum Mana.

Heartseeker

Heartseeker

+45
Physical Power
+200
Mana
+20
Mp 5
+10
Physical Penetration

PASSIVE - Your abilities deal an additional 2% of the targets maximum Health as Physical Damage. If you have over 150 Physical Power, your ability bonus damage scales up. This effect reaches a maximum of 6% Maximum Health damage at 250 Physical Power. Subsequent hits on the same target do 75% of the bonus damage for the next 3s.

14
6 / 2 / 6
9,228
543
12,497
11,753
6,209
Manikin Scepter

Manikin Scepter

+10
Basic Attack Damage
+7%
Attack Speed

PASSIVE - Enemies hit by your Basic Attacks are burned, taking 16 Physical Damage (+7% of your Physical and Magical Power) over 2s and have their Attack Speed reduced by 4.5%. Gods take 50% damage. Jungle Monsters take 4x the amount of damage and restore 2.5% Health and 5% Mana when they die. This effect can stack up to 3 times. Can be upgraded at level 20.

Cyclopean Ring

Cyclopean Ring

+60
Magical Power
+25%
Attack Speed
+10%
Cooldown Reduction

PASSIVE - Your next basic attack against an enemy god deals bonus Magical Damage equal to 9% of the target's maximum Health. This effect can only occur once every 8s, reduced by 2s for each successful Basic Attack on an enemy god.

Y10 Telkhines Ring

Y10 Telkhines Ring

+45
Magical Power
+15%
Attack Speed
+6%
Magical Lifesteal

PASSIVE - Your Basic Attacks deal bonus damage of 5 (+3 Per Level). This effect does not hit structures.

Griffonwing Earrings

Griffonwing Earrings

+40
Physical Power
+60
Magical Power
+30%
Attack Speed
+15
Mp 5

PASSIVE - Your Basic Attack projectile speed is increased by 40%. This item is only available to Hunters and Mages.

Cthulhu
vulcanisbad
Cthulhu
13
2 / 1 / 10
9,083
534
8,226
19,001
20,334
Benevolence

Benevolence

+100
Health
+10
Mp 5
+10
Hp 5

PASSIVE - While not near an ally god you gain 1 stack of Benevolence every second, up to a maximum of 50. Assists provide 4 stacks. While within 70 units of a hurt ally god you use up to 5 stacks a second to heal them and yourself for 1% of your Maximum Health. Each stack consumed provides you with 1 gold. If you overcap stacks they will still provide gold as long as you are near an ally god. Can be upgraded at level 15.

Evolved Gauntlet of Thebes

Evolved Gauntlet of Thebes

+250
Health
+45
Physical Protection
+45
Magical Protection
+15
Hp 5

AURA - Allies within 70 units receive 10 Physical Protection and 10 Magical Protection.

Heartward Amulet

Heartward Amulet

+45
Magical Protection
+250
Health
+200
Mana

AURA - Allied gods within 70 units have their Magical Protections increased by 15 and their MP5 increased by 30.

Gladiator's Shield

Gladiator's Shield

+40
Physical Protection
+200
Health
+25
Hp 5
+10%
Cooldown Reduction

PASSIVE - When damaging an enemy god with an ability you deal an additional 15 + 25% of your Protections from items and abilities as Physical Damage. Can only trigger once per enemy per ability. Subsequent hits on the same target do half the bonus damage for the next 3s.

Cloak

Cloak

+10
Physical Protection
+10
Magical Protection

Match Insights

Player Kills, Deaths, and Assists

30
Kill Participation
57
14
Kills
23
24
Deaths
15
16
Assists
34
Player
Kills
Deaths
Assists
KDA
W
1
3
10
2
W
Ao Kuang
BlessSaber
Ao Kuang
13
4
3
3.63
L
3
4
3
1.13
L
4
6
2
0.83
L
Athena
Setherday
Athena
2
3
5
1.5
W
Ah Muzen Cab
SusBoyInc
Ah Muzen Cab
1
5
5
0.7
L
Cu Chulainn
ThatGuyHarris
Cu Chulainn
1
2
5
1.75
L
4
9
1
0.5
W
6
2
6
4.5
W
Cthulhu
vulcanisbad
Cthulhu
2
1
10
7

Kill Participation

Kills by Role

Deaths by Role

Damage Breakdown

52,341
Damage
66,228
86,587
Taken
82,665
62,521
Mitigated
54,108
20,498
Healing
33,711
Player
Damage
Inhand
Healing
Self Heal
Taken
Mitigated
Structure
Taken Magical
Taken Physical
Damage Magical
Damage Physical
W
13,134
4,782
0
6,780
14,633
6,479
339
6,078
8,555
72,048
0
W
Ao Kuang
BlessSaber
Ao Kuang
23,856
6,100
0
13,754
23,464
15,334
991
9,266
13,460
81,457
0
L
9,185
2,794
0
6,405
14,018
5,937
240
9,770
4,091
63,936
0
L
12,842
968
1,520
2,790
13,403
6,974
318
8,158
5,105
55,171
497
L
Athena
Setherday
Athena
9,557
2,326
87
2,151
17,660
15,343
0
11,744
5,313
51,313
0
W
Ah Muzen Cab
SusBoyInc
Ah Muzen Cab
8,515
2,196
0
2,001
13,814
5,752
312
4,555
9,215
0
55,453
L
Cu Chulainn
ThatGuyHarris
Cu Chulainn
7,852
1,455
239
3,622
22,196
24,399
146
15,679
6,360
1,681
31,600
L
12,905
3,971
0
3,684
19,310
9,868
520
10,407
8,628
0
58,136
W
12,497
3,152
0
4,977
11,753
6,209
450
3,330
8,327
52,167
9,771
W
Cthulhu
vulcanisbad
Cthulhu
8,226
563
3,826
2,373
19,001
20,334
0
8,652
10,226
34,378
224

Damage Done by Role

Damage Taken by Role

Economy & Farm Breakdown

42,109
Gold Earned
46,464
422
Minions Killed
395
0
Camps Cleared
0
1,731,090
Distance Traveled
1,715,309
6
Wards Purchased
2
Player
Gold
GPM
Minion Kills
MPM
Camps
Distance
Wards
W
Sol
8,972
528
87
5
0
318,972
2
W
Ao Kuang
11,134
655
100
6
0
338,418
0
L
Sol
8,629
508
105
6
0
328,396
4
L
Ra
8,026
472
96
6
0
324,610
0
L
Athena
8,752
515
89
5
0
392,150
1
W
Ah Muzen Cab
8,047
473
94
6
0
322,091
0
L
Cu Chulainn
8,532
502
54
3
0
345,836
1
L
Ne Zha
8,170
481
78
5
0
340,098
0
W
Freya
9,228
543
74
4
0
376,514
0
W
Cthulhu
9,083
534
40
2
0
359,314
0

Distance Traveled

Minion Kills by Role

Gold Earned by Role